Basic Information
Level 40
AP Cost 20
Player EXP 20
Unit EXP 300
Zeni 2400
Flags IsAutoRepeatQuest
Prerequisite Quests
Wishing You a Happy Winter Holiday - Episode 2

Unit Lv40 Job Lv5 Recommended Wishing You a Happy Winter Holiday - Episode 3

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 3 3 0 [P3]
0
0 [P5]
0
1 [P4]
2
3
1 3 3 [A1]
0
0 [P1]
0
3 [P2]
1
2 [A2]
3
2 3 3 1 1 1 1 4 4 2
3 3 [E7]
3
2 3 [T1]
3
3 4 4 2
4 3 2 2 [E5]
3
3 3 [E8]
4
4 3
5 2 [E2]
2
2 1 1 2 2 3 [E6]
3
6 1 1 1 1 1 [E1]
1
2 2 3
7 0 3 [E9]
0
0 0 1 1 2 2
8 0 0 0 0 [E10]
0
0 [E3]
0
1 1
9 0 1 [E4]
1
1 0 0 0 1 1
Allies
UID SID Unit Level Type Move Jump
A1 -
40 Human, Female 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
476 170 111 76 40 155 85 113 77 73 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 9/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 9/20 Skill Raises own Evasion Rate
Jewelry Dagger 9/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 9/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 9/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 9/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 9/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 9/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 9/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 9/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 9/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 9/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 9/20 Reaction After receiving Dmg, AGI is raised until next turn
A2 -
40 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
490 119 154 198 118 218 78 90 131 152 (50%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (Icona) 1/1 Attack
Guided Fire Boost 9/20 Skill Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Fire Axle Drive 9/20 Skill Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Magic Mecha Blaze Sigma 9/20 Skill Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3]
Fault Field 9/20 Skill Lowers All Elemental Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2]
Magic Mecha Flare Alpha 9/20 Skill Fire non-type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3]
Ring of Sin Medical 9/20 Skill Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Motive Escudo 9/20 Skill Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2]
Guide to Return Phase 9/20 Skill Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3]
Fountain of Evil Grid 9/20 Skill Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2]
Auto Prominence 9/20 Passive Raises Strong vs Wind of self and adjacent units & All ATK for Fire Units when one or more ally units are in adjacent squares
Charge Magia 9/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Enemies
UID SID Unit Level Type Move Jump
E1 -
40 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
557 175 114 84 47 173 86 109 79 130 (25%) 22
Other Stats
Evasion Rate Jewels Obtained
+5 +16
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 9/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 9/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 9/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 9/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 9/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 9/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 9/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 9/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 9/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 9/20 Reaction After receiving Dmg, chance of CT boost
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
40 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
557 175 114 84 47 173 86 109 79 130 (25%) 22
Other Stats
Evasion Rate Jewels Obtained
+5 +16
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 9/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 9/20 Skill Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Air Surge 9/20 Skill Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 9/20 Skill Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 9/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 9/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 9/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 9/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 9/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 9/20 Reaction After receiving Dmg, chance of CT boost
E3 -
40 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
611 198 105 65 58 176 71 94 154 130 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 9/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 9/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 9/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 9/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 9/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 9/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 9/20 Skill Raises own DEX for two turns
Lock On 9/20 Skill Raises own Hit Rate for two turns
Craft Bomb 9/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 8/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E4 -
40 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
611 198 105 65 58 176 71 94 154 130 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 9/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 9/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 9/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 9/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 9/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 9/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 9/20 Skill Raises own DEX for two turns
Lock On 9/20 Skill Raises own Hit Rate for two turns
Craft Bomb 9/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 9/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E5 -
40 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 194 153 84 73 152 68 116 78 168 (25%) 22
Other Stats
Initial Jewels Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (MFEN) 1/1 Attack Blademaster
Omniblast 9/20 Skill Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Tenryu Ransei 9/20 Skill Slash ATK to enemy unit [Range: 3, Height Range: 5]
Tiger Tremor 9/20 Skill Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Razor's Determination 9/20 Skill Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
War-Demon Assault 9/20 Skill Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Spirit Breaker 9/20 Skill Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Starfall 9/20 Skill Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Darkness Illumination 9/20 Skill Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Fierce Tsubamegaeshi 9/20 Reaction After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
E6 -
40 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 194 153 84 73 152 68 116 78 168 (25%) 22
Other Stats
Initial Jewels Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (MFEN) 1/1 Attack Blademaster
Omniblast 9/20 Skill Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Tenryu Ransei 9/20 Skill Slash ATK to enemy unit [Range: 3, Height Range: 5]
Tiger Tremor 9/20 Skill Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Razor's Determination 9/20 Skill Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
War-Demon Assault 9/20 Skill Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Spirit Breaker 9/20 Skill Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Starfall 9/20 Skill Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Darkness Illumination 9/20 Skill Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Fierce Tsubamegaeshi 9/20 Reaction After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
E7 -
40 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
557 167 116 81 45 155 80 112 79 130 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 9/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 9/20 Skill Raises own Evasion Rate
Jewelry Dagger 9/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 9/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 9/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 9/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 9/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 9/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 9/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 9/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 9/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 9/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 9/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
40 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
557 167 116 81 45 155 80 112 79 130 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 9/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 9/20 Skill Raises own Evasion Rate
Jewelry Dagger 9/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 9/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 9/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 9/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 9/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 9/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 9/20 Skill Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 9/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 9/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 9/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 9/20 Reaction After receiving Dmg, AGI is raised until next turn
E9 -
40 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
501 80 87 194 139 186 70 169 108 115 (25%) 22
Other Stats
Range Jewels Obtained
+1 +24
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 1/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 1/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 1/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 1/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 1/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 1/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 1/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 1/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 1/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
E10 -
40 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
501 80 87 194 139 186 70 169 108 115 (25%) 22
Other Stats
Range Jewels Obtained
+1 +24
Skills
Name Rank Type Effect
Attack (MAJ) 1/1 Attack Magia Gunslinger
Magia Shot 1/20 Skill Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Burning Shell 1/20 Skill Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Laser Snipe 1/20 Skill Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Hell Barrage 1/20 Skill Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Flame Shot 1/20 Skill Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Freezing Shot 1/20 Skill Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Thunder Shot 1/20 Skill Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Storm Shot 1/20 Skill Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quickdraw 1/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
Max 3 items used

Reward: Gems

Gems
×30
Clear without continues

Reward: Gems

Drops
Drops