Tethys

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Martial Master
Job 2
Ninja
Job 3
Necromancer
Chg Job 1
Martial Master [Survivor]
Chg Job 2
Ninja [Qilin]
Chg Job 3
Cold Chamber Necromancer
Stats
Primary Stats
Type Min Max
HP 105 603
PATK 44 162
PDEF 34 121
MATK 36 128
MDEF 34 122
DEX 39 143
AGI 53 94
CRIT 42 152
LUCK 38 136
Jewels 44 179
Primary Stats
Type 60 65 75 95
HP 401 426 477 577
PATK 114 120 132 156
PDEF 85 90 99 116
MATK 90 95 104 123
MDEF 86 90 99 117
DEX 100 106 116 137
AGI 77 79 83 91
CRIT 107 113 124 146
LUCK 96 101 111 131
Jewels 124 131 144 172
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 30% & Thunder Res by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Thunder Res +20
Master Ability
Raises Max HP/PATK/Delay
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +400
PATK +150
Delay +20
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 4 [2-1] Crystallized Battle
Featuring Soul Shards Water-Element Hard Quest
Master Ability Episode 3 My Second Friend
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +97 +2 +2 +0
3 +194 +4 +4 +0
4 +291 +6 +6 +1
5 +388 +8 +8 +1
6 +485 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises AGI & raises PATK/Modify Strong vs Humans & lowers all stats except PATK/AGI
Target Buff (Self)
Stats
Type Min Max
PATK +15%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +25%
CRIT -2%
LUCK -2%
Strong vs Human +20
Old Skill
Greatly raises AGI & lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +20% +25%
CRIT -2%
LUCK -2%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30%/all ATK by 20%/Thunder Res by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Thunder Res +20
Water +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +53 +4 +2 +1
3 +106 +8 +4 +2
4 +159 +12 +6 +3
5 +212 +16 +8 +4
6 +265 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +25
DEX +20
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +32 +2 +2 +0 +10
3 +64 +4 +4 +0 +20
4 +96 +6 +6 +1 +30
5 +128 +8 +8 +1 +40
6 +160 +10 +10 +2 +50
Max Level Enhancement (Ability)
Missile ATK on target unit that inflicts Stop (Strong vs Humans) [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
5
32
Height:
99
Strong vs Human:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
Strong vs Human:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises own Evasion Rate/AGI for three turns & slightly raises Slash Evasion Rate/AGI permanently
Charges:
3
8
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +20
AGI +20%
Hide Self Buff
Self Buff
Stats
Type Min Max
Slash Evasion Rate +25
AGI +8%
Raises own Evasion Rate/AGI for three turns
Charges:
3
16
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
AGI +10% +20%
After moving, Water Slash ATK on enemy unit (Strong vs Fire) & absorbs Dmg inflicted back as HP & inflicts Silence & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Strong vs Fire:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
After moving, Water Slash ATK on enemy unit & absorbs part of Dmg inflicted back as HP & inflicts Silence & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +327 +2%
PATK +259 +12%
PDEF +240 +15%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +5%
CRIT +155 +10%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
PDEF +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Halberd
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +24
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Machine:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Monster:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
Strong vs Human:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Dmg when Phys Dmg is received
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +309 +10%
PATK +246 +15%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +15%
AGI +14 +10%
CRIT +79 +5%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +24
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +8%
DEX +3%
AGI +3%
LUCK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Basic Necromancy
Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -25
Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -25
Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -25
Passive Abilities
After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 50%
Type Min Max
Jewel Attack 40% 60%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Height:
5
Range
Area
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +369 +10%
PATK +259 +16%
PDEF +268 +18%
MATK +45 -
MDEF +33 -4%
DEX +167 +7%
AGI +29 +5%
CRIT +183 +20%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
PDEF +4%
AGI +2%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Halberd
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +55
+50 +15
- -
- +35
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Machine:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Monster:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
Strong vs Human:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK (Strong vs Humans) to target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Strong vs Human:
+65
Range