| E1 |
- |
|
AJ3500 |
66 |
Machine, Sloth |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1171 |
294 |
255 |
144 |
152 |
275 |
82 |
166 |
162 |
464 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
| 90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
| 999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Skills
| Name |
Rank |
Type |
Effect |
| [Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
| Vibrowave |
14/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
| Scattering Tremble |
14/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
| Scattering Tremble [Defense Down] |
14/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
| Vibro Counter |
14/20 |
Reaction |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
|
| E2 |
- |
|
Magic Soldierbot |
66 |
Machine |
2 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 266 |
115 |
79 |
264 |
172 |
96 |
78 |
155 |
179 |
152 (100%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (WIZ) |
1/1 |
Attack |
|
| Fire Bolt |
14/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Ice Bolt |
14/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Aero Bolt |
14/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Lightning Bolt |
14/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Poison Haze |
14/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
| Counter Magic+1 |
5/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2] |
| △[Stop Res] +50~80% |
1/30 |
Passive |
Stop Res +50-80% |
|
| E3 |
- |
|
Gun Soldierbot |
66 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 366 |
274 |
162 |
83 |
71 |
204 |
88 |
184 |
239 |
118 (25%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
14/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
14/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
14/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
8/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| △[Stop Res] +50~80% |
1/30 |
Passive |
Stop Res +50-80% |
|
| E4 |
- |
|
Gun Soldierbot |
66 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 366 |
238 |
150 |
83 |
71 |
192 |
83 |
151 |
218 |
118 (25%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
10/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
10/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
8/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| △[Stop Res] +10~50% |
1/40 |
Passive |
Stop Res +10-50% |
|
| E5 |
- |
|
Fist Soldierbot |
66 |
Machine |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 388 |
237 |
173 |
85 |
60 |
200 |
91 |
163 |
116 |
92 (25%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +20 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (KAK) |
1/1 |
Attack |
|
| Fist Thrust |
10/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
| Blinding Strike |
10/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
| Charge Up |
10/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
| Condition Control |
10/20 |
Skill |
Removes all statuses inflicted on self |
| Roundhouse Kick |
10/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
| Inner Eruption |
10/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
| Blasting Wave |
10/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
| Random Strike |
10/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
| Firm Fist |
10/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
| Divine Fists |
10/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
| △[Stop Res] +10~50% |
1/40 |
Passive |
Stop Res +10-50% |
|
| E6 |
- |
|
Lance Soldierbot |
66 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 427 |
278 |
181 |
107 |
89 |
245 |
74 |
150 |
148 |
107 (25%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LAN) |
1/1 |
Attack |
|
| Pain Stinger |
14/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
| Death Mow |
14/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
| Penetrate |
14/20 |
Skill |
Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2] |
| Death Stinger |
14/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
| Impale |
14/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
| Demon's Bane |
14/20 |
Skill |
Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
| Exorcising Spike |
14/20 |
Skill |
Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2] |
| Sweep Thrust |
14/20 |
Skill |
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2] |
| Counter Stab |
5/20 |
Reaction |
After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2] |
| △[Stop Res] +50~80% |
1/30 |
Passive |
Stop Res +50-80% |
|
| E7 |
- |
|
Monk Soldierbot |
66 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 292 |
120 |
89 |
250 |
167 |
100 |
81 |
144 |
191 |
151 (100%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Cure |
14/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
| Regeneration |
14/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
| Rest |
14/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
| Heal |
14/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
| Mega Regen |
14/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
| Healing Embrace |
14/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
| Holy Bolt |
14/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
| Seraphic Gate |
14/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
| Magic Barrier+1 |
10/20 |
Reaction |
Change of reducing Mag Dmg |
| △[Stop Res] +50~80% |
1/30 |
Passive |
Stop Res +50-80% |
|
| E8 |
- |
|
Gun Soldierbot |
66 |
Machine |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 366 |
274 |
162 |
83 |
71 |
204 |
88 |
184 |
239 |
118 (25%) |
17 |
Status Res
|
|
|
|
|
|
|
|
| 10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
| - |
- |
- |
- |
- |
- |
- |
- |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Charged Shot |
14/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
14/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
14/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Leg Shot |
14/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
14/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
14/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
14/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
| △[Stop Res] +50~80% |
1/30 |
Passive |
Stop Res +50-80% |
|