Strie

Unit Planner
Element
Rarity 4★ - 5★
Max Level 95
Type Human, Female
Job 1
Thief
Job 2
Gunner
Job 3
Magic Swordsman
Chg Job 1
Lovely Gambler
Chg Job 2
Gunner [Hedgehog]
Chg Job 3
Magic Swordsman [Chimera]
Stats
Primary Stats
Type Min Max
HP 121 843
PATK 37 133
PDEF 24 87
MATK 35 125
MDEF 24 85
DEX 38 141
AGI 51 88
CRIT 37 137
LUCK 36 120
Jewels 41 159
Primary Stats
Type 60 65 75 95
HP 551 587 660 806
PATK 94 99 108 128
PDEF 61 64 71 83
MATK 88 93 102 120
MDEF 60 63 69 81
DEX 99 104 114 135
AGI 73 74 78 86
CRIT 96 101 111 131
LUCK 86 90 98 115
Jewels 111 117 129 153
Leader Skill
Swordsman's Boon (4★)
Raises Slash ATK by 20% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Slash ATK Power +20
Gear Ability
Greatly raises own PATK until receiving attack
Charges:
2
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (DamageEnd) 1
Stats
Type Min Max
PATK +70%
Gear
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 1 [3-2] Lisbeth a Princess?!
Featuring Soul Shards Fire-Element Hard Quest
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +3 +3 +0
3 +176 +6 +6 +0
4 +264 +9 +9 +0
5 +352 +12 +12 +0
6 +440 +15 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +8 +2 +1
3 +26 +16 +4 +2
4 +39 +24 +6 +3
5 +52 +32 +8 +4
6 +65 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises All Elements Res/Strong vs Light
Target Buff (Self)
Stats
Type Min Max
Fire Res +15
Water Res +15
Wind Res +15
Thunder Res +15
Light Res +15
Dark Res +15
Strong vs Light +40
Old Skill
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Swordsman's Boon
Raises Slash ATK Power by 30% for all party members & raises all ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Slash ATK Power +30
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +4 +2 +1
3 +96 +8 +4 +2
4 +144 +12 +6 +3
5 +192 +16 +8 +4
6 +240 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +20
DEX +20
Strong vs Greed +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +11
3 +60 +4 +4 +0 +22
4 +90 +6 +6 +1 +33
5 +120 +8 +8 +1 +44
6 +150 +10 +10 +2 +55
Max Level Enhancement (Ability)
Consumes own HP to inflict Disable Heal curse on self (Raises all Statuses while inflicted with Disable Heal & greatly raises AGI)
Charges:
1
16
Height:
1
HP Cost:
50%
Range
Area
Target Condition (Self)
Conditions (Curse)
ForcedFailCondition
Type Min Max
Rate 100%
Value 999%
Stats
Type Min Max
All Statuses +60
Quicken -60
Stop -30
Death Sentence -30
Petrify -30
Charm -30
AGI +40%
Consumes large amount of own HP to force a curse that inflicts Disable Heal on self & raises All Statuses
Charges:
1
16
Height:
1
HP Cost:
50%
Range
Area
Target Condition (Self)
Conditions (Curse)
ForcedFailCondition
Type Min Max
Rate 100%
Value 999%
Stats
Type Min Max
All Statuses +40
Quicken -40
Stop -20
Death Sentence -20
Petrify -20
Charm -20
3-hit Water Missile ATK on enemy unit (Strong vs Fire) & raises Power if target is inflicted with a status [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 150%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Strong vs Fire:
+65
Range
Area
3-hit Water Missile ATK on enemy unit (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Strong vs Fire:
+65
Range
Area
Dark Slash Mag ATK on units within area around self (Strong vs Light) & chance of inflicting Petrify on targeted Light units [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
40
Height:
2
Strong vs Light:
+100
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 70%
Value 100%
Duration (ActionStart) 4
Custom Target 1
Element Light
Dark Slash Mag ATK on units in area around self (Strong vs Light) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
4
50
Height:
2
Strong vs Light:
+80
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +4%
PDEF +113 -5%
MATK +24 -
MDEF +35 -7%
DEX +117 +16%
AGI +25 +5%
CRIT +119 +14%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +3%
CRIT +2%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +102 +5%
PDEF +99 -10%
MATK +97 +7%
MDEF +143 +10%
DEX +75 -10%
AGI +20 +4%
CRIT +91 +4%
LUCK +149 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +3%
MDEF +4%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
1
Strong vs Amorphous:
+50
Back Defense Rate:
-15%
Range
Area
Magic Blade
Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Magic Blade
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of absorbing Jewels
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 40%
Type Min Max
Jewel Attack 50% 75%
Formula sqrt(Damage) * 2
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Range
Area
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +301 -
PATK +219 +20%
PDEF +188 -12%
MATK +45 -
MDEF +41 -4%
DEX +196 +14%
AGI +47 +20%
CRIT +171 +5%
LUCK +93 -
Jewels +9 -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +34
Job Master Bonus
Type Value
HP +16%
PATK +6%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+8 +7
+7 +3
- -
Status Res
Type Equipment Type Equipment
+15 +53
+20 +15
+10 +15
- -
+28 +28
- -
+16 -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max