Stats
Primary Stats
Type Min Max
HP 114 726
PATK 25 88
PDEF 38 92
MATK 79 214
MDEF 50 151
DEX 59 145
AGI 60 102
CRIT 30 118
LUCK 59 175
Jewels 77 259
Primary Stats
Type 60 65 75 99
HP 478 509 571 719
PATK 62 65 72 87
PDEF 70 72 78 91
MATK 159 166 179 212
MDEF 110 115 125 149
DEX 110 114 123 144
AGI 85 87 91 101
CRIT 82 86 95 117
LUCK 128 133 145 173
Jewels 185 194 213 257
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 30%/MATK by 20%/Strike ATK Power by 20%/Max Jewels by 10%/Stun Res by 20%
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MATK +20%
Strike ATK Power +20
Max Jewels +10%
Stun Res +20
Related Gears
Gear Type Stats Jobs
Mallet MATK +45
Strike ATK Power +8
MATK Power +8
Evasion Rate +10
Armor HP +600
LUCK +40
Evasion Rate +13
Jewels Obtained +20
Strong vs New Year +25
-
Related Mementos
Memento Stats
HP +80
Missile Evasion Rate +8
Initial Jewels +10
MATK +96
Wind +13
Stun Res +64
Evasion Rate +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Helene Soul Shards
Pride Illuminates the World (Part Two) - Hard 1 Hard Stage 1
Pride Illuminates the World (Part Two) - Hard 2 Hard Stage 2
Pride Illuminates the World (Part Two) - Hard 3 Hard Stage 3
Pride Illuminates the World (Part Two) - Hard 4 Hard Stage 4
Pride Illuminates the World (Part Two) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +101 +2 +1 +0
3 +202 +4 +2 +0
4 +303 +6 +3 +1
5 +404 +8 +4 +1
6 +505 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +30
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +16 +2 +1
3 +18 +32 +4 +2
4 +27 +48 +6 +3
5 +36 +64 +8 +4
6 +45 +80 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises MATK & raises Evasion Rate & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +50%
MDEF -25%
Evasion Rate +10
Old Skill
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 30%/MATK by 20%/All ATK Power by 20%/Max Jewels by 10%/Stun Res by 20%
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MATK +20%
Wind +20
Max Jewels +10%
Stun Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +56 +2 +3 +1
3 +112 +4 +6 +2
4 +168 +6 +9 +3
5 +224 +8 +12 +4
6 +280 +10 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +30
LUCK +15
Strong vs Gluttony +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +34 +1 +3 +0 +11
3 +68 +2 +6 +0 +22
4 +102 +3 +9 +1 +33
5 +136 +4 +12 +1 +44
6 +170 +5 +15 +2 +55
Max Level Enhancement (Ability)
After moving, Strike Mag ATK on enemy unit & inflicts Poison & raises Strike ATK Power/Evasion Rate until receiving an attack (Stackable up to 2x) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.5 * MATK
Charges:
6
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (DamageEnd) 1
Stackable 2 Times
Stats
Type Min Max
Strike ATK Power +30
Evasion Rate +20
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
After moving, Strike Mag ATK on enemy unit & inflicts Poison & raises Strike ATK Power/Evasion Rate until receiving an attack (Stackable up to 2x) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
1.5 * MATK
Charges:
4
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (DamageEnd) 1
Stackable 2 Times
Stats
Type Min Max
Strike ATK Power +10 +25
Evasion Rate +5 +15
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Wind Mag ATK (Strong vs Thunder) on enemy units within area that inflicts Deadly Poison for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Wind Mag ATK on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Thunder:
+80
Range
Area
Light Mag ATK on units within area (Strong vs Undead) & greatly raises Power if target is inflicted with Daze [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
State Dependent Effect (Target)
Tokkou Damage Rate +200
State Requirement Any
Conditions
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
40
Height:
2
Strong vs Undead:
+50
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +189 +15 +0 +14
3 +378 +30 +0 +28
4 +567 +45 +1 +42
5 +756 +60 +1 +56
6 +945 +75 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +6 +0
3 +30 +12 +12 +0
4 +45 +18 +18 +1
5 +60 +24 +24 +1
6 +75 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Helene Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Strike ATK Power +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +387 +15%
PATK +63 -
PDEF +83 -
MATK +411 +50%
MDEF +207 +15%
DEX +185 +15%
AGI +21 +24%
CRIT +83 +8%
LUCK +243 +20%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +24%
PDEF +2%
MATK +6%
DEX +4%
AGI +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Mallet
Elemental Res
Type Equipment Type Equipment
+6 +5
+5 +7
+4 +2
Status Res
Type Equipment Type Equipment
+10 +15
+15 +15
+10 +53
+10 +28
- -
- -
+28 -
- -
Strike Mag
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Phantom Evil
Wind Mag Strike ATK on units within area & disables all Reactions to this attack & raises Power if target has Auto Heal, nullifies Auto Heal for five turns [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 175%
State Dependent Effect (Target)
Triggers Target Condition
Tokkou Damage Rate +40
