Stats
Primary Stats
Type Min Max
HP 145 795
PATK 40 140
PDEF 40 122
MATK 66 180
MDEF 56 175
DEX 42 158
AGI 53 99
CRIT 65 195
LUCK 53 170
Jewels 67 223
Primary Stats
Type 60 65 75 99
HP 532 565 630 788
PATK 99 104 114 138
PDEF 88 93 101 121
MATK 133 139 151 178
MDEF 126 132 144 173
DEX 111 116 128 156
AGI 80 82 87 98
CRIT 142 149 162 193
LUCK 122 128 140 168
Jewels 159 167 183 221
Leader Skill
Fresh Wind's Worship (5★)
Raises MATK by 40% & HP by 30% & Silence Res by 30% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
MATK +40%
HP +30%
Silence Res +30
Related Gears
Gear Type Stats Jobs
Spear MATK +35
Pierce ATK Power +6
CRIT +30
Accessory HP +350
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Area ATK Res +5
-
Accessory AGI +10
Initial Jewels +10
Hit Rate +10
DEX +50
-
Accessory HP +550
Reduce AGI Debuff +40
Disable Heal Res +50
Stun Res +50
-
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Jewels Obtained +25
Strong vs Gigantic +25
-
Accessory HP +200
LUCK +40
Blind +15
-
Related Mementos
Memento Stats
HP +400
Fire +13
Water +13
Thunder +13
Wind +13
Light +13
Dark +13
Strong vs Sub-Demon +100
JUMP +1
AGI +10
Max Jewels +15
Single Target ATK +10
Strong vs Demon Golem +100
Hit Rate +16
Reduce PATK Debuff +64
Silence Res +64
Reduce MATK Debuff +64
Area ATK +10
AGI +17
Slash ATK Power +16
Missile ATK Power +16
Strike ATK Power +16
Pierce ATK Power +16
MATK Power +16
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring King Soul Shards
Featuring Soul Shards Obtain The Seven Deadly Sins Soul Shards
At Dawn, We Trust - Episode 7 (Hard) Hard Stage 4
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +1 +3 +0
3 +172 +2 +6 +0
4 +258 +3 +9 +1
5 +344 +4 +12 +1
6 +430 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +40
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +16 +2 +1
3 +28 +32 +4 +2
4 +42 +48 +6 +3
5 +56 +64 +8 +4
6 +70 +80 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Pierce ATK Power/Missile ATK Power & reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +15
Pierce ATK Power +15
Jewels Spent Rate -25
Old Skill
Raises Missile/Pierce ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +6 +0 +3
3 +14 +12 +0 +6
4 +21 +18 +1 +9
5 +28 +24 +1 +12
6 +35 +30 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises HP by 30% & all ATK by 20% & MATK by 20% & Silence Res by 30% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MATK +20%
Wind +20
Silence Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +4 +3 +1
3 +96 +8 +6 +2
4 +144 +12 +9 +3
5 +192 +16 +12 +4
6 +240 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +45
LUCK +10
Strong vs Greed +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +3 +0 +14
3 +58 +4 +6 +0 +28
4 +87 +6 +9 +1 +42
5 +116 +8 +12 +1 +56
6 +145 +10 +15 +2 +70
Max Level Enhancement (Ability)
Light Missile ATK on enemies within area & Strong vs Dark & inflicts powerful Blind [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Strong vs Dark:
+40
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
Light Missile ATK on units within area & inflicts powerful Blind [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.5 * MATK
Charges:
3
60
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
Missile ATK on target unit that inflicts Stop (Strong vs Humans) [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
5
32
Height:
99
Strong vs Human:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
Strong vs Human:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Thunder:
+80
Range
Area
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 135%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +178 +12 +0 +12
3 +356 +24 +0 +24
4 +534 +36 +1 +36
5 +712 +48 +1 +48
6 +890 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +6 +0
3 +30 +12 +12 +0
4 +45 +18 +18 +1
5 +60 +24 +24 +1
6 +75 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
King Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Single Target ATK Res +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Pierce ATK Power +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +414 +83%
PATK +90 -
PDEF +84 -
MATK +384 +20%
MDEF +144 -
DEX +162 +15%
AGI +38 +15%
CRIT +90 +30%
LUCK +63 -
Jewels - +30%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +18%
MATK +6%
MDEF +4%
AGI +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Spear
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +8
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +28
- -
- -
+28 -
+98 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Fairy Arts
Penetrating Wind Pierce ATK on targets within area & chance of CRIT & increases in Power if target is Blinded [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 130%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Range
Area
Creates a Shield that halves Phys Dmg inflicted on ally units within area around self (once) & raises Fire Res & lowers Water Res for three turns [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -50%
Charges:
2
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +30
Water Res -30
Pierce ATK on enemy unit & inflicts Petrify & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Light Missile ATK on units within area & inflicts powerful Blind [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.5 * MATK
Charges:
3
60
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
5-hit Wind Pierce ATK on enemy unit (Strong vs Thunder) & chance of critical [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 25%
Combo Hits 5
Type Min Max
Attack 120% 150%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Strong vs Thunder:
+40
Range
Area
Basic Fairy Arts
Missile ATK on enemy unit [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
99
Range
Area
Non-type ATK on units within area & inflicts Deadly Poison & chance of critical & greatly raises Power if a target is inflicted with Poison [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
State Dependent Effect (Target)
Tokkou Damage Rate +350
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Raises PDEF/MDEF of ally units within area for five turns & casts Auto Heal [Range: 2, Area: Cross (3), Height Range: 2]
Charges:
3
45
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
PDEF +30%
MDEF +30%
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 5
Auto Heal Rate 12%
Triples own MATK for one turn
Charges:
3
25
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +200%
Passive Abilities
Raises Max HP & completely nullifies Silence
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +327 +2%
PATK +259 +12%
PDEF +240 +15%
MATK +45 -
MDEF +33 -8%
DEX +167 +4%
AGI +29 +5%
CRIT +155 +10%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
PDEF +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Halberd
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- +24
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Machine:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Monster:
+80
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 60% 80%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
99
Strong vs Human:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -20%
MATK -10% -20%
Basic Martial Arts
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
3
Range
Area
Raises own Missile ATK/Pierce ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Raises own Slash ATK/Strike ATK
Charges:
3
30
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Passive Abilities
Chance of reducing Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash/Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +15
Strike ATK Power +5 +15
Raises Missile/Pierce ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +15
Pierce ATK Power +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +369 +10%
PATK +259 +16%
PDEF +268 +18%
MATK +45 -
MDEF +33 -4%
DEX +167 +7%
AGI +29 +5%
CRIT +183 +20%
LUCK +69 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
PDEF +4%
AGI +2%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Halberd
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +55
+50 +15
- -
- +35
- -
- -
+28 -
Martial Master
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Martial Arts
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Machine:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Strong vs Monster:
+80
Range