Stats
Primary Stats
Type Min Max
HP 145 873
PATK 50 175
PDEF 36 112
MATK 41 137
MDEF 33 107
DEX 39 137
AGI 51 95
CRIT 42 174
LUCK 39 140
Jewels 48 187
Primary Stats
Type 60 65 75 99
HP 578 615 689 865
PATK 124 130 143 173
PDEF 81 85 92 111
MATK 98 103 112 136
MDEF 77 80 88 106
DEX 97 102 112 136
AGI 77 79 83 94
CRIT 120 127 140 172
LUCK 99 104 114 138
Jewels 130 137 151 185
Leader Skill
Thunderer's Heartbeat (5★)
Raises HP by 50% & PATK by 40% & Water Res by 10% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +50%
PATK +40%
Water Res +10
Master Ability
Raises Evasion Rate & raises turn duration of Buffs cast on self by 1 & MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Evasion Rate +20
MOVE +1
Buff Duration +1
Related Gears
Gear Type Stats Jobs
Sword Jewels Obtained +10
PATK +30
Evasion Rate +7
Accessory AGI +12
Back ATK +15
Side ATK +10
Slow Res +50
-
Related Mementos
Memento Stats
AGI +17
Back ATK +16
Side ATK +13
Magic Evasion Rate +16
Silence Res +48
HP +640
Magic Res +10
Slash ATK Power +16
LUCK +20
Charm Res +41
Guts +1
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 4 [2-2] Beelzebub
[Limited Time] At the Foot of the Legendary Tower
[Limited Time] Return to the Foot of the Legendary Tower
Featuring Soul Shards Featuring Sharon Soul Shards
[1/Day] Mystic Town Nigredo Introduction Celebration
[1/Day] 5★ Thunder Unit Soul Shard Quest
Master Ability Episode 3 Spreading Chords
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +80 +3 +2 +0
3 +160 +6 +4 +0
4 +240 +9 +6 +1
5 +320 +12 +8 +1
6 +400 +15 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +30
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +24 +9 +2 +1
3 +48 +18 +4 +2
4 +72 +27 +6 +3
5 +96 +36 +8 +4
6 +120 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +25%
MOVE +1
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Heartbeat
Raises HP by 50% & PATK by 40% & all DEF by 10% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +50%
PATK +40%
Thunder Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +44 +6 +2 +1
3 +88 +12 +4 +2
4 +132 +18 +6 +3
5 +176 +24 +8 +4
6 +220 +30 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +20
DEX +15
Strong vs Gluttony +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +3 +2 +0 +13
3 +54 +6 +4 +0 +26
4 +81 +9 +6 +1 +39
5 +108 +12 +8 +1 +52
6 +135 +15 +10 +2 +65
Max Level Enhancement (Ability)
After moving, Thunder Slash ATK on enemy unit & raises own Evasion Rate for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind & greatly raises Power if target unit is inflicted with Daze [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +300
State Requirement Any
Conditions
ATK Scaling
1.4 * PATK
Charges:
5
35
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +20
After moving, Thunder Slash ATK on enemy unit & raises own Evasion Rate for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.4 * PATK
Charges:
5
40
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +20
Non-Type ATK that ignores DEF on enemy unit (Strong vs Beasts) & inflicts Charm & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
PATK
Charges:
3
25
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-Type ATK on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Greatly raises PDEF for three turns & raises MOVE by 2 & permanently bestows Strong vs Monsters on all of own attacks
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +80%
MOVE +2
Hide Self Buff
Self Buff
Stats
Type Min Max
Strong vs Monster +60
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
After moving, raises own MOVE by 2 for one turn & halves Jewels Spent & no consecutive use [Move area: Diamond (7), JUMP: 3]
Charges:
3
35
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
MOVE +2
Jewels Spent Rate -50
Ability Change
Old [Roaring Thunder Blade] Eclair
New [Grievous Thunder Blade] Eclair
Turns 1
After moving, raises own MOVE by 2 for one turn & halves Jewels Spent & no consecutive use [Move area: Diamond (7), JUMP: 3]
Charges:
3
35
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
MOVE +2
Jewels Spent Rate -50
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +168 +11 +0 +14
3 +336 +22 +0 +28
4 +504 +33 +1 +42
5 +672 +44 +1 +56
6 +840 +55 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +12 +10 +9 +0
3 +24 +20 +18 +0
4 +36 +30 +27 +1
5 +48 +40 +36 +1
6 +60 +50 +45 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Sharon Revenant Gear
Level Skill
10 Lightning's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Slash ATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Evasion Rate +5
Spirit Gear Ability
Adds Strong vs Water to own Thunder attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Water +25
Enlightened Bond
The Signaling Shot Echoes to the Other Side
Level Stats Materials
1 Missile ATK Power +10
Max Jewels +10%
MATK Power +10
Slash ATK Power +10
2 PATK +10%
AGI +2%
MDEF +10%
DEX +10%
3 Range +1
HP +20%
MATK +10%
Evasion Rate +5
Stats
Primary Stats
Type Equipment Modifier
HP +200 +82%
PATK +321 +24%
PDEF +210 +5%
MATK +45 -
MDEF +38 +5%
DEX +263 +6%
AGI +34 +13%
CRIT +105 +5%
LUCK +69 -
Jewels +14 -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +42
Side ATK +10
Back ATK +24
Job Master Bonus
Type Value
HP +18%
PATK +6%
DEX +3%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Slash
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Thunderer’s Flashing Sword
Penetrating Thunder Pierce ATK on enemy unit & increases Jewels Spent by target for one turn & increases Power when attacking from the side & greatly increases Power when attacking from behind [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
