Stats
Primary Stats
Type Min Max
HP 158 900
PATK 35 140
PDEF 26 115
MATK 27 135
MDEF 41 185
DEX 30 180
AGI 60 97
CRIT 35 175
LUCK 33 175
Jewels 40 160
Primary Stats
Type 60 65 75 99
HP 600 637 712 892
PATK 97 102 113 138
PDEF 79 83 92 114
MATK 91 96 107 133
MDEF 126 134 148 183
DEX 119 126 142 178
AGI 82 83 87 96
CRIT 118 125 139 173
LUCK 117 124 139 173
Jewels 111 117 129 158
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 30% & PATK by 30% & Dark Res by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
PATK +30%
HP +30%
Dark Res +10
Master Ability
Raises Slash ATK Power/Initial Jewels/Chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +15
Initial Jewels +35
Guts +5
Related Gears
Gear Type Stats Jobs
Armor HP +680
Slash ATK Power +10
Death Sentence Res +60
Counter ATK Power +10
-
Sword PATK +40
Silence +15
Accessory HP +500
Slash ATK Power +10
AGI +10
Bind Res +40
-
Related Mementos
Memento Stats
PATK +126
Dark Res +10
Guts +5
Counter ATK Power +16
Slash ATK Power +16
Jewels Obtained +19
Skill Use Count +1
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 4 [3-3] Body and Soul
Featuring Soul Shards Light-Element Hard Quest
[Hard] Sacred Stone Memories Featuring Bud Soul Shards
[1/Day] Mystic Town Nigredo Introduction Celebration
[1/Day] 5★ Light Unit Soul Shard Quest
Master Ability Episode 3 Their Beliefs
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +95 +2 +1 +0
3 +190 +4 +2 +0
4 +285 +6 +3 +1
5 +380 +8 +4 +1
6 +475 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +9 +2 +1
3 +30 +18 +4 +2
4 +45 +27 +6 +3
5 +60 +36 +8 +4
6 +75 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PATK & raises Evasion Rate/Slash ATK Power & lowers AGI & permanently raises Slash ATK Power when receiving Dmg (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +40 (4/Damage taken)
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +50%
Evasion Rate +5
AGI -10%
Slash ATK Power +10
Old Skill
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +3 +0 +3
3 +16 +6 +0 +6
4 +24 +9 +1 +9
5 +32 +12 +1 +12
6 +40 +15 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 30% & PATK by 30% & all DEF by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
PATK +30%
Light Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +52 +4 +2 +1
3 +104 +8 +4 +2
4 +156 +12 +6 +3
5 +208 +16 +8 +4
6 +260 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +25
DEX +15
Strong vs Greed +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +32 +2 +2 +0 +10
3 +64 +4 +4 +0 +20
4 +96 +6 +6 +1 +30
5 +128 +8 +8 +1 +40
6 +160 +10 +10 +2 +50
Max Level Enhancement (Ability)
Light Slash ATK to units that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 3, Height Range: 2]
Skill Effect
Effect HP Rate -202%
Effect HP Damage 138%~340%
Type Min Max
Attack 340%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Skill Effect
Effect HP Rate -167%
Effect HP Damage 68%~235% 103%~270%
Type Min Max
Attack 235% 270%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Raises Strike Res of ally units within area around self for three turns & raises Max HP of ally units by 15% & raises own Max HP by 30% (recovers amount raised) (Stackable up to 2x) [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Strike Res +50
HP +15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
HP +30%
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Slash ATK on units within area & inflicts Disable Heal & greatly lowers Healing for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionEnd) 3
Stats
Type Min Max
Healing -70%
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on units within area & inflicts Disable Heal & lowers Healing for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionEnd) 3
Stats
Type Min Max
Healing -20% -35%
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +183 +10 +0 +12
3 +366 +20 +0 +24
4 +549 +30 +1 +36
5 +732 +40 +1 +48
6 +915 +50 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +21 +15 +0
3 +28 +42 +30 +0
4 +42 +63 +45 +1
5 +56 +84 +60 +1
6 +70 +105 +75 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
バドの威装
Level Skill
10 Aurora's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Daze Res +30
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Counter ATK Power +5
Spirit Gear Ability
Adds Strong vs Dark to own Light attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Dark +25
Enlightened Bond
For a Mechanical Tomorrow
Level Stats Materials
