Stats
Primary Stats
Type Min Max
HP 135 425
PATK 70 148
PDEF 54 102
MATK 82 165
MDEF 65 135
DEX 84 161
AGI 95 100
CRIT 80 146
LUCK 45 72
Jewels 94 177
Primary Stats
Type 60 65 75 97
HP 307 322 351 416
PATK 116 120 128 145
PDEF 82 85 89 100
MATK 131 135 144 162
MDEF 106 110 117 132
DEX 129 133 141 158
AGI 97 98 98 99
CRIT 119 122 129 143
LUCK 61 62 65 71
Jewels 143 147 156 174
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 30% & MATK/PDEF by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
MATK +20%
PDEF +20%
Related Gears
Gear Type Stats Jobs
Staff MATK +30
Evasion Rate +5
Max Jewels +20
Armor MATK Power +8
Hit Rate +15
HP +600
Blind +25
-
Accessory PATK +50
Fire Res +15
Dark Res +15
HP +195
-
Accessory MATK Power +10
AGI +10
Sleep Res +40
Debuff Res +40
-
Accessory HP +650
PDEF +50
Healing +20
Strike ATK Power +10
-
Accessory MATK +45
Hit Rate +15
Bind Res +50
JUMP +1
-
Accessory HP +380
Magic Res +10
Daze Res +50
AGI +12
-
Accessory Auto Jewel Charge +5
AGI +10
Healing +20
Slash ATK Power +8
-
Accessory Max Jewels +40
Wind +15
Slash Res +10
Strong vs Aquatic +15
-
Related Mementos
Memento Stats
MDEF +30
Wind Res +10
MATK +96
Berserk Res +48
Rage Res +48
AGI +10
Fire +13
Debuff Duration +1
Skill Use Count +1
PATK +30
PDEF +77
Strike ATK Power +16
Wind +8
Initial Jewels +5
Quests
Type Quests
Soul Shard [EX] Featuring Füry Soul Shards
Featuring Soul Shards Fire-Element Hard Quest
Septicolored Amber Sans Serif - Hard 1 Hard Stage 1
Septicolored Amber Sans Serif - Hard 2 Hard Stage 2
Septicolored Amber Sans Serif - Hard 3 Hard Stage 3
Septicolored Amber Sans Serif - Hard 4 Hard Stage 4
Roaring Rain in May Hard 1 Hard Stage 1
Roaring Rain in May Hard 2 Hard Stage 2
Roaring Rain in May Hard 3 Hard Stage 3
Roaring Rain in May Hard 4 Hard Stage 4
See You at the Phantom Crossroads [Hard] Hard Stage 1
See You at the Phantom Crossroads [Hard] Hard Stage 2
See You at the Phantom Crossroads [Hard] Hard Stage 3
See You at the Phantom Crossroads [Hard] Hard Stage 4
My Funeral, My Trial [Hard] Hard Stage 1
My Funeral, My Trial [Hard] Hard Stage 2
My Funeral, My Trial [Hard] Hard Stage 3
My Funeral, My Trial [Hard] Hard Stage 4
Love Won't Tear Us Apart Again [Hard] Hard Stage 1
Love Won't Tear Us Apart Again [Hard] Hard Stage 2
Love Won't Tear Us Apart Again [Hard] Hard Stage 3
Love Won't Tear Us Apart Again [Hard] Hard Stage 4
Qilin & Standing Alone - Hard 1 Hard Stage 1
Qilin & Standing Alone - Hard 2 Hard Stage 2
Qilin & Standing Alone - Hard 3 Hard Stage 3
Qilin & Standing Alone - Hard 4 Hard Stage 4
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +91 +1 +2 +0
3 +182 +2 +4 +0
4 +273 +3 +6 +1
5 +364 +4 +8 +1
6 +455 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
MATK +40
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +17 +2 +1
3 +26 +34 +4 +2
4 +39 +51 +6 +3
5 +52 +68 +8 +4
6 +65 +85 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Max HP/Max Jewels & reduces Cast Time
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
Cast Time -33
MATK +30%
HP +10%
Max Jewels +20%
Old Skill
Raises MATK & lowers cast time
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time -33
MATK +20% +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 30%/MATK by 20%/all DEF by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
MATK +20%
Fire Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +50 +3 +3 +1
3 +100 +6 +6 +2
4 +150 +9 +9 +3
5 +200 +12 +12 +4
6 +250 +15 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
MATK +45
LUCK +10
Strong vs Greed +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +3 +0 +10
3 +60 +4 +6 +0 +20
4 +90 +6 +9 +1 +30
5 +120 +8 +12 +1 +40
6 +150 +10 +15 +2 +50
Max Level Enhancement (Ability)
4-hit Fire Mag ATK & chance of inflicting Stop on enemy units within area & lowers all Stats for 3 turns if target is inflicted with a status & raises Power [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Combo Damage Rate 29%
Combo Hits 4
Type Min Max
Attack 150%
State Dependent Effect (Target)
Triggers Target Buff
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionEnd) 4
Stats
Type Min Max
PATK -45%
PDEF -45%
MATK -45%
MDEF -45%
AGI -35%
DEX -45%
CRIT -45%
LUCK -45%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 50%
Duration (ClockCountUp) 35
2-hit Fire Mag ATK & chance of inflicting Stop on enemy units within area & raises Power for 3 turns if target is inflicted with a status [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 115% 130%
State Dependent Effect (Target)