3
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 1
Stats
Type Min Max
Jewels Spent Rate +130 +150
After moving, Thunder Slash ATK on enemy unit & raises own Evasion Rate for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.4 * PATK
Charges:
5
40
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +20
Thunder Slash ATK on units within area & Jewel Dmg & inflicts Bind for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Jewel Damage 10% of Enemy's Max Jewels
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
38
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, raises own MOVE by 2 for one turn & halves Jewels Spent & no consecutive use [Move area: Diamond (7), JUMP: 3]
Charges:
3
35
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
MOVE +2
Jewels Spent Rate -50
3-hit Thunder Slash ATK on target’s Max HP that inflicts Daze for three turns [Range: 1, Height Range: 3]
Skill Effect
Combo Damage Rate 50%
Combo Hits 3
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
3
50
Height:
3
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Thunder Slash ATK on units within area around self & raises Power when attacking from the side & greatly raises Power when attacking from behind & greatly raises Power if own MOVE has been raised [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
State Dependent Effect (Self)
Tokkou Damage Rate +115
State Requirement Any
Buffs MOVE
ATK Scaling
1.4 * PATK
Charges:
3
32
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Basic Thunderer’s Flashing Sword
Thunder Slash ATK on enemy unit, increases power when attacking from the side, and greatly increases power when attacking from behind [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
3
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Inflicts Paralyze on enemy units in area around self & move after use [Move Area: Diamond (9), JUMP: 5, Area: Square (3), Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Paralyze Rate 80%
Thunder Slash ATK on enemy, reduces target MOVE by 2, increases power when attacking from the side, and greatly increases power when attacking from behind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Ignore Defense Rate:
+50%
Back Defense Rate:
-130%
Side Defense Rate:
-75%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
MOVE -2
Raises own PATK for 5 turns and activates Jewel Auto Charge
Charges:
1
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 6
Stats
Type Min Max
PATK +40%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 6
Auto Jewel Rate 5%
Passive Abilities
Raises PATK/DEX and lowers PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +40%
DEX +5% +20%
PDEF -35%
Raises AGI and MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
AGI +2% +10%
Preemptively raises own Evasion Rate when receiving an attack (Stackable to 3x) (also activated by Skill ATKs)
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 99
Stackable 3 Times
Stats
Type Min Max
Evasion Rate +2 +10
Preemptively raises own Back ATK Power/Side ATK Power for one turn when receiving an attack & MOVE by 1 & also activated by Skill ATKs
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 1
Stats
Type Min Max
MOVE +1
Back ATK +15 +30
Side ATK +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +324 +14%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +267 +17%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +10%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+62 +67
+15 +15
+10 +15
- +42
+42 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type attack that inflicts Silence on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-Type ATK on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid within target area that inflicts Bind (Grid disappears after being activated once) [Range: 5, Area: Cross (5), Height Range: 2]
Tiger Hunt Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
1000
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
All Status Res +5 +10
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +406 +45%
PATK +283 +20%
PDEF +128 +35%
MATK +57 -10%
MDEF +50 +15%
DEX +165 -6%
AGI +13 +13%
CRIT +123 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Slash ATK on enemy unit & "Battleaxe Stroke" changes into "Thunder Axe Lop" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Ability Change
New Thunder Axe Lop
Turns 1
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK on enemy units within area around self & inflicts Rage [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Raises PDEF & "Revenge" changes into "Atlas Counter"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +10% +25%
Upgraded Skills (Atlas Saga)
Counter when Dmg is received & raises own PATK for one turn (Stackable up to 5x) & also activated by Skill ATKs [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stackable 5 Times
Stats
Type Min Max
PATK +20% +40%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Sharon is a long-tail rabbit therian. Her people have high hopes that she will be the one to bring about a bright future for all therians. She isn't very good at mingling with others due to her strictly stoic and uncooperative nature, but this is, in fact, a facade, which she forces upon herself so that she might become more like her hero, Nina. If she loses focus, though, her habitual cuteness begins to shine through.

Origin: Envylia
Gender: Female
Height: 141cm
Weight: 36kg
Birthday: Nov 21
Blood Type: Type Qe
Zodiac: Moon of the Thunder Beast
Likes: Doing things properly
Hobbies: Crocheting
Illust: あやっぺ隊長
CV: 星谷美緒

Artworks
Syaro
Syaro closeup
Syaro swim
Syaro swim closeup