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Wind Mag Strike ATK on units within area & moves target up to 4sq back & greatly raises power if target is inflicted with Slow [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
32
Height:
2
Range
Area
Breaks target's Shield within area & inflicts Support Nullification [Range: 3, Area: Square (3), Height Range: 2]
Charges:
3
30
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
4-hit Wind Mag ATK on enemy units on whole map & disables all Reactions to this attack & lowers Hit Rate/Wind Res for three turns [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 25%
Combo Hits 4
Type Min Max
Attack 12% 23%
ATK Scaling
1.5 * MATK
Charges:
2
35
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stackable 2 Times
Stats
Type Min Max
Hit Rate -10 -20
Wind Res -15 -25
After moving, Strike Mag ATK on enemy unit & inflicts Poison & raises Strike ATK Power/Evasion Rate until receiving an attack (Stackable up to 2x) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
1.5 * MATK
Charges:
4
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (DamageEnd) 1
Stackable 2 Times
Stats
Type Min Max
Strike ATK Power +10 +25
Evasion Rate +5 +15
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Basic Phantom Evil
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Greatly raises own Strike ATK Power/Evasion Rate until one attack is performed & raises MOVE by 1
Charges:
2
28
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +35 +70
Evasion Rate +20 +40
MOVE +1
Wind Mag ATK on enemy units within area & inflicts Slow (lowers Range by 4 for skills with range extension while inflicted with Slow) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Stats
Type Min Max
Range -4
Passive Abilities
Chance of completely evading Missile/Mag ATK
Skill Effect (TotalDamage)
Type Min Max
PerfectAvoid 10% 25%
Raises Strike ATK Power/AGI/Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +15%
Evasion Rate +10 +20
Strike ATK Power +5 +15
After evading attack, greatly raises Strike ATK Power (Using "Phantom Rescue" standard attack, "Gust Windigo", "Twist Barghest", "Rapid Kujata", "Decisive Wind Woodwose" resets this boost)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +50 (50/Evading an Attack)
Performs preemptive strike when receiving attack & also activated by Skill ATKs [Area: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 70% 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Stats
Primary Stats
Type Equipment Modifier
HP +273 +15%
PATK +63 -6%
PDEF +188 +15%
MATK +188 +10%
MDEF +129 +5%
DEX +129 -
AGI +19 +11%
CRIT +98 -5%
LUCK +108 -
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +308 +20%
PATK +63 -6%
PDEF +188 +22%
MATK +237 +15%
MDEF +129 +5%
DEX +129 -
AGI +19 +15%
CRIT +98 -5%
LUCK +108 -
Jewels +70 -
Other Stats
Type Equipment
Jewels Obtained +36
Strong vs Thunder +14
Job Master Bonus
Type Value
HP +24%
PDEF +7%
MATK +4%
MDEF +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +10
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK on enemy unit (Strong vs Thunder) & inflicts Daze for three turns & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Strong vs Thunder:
+60
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Wind Mag ATK on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Thunder:
+80
Range
Area
Basic Combat Magic
Wind Mag ATK on enemy unit (Strong vs Thunder) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Strong vs Thunder:
+40
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Wind Mag ATK on enemy units within area & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Thunder [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Strong vs Thunder +30 +50
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +288 +10%
PATK +57 -42%
PDEF +115 -
MATK +169 +22%
MDEF +162 -
DEX +101 -5%
AGI +20 +15%
CRIT +84 +5%
LUCK +250 +25%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +23%
MATK +6%
AGI +4%
LUCK +6%
HP +100
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 +28
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Inflicts Daze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
4
25
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Basic Prayer
Absorbs Jewels from target unit & inflicts Silence [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -15% -30%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -15% -30%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

The daughter of the leader of the Superbia Belt region, Helene is a peculiar existence who sees the world only in terms of black and white. She places little faith in the values of the insolent and speaks harshly to those around her. She is especially strict with her younger stepbrother. However, behind her mannerisms lies a hidden kindness that few ever realize.

Origin: Superbia Belt Region
Gender: Female
Height: 159cm
Weight: 47kg
Birthday: Feb 11
Blood Type: Type Qe
Zodiac: Moon of the Wind Goddess
Likes: Family
Hobbies: Spending Time in Nature
Illust: みかんあめ(G-ROW)
CV: 首藤志奈

Artworks
Helene
Helene closeup