Drei

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Male, Templar
Job 1
Florid Mortician
Job 2
Ninja
Job 3
Magic Meister
Chg Job 2
Ninja [Black Tortoise]
Chg Job 3
Magic Meister [Serenade]
Stats
Primary Stats
Type Min Max
HP 102 541
PATK 38 138
PDEF 25 121
MATK 83 288
MDEF 27 135
DEX 57 163
AGI 65 94
CRIT 62 176
LUCK 27 87
Jewels 52 228
Primary Stats
Type 60 65 75 95
HP 363 385 430 518
PATK 97 102 112 132
PDEF 82 87 96 116
MATK 205 215 236 277
MDEF 91 96 107 129
DEX 120 125 136 157
AGI 82 83 86 92
CRIT 129 135 147 170
LUCK 62 65 71 83
Jewels 156 165 183 219
Leader Skill
Thunderer's Worship (5★)
Raises HP by 30%/MATK by 50%/MATK Debuff Reduction by 40% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
MATK +50%
Reduce MATK Debuff +40
Gear Ability
Greatly raises Slash ATK Power of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +70
Gear
5-hit Thunder Mag Slash ATK on enemy units within area & 100% Hit & chance of critical [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Combo Damage Rate 20%
Combo Hits 5
Type Min Max
Attack 210%
ATK Scaling
1.4 * MATK
Charges:
1
50
Height:
2
Range
Area
Job Restriction
Gear
Forces Blind on self for five turns (Raises Move by 1 and raises all DEF while inflicted with Blind)
Charges:
2
26
Range
Area
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Blind Hit Rate -15%
Blind Evasion Rate -15%
Stats
Type Min Max
MOVE +1
Thunder Unit DEF +20
Dark Unit DEF +20
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Drei Soul Shards
Septicolored Amber Sans Serif - Hard 1 Hard Stage 1
Septicolored Amber Sans Serif - Hard 2 Hard Stage 2
Septicolored Amber Sans Serif - Hard 3 Hard Stage 3
Septicolored Amber Sans Serif - Hard 4 Hard Stage 4
Septicolored Amber Sans Serif - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +107 +1 +1 +0
3 +214 +2 +2 +0
4 +321 +3 +3 +1
5 +428 +4 +4 +1
6 +535 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +12 +2 +1
3 +18 +24 +4 +2
4 +27 +36 +6 +3
5 +36 +48 +8 +4
6 +45 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI & reduces Jewels Spent & raises MOVE/JUMP by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
Jewels Spent Rate -10
MOVE +1
JUMP +1
Old Skill
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Worship
Raises HP by 30%/MATK by 30%/all ATK by 20%/MATK Debuff Reduction by 40% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
MATK +30%
Thunder +20
Reduce MATK Debuff +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +59 +3 +2 +1
3 +118 +6 +4 +2
4 +177 +9 +6 +3
5 +236 +12 +8 +4
6 +295 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +10
MDEF +20
LUCK +15
Strong vs Greed +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +36 +1 +2 +0 +10
3 +72 +2 +4 +0 +20
4 +108 +3 +6 +1 +30
5 +144 +4 +8 +1 +40
6 +180 +5 +10 +2 +50
Max Level Enhancement (Ability)
After moving, Thunder Mag Slash ATK on enemy unit & chance of critical & greatly raises Power if target unit's PATK, MATK, or AGI has been lowered [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
AGI
ATK Scaling
1.4 * MATK
Charges:
5
42
Height:
2
Range
Area
After moving, Thunder Mag Slash ATK on enemy unit & chance of critical & greatly raises Power if target unit's PATK or MATK has been lowered [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 190%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
ATK Scaling
1.4 * MATK
Charges:
3
42
Height:
2
Range
Area
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
After moving, Slash ATK on enemy unit & inflicts Sleep (greatly lowers AGI & lowers all DEF while inflicted with Sleep) [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
AGI -50%
Fire Unit DEF -50
Water Unit DEF -50
Wind Unit DEF -50
Thunder Unit DEF -50
Light Unit DEF -50
Dark Unit DEF -50
After moving, Slash ATK that inflicts Sleep on enemy unit [Move Area: Diamond (9), Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 70%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +388 +40%
PATK +66 -
PDEF +84 +30%
MATK +363 +15%
MDEF +179 +30%
DEX +186 -
AGI +31 +6%
CRIT +90 -
LUCK +87 -20%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +18%
MATK +6%
AGI +2%
CRIT +4%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Card
Elemental Res
Type Equipment Type Equipment