Triggers Target Buff
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionEnd) 4
Stats
Type Min Max
PATK -25%
PDEF -25%
MATK -25%
MDEF -25%
AGI -20%
DEX -25%
CRIT -25%
LUCK -25%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 50%
Duration (ClockCountUp) 35
Inflicts Charm on enemy units within area (doubles PATK/MATK while inflicted with Charm) [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
PATK +100%
MATK +100%
Inflicts Charm on enemy units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on target unit & removes buffs & halves own Jewels Spent for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Slash ATK on target unit & removes buffs [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +179 +13 +0 +10
3 +358 +26 +0 +20
4 +537 +39 +1 +30
5 +716 +52 +1 +40
6 +895 +65 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +120 +40%
PATK +57 +15%
PDEF +115 +10%
MATK +260 +30%
MDEF +162 +40%
DEX +101 +30%
AGI +20 +5%
CRIT +84 +5%
LUCK +104 -15%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +27%
MATK +6%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +6
+13 +4
- +1
Status Res
Type Equipment Type Equipment
- +15
+15 +15
+10 +43
+10 +105
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Cursed Cannon
Fire Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Fire Mag ATK to enemy unit & casts Jewel Auto Charge on self for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * MATK
Charges:
2
35
Height:
2
Cast Speed:
360
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Lowers CT of enemy units within target area to 0 [Range: 4, Area: Cross (3), Height Range: 3]
Control Charge Time
Type Min Max
Value -100%
Charges:
3
35
Height:
3
Cast Speed:
360
Range
Area
Fire Mag ATK that lowers Evasion Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 10% 20%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
99
Ignore Defense Rate:
-70%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate -10 -20
2-hit Fire Mag ATK with chance of inflicting Stop on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 20%
Value 100%
Duration (ClockCountUp) 35
Basic Cursed Cannon
Fire Mag ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
3
Cast Speed:
500
Range
Area
Recovers HP of ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Heal 150% 180%
Charges:
5
25
Height:
3
Cast Speed:
400
Range
Area
Raises Hit Rate of all ally units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
3
36
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate +10 +20
Chance of inflicting Daze on all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
3
50
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 20%
Value 100%
Duration (ActionStart) 4
Passive Abilities
After receiving Dmg, chance of recovering own HP
Skill Effect (TotalDamage)
Rate Min: 30%
Max: 50%
Type Min Max
Heal 45% 75%
Raises MATK & lowers cast time
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time -33
MATK +20% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +8%
PATK +112 -10%
PDEF +122 -5%
MATK +208 +12%
MDEF +44 +12%
DEX +197 +15%
AGI +13 +11%
CRIT +58 -16%
LUCK +156 +6%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Flask
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
+18 +33
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
Remedies
Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 150%
Charges:
10
15
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 195% 240%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 25% 10%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Basic Remedies
Recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 157% 187%
Charges:
10
8
Height:
2
Range
Area
Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Raises ally unit's PATK/PDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +25%
PDEF +10% +25%
Raises ally unit's MATK/MDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +25%
MDEF +10% +25%
Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
Strong vs Human:
+50
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of casting Auto Heal on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 20%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Increase Poison Dmg/turn duration & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +237 +15%
PDEF +140 -7%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +37 +20%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
DEX +2%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
35
Height:
1
Range