1 CRIT Rate +15
MATK +10%
Strong vs Dark +30
PDEF +10%
2 Missile Evasion Rate +5
Healing +20
Counter ATK Power +10
Magic Res +5
3 Initial Jewels +20
PATK +10%
Slash ATK Power +10
HP +20%
Stats
Primary Stats
Type Equipment Modifier
HP +386 +45%
PATK +251 +7%
PDEF +183 -10%
MATK +39 -
MDEF +28 +10%
DEX +129 -
AGI +35 +23%
CRIT +133 -
LUCK +102 +10%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +18%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +4
- +9
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
+28 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Blue Glare Arts
Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & lowers Light Res for three turns & 100% Hit [Range: 3, Area: Lateral (3), Height Range: 3]
Skill Effect
Effect HP Rate -204%
Effect HP Damage 61%~265% 106%~310%
Type Min Max
Attack 265% 310%
ATK Scaling
1.4 * PATK
Charges:
3
22
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -15 -30
Jewel Dmg on enemy unit and Power varies according to user and target's PATK [Range: 3, Height Range: 3]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Jewel Attack 125% 135%
Formula sqrt(Damage) * 2
ATK Scaling
5.0 * (PATK * 2 - Enemy's PATK)
Charges:
3
40
Height:
3
Ignore Defense Rate:
+2000%
Range
Area
Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Skill Effect
Effect HP Rate -167%
Effect HP Damage 68%~235% 103%~270%
Type Min Max
Attack 235% 270%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
After moving, 4-hit Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & will survive fatal Dmg and stay alive on verge of death for one turn & halves own AGI [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate -260%
Effect HP Damage 120%~380%
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 380%
ATK Scaling
1.4 * PATK
Charges:
1
80
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Consumes large amount of own HP to perform Light Slash ATK on enemy unit & greatly raises own AGI for one turn & reduces Jewels Spent by half [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.4 * PATK
Charges:
3
0
Height:
2
HP Cost:
51%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
Jewels Spent Rate -50
AGI +80%
Basic Blue Glare Arts
Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -171%
Effect HP Damage 69%~240% 109%~280%
Type Min Max
Attack 240% 280%
ATK Scaling
1.4 * PATK
Charges:
3
18
Height:
2
Range
Area
Absorbs PATK of an ally within area for one turn [Area: Diamond (5), Height Range: 2]
Charges:
2
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -25% -50%
Will survive fatal Dmg and stay alive on verge of death only once & raises PATK/AGI until activated (Usable only when HP is below 50%)
Charges:
1
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
PATK +20% +30%
AGI +10% +15%
Passive Abilities
Counterattack when receiving Dmg that grows more powerful the lower own remaining HP is & also activated by Skill ATKs [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Effect HP Rate -124%
Effect HP Damage 66%~190% 96%~220%
Type Min Max
Attack 190% 220%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Greatly raises PATK/PDEF/DEX/AGI when HP is under 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +40% +60%
PDEF +40% +60%
DEX +40% +60%
AGI +30% +50%
Raises COMBO Area by 1 & raises PATK/PDEF/MDEF of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20% +35%
PDEF +20% +35%
MDEF +20% +35%
Hide Self Buff
Self Buff
Stats
Type Min Max
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +400 +20%
PATK +280 +20%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +264 +10%
AGI +37 +7%
CRIT +175 +15%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Disable Heal +28
Job Master Bonus
Type Value
HP +24%
PATK +8%
DEX +4%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK Power/Max HP/Disable Heal for ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
5
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +20 +30
HP +50% +75%
Disable Heal +100
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK on units within area & inflicts Disable Heal & lowers Healing for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionEnd) 3
Stats
Type Min Max
Healing -20% -35%
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Slash ATK on enemy unit's Max HP & chance of inflicting Paralyze for three turns [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 134% 150%
PATK
Charges:
5
28
Height:
3
Range
Area