+5 +12
+6 +3
+1 +1
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
+10 +43
+10 +28
+98 -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Galvanized Burial
After moving, Thunder Mag Slash ATK on enemy unit & greatly raises own AGI for one turn & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * MATK
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +20% +80%
Greatly lowers Healing of units within area for three turns & inflicts Disable Heal [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Healing -35 -70
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
5-hit Thunder Mag Slash ATK on units within area & chance of critical & greatly raises Power if self is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 22%
Combo Hits 5
Type Min Max
Attack 130% 159%
State Dependent Effect (Self)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.4 * MATK
Charges:
3
50
Height:
2
Range
Area
After moving, Thunder Mag Slash ATK on enemy unit & chance of critical & greatly raises Power if target unit's PATK or MATK has been lowered [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 190%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
MATK
ATK Scaling
1.4 * MATK
Charges:
3
42
Height:
2
Range
Area
Basic Galvanized Burial
Thunder Mag ATK on enemy unit & lowers PATK/MATK for three turns (Stackable up to 2x) & moves target up to 4 sq forward [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * MATK
Charges:
2
25
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
PATK -10% -25%
MATK -10% -25%
Thunder Mag ATK on enemy unit & lowers AGI for three turns (Stackable up to 2x) & moves target up to 4 sq forward [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * MATK
Charges:
2
25
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
AGI -10% -25%
After moving, inflicts Berserk on self for five turns (multiplies PATK/MATK by 2.5 while inflicted with Berserk) [Move Area: Diamond (9), JUMP: 4]
Charges:
1
70
Height:
4
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +150%
MATK +150%
After moving, inflicts Berserk on self for five turns (quadruples PATK/MATK while inflicted with Berserk) [Move Area: Diamond (9), JUMP: 4]
Charges:
1
70
Height:
4
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +300%
MATK +300%
Passive Abilities
Raises MATK & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +30%
MOVE +1
After receiving Dmg, raises own Slash ATK Power for three turns & inflicts forced Disable Heal on self & also activated by skill attacks
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +15 +30
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Greatly raises Power of [Weeping Petals] Multilift & will now hit random targets
Raises the Slash ATK Power of [Deceptive] Revoke & lowers Activation Rate
Upgraded Skills ([Floating] Wild Card)
5-hit random Thunder Mag Slash ATK on units within area & chance of critical & greatly raises Power if self is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 22%
Combo Hits 5
Type Min Max
Attack 175% 250%
State Dependent Effect (Self)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.4 * MATK
Charges:
3
50
Height:
2
Random Hit Rate:
70%
Range
Area
5-hit Thunder Mag Slash ATK on units within area & chance of critical & greatly raises Power if self is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Combo Damage Rate 22%
Combo Hits 5
Type Min Max
Attack 130% 159%
State Dependent Effect (Self)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.4 * MATK
Charges:
3
50
Height:
2
Range
Area
Upgraded Skills ([Fantasy] Trick)
After receiving Dmg, chance of greatly raising own Slash ATK Power for three turns & inflicts forced Disable Heal on self & also activated by skill attacks
Skill Effect (TotalDamage)
Type Min Max
Buff 15% 30%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +80
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After receiving Dmg, raises own Slash ATK Power for three turns & inflicts forced Disable Heal on self & also activated by skill attacks
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +15 +30
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Fire Missile ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range