Ring Guard - Black Flames

Gear Type Accessory
Rarity 4★ - 5★
Item Shard
Basic Information
Description
This ring was created using techniques unique to Lost Blue. It raises resistance against Fire and Dark-elemental attacks, but exactly why it does this is unclear. It boosts a range of stats when wielded, but only the members of the Templar know how to use it properly.
Attributes
Attributes: Max HP Up, PATK Up, Fire Res Up, Dark Res Up, Gear Ability unlocked once evolved to 5★, Gear Ability can only be used by Templar units, ability varies according to unit
Attributes
Max Stats
  • PATK +50
  • Fire Res +15
  • Dark Res +15
  • HP +195
Gear Ability
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
  • Templar Limited Abilities
Max Stats
  • PATK +20
  • Fire Res +9
  • Dark Res +9
  • HP +118
Gear Ability
Greatly raises MDEF of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF +100%
Unit Restriction
Greatly raises MATK of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +70%
Unit Restriction
Greatly raises PATK of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +70%
Unit Restriction
Greatly raises CRIT of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
CRIT +100%
Unit Restriction
Greatly raises Max HP of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +50%
Unit Restriction
Greatly raises AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
90
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +40%
Unit Restriction
Raises all ATK Powers and all stats of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
120
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Single Target ATK +10
Area ATK +10
Unit Restriction
Greatly raises Modify Strong vs All Elements of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
80
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Fire +70
Strong vs Water +70
Strong vs Wind +70
Strong vs Thunder +70
Strong vs Light +70
Strong vs Dark +70
Unit Restriction
Greatly raises Slash ATK Power of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +70
Unit Restriction
Raises Slash ATK Power/Strike ATK Power/Pierce ATK Power/Missile ATK Power/Mag ATK Power/JUMP ATK Power of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
110
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +30
Strike ATK Power +30
Pierce ATK Power +30
Missile ATK Power +30
MATK Power +30
JUMP ATK Power +30
Unit Restriction
Greatly raises Evasion Rate of allies in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
72
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +40
Unit Restriction