Stats
Primary Stats
Type Min Max
HP 88 455
PATK 35 128
PDEF 23 90
MATK 43 158
MDEF 26 85
DEX 39 142
AGI 54 97
CRIT 37 133
LUCK 39 142
Jewels 47 191
Primary Stats
Type 60 65 75 99
HP 306 325 362 451
PATK 90 95 104 127
PDEF 62 66 73 89
MATK 111 117 128 156
MDEF 61 64 70 84
DEX 100 105 115 140
AGI 79 81 86 96
CRIT 94 99 108 132
LUCK 100 105 115 140
Jewels 132 140 154 189
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 30% & MATK by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK +20%
Master Ability
Raises AGI/Jewels Obtained & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Jewels Obtained +8
AGI +10
Related Gears
Gear Type Stats Jobs
Armor HP +500
Evasion Rate +8
Water +10
Strong vs Airborne +20
Accessory Missile ATK Power +10
Initial Jewels +12
Strong vs Fire +15
Accessory DEX +50
Initial Jewels +10
Thunder +8
-
Related Mementos
Memento Stats
MATK +126
Hit Rate +19
Max Jewels +19
Range +1
Initial Jewels +13
Missile ATK Power +26
Water +8
AGI +7
MDEF +96
MATK +96
Water +16
Evasion Rate +16
Silence Res +64
Jewels Spent Rate -15
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 4 [2-3] Rebecca's Dream
Featuring Soul Shards Water-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 3rd Anniversary Countdown Celebration Quest Round 2
[1/Day] 3rd Anniversary Celebration Quest Round 3
[1/Day] Version Up Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 12 Million Downloads Worldwide Celebration Quest
[1/Day] Version Up Celebration Quest Round 2
[1/Day] 4th Anniversary Celebration Quest Round 3
Master Ability Episode 3 Sinful Night
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +78 +1 +2 +0
3 +156 +2 +4 +0
4 +234 +3 +6 +1
5 +312 +4 +8 +1
6 +390 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +35
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
or
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +13 +2 +1
3 +26 +26 +4 +2
4 +39 +39 +6 +3
5 +52 +52 +8 +4
6 +65 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK & raises MOVE by 1 & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +15%
MOVE +1
Old Skill
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Max Level Enhancement (Ability)
New Skill
Raises MATK & raises MOVE by 1 & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +15%
MOVE +1
Old Skill
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +6 +0 +3
3 +14 +12 +0 +6
4 +21 +18 +1 +9
5 +28 +24 +1 +12
6 +35 +30 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30%/MATK by 30%/all DEF by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK +30%
Water Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +46 +4 +3 +1
3 +92 +8 +6 +2
4 +138 +12 +9 +3
5 +184 +16 +12 +4
6 +230 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
MATK +40
LUCK +15
Strong vs Sloth +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +3 +0 +10
3 +56 +4 +6 +0 +20
4 +84 +6 +9 +1 +30
5 +112 +8 +12 +1 +40
6 +140 +10 +15 +2 +50
Max Level Enhancement (Ability)
2-hit Water Missile ATK on enemy unit & inflicts Daze & Strong vs Fire & lowers Water Res for three turns (Stackable up to 2x) [Range: 6, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 160%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Strong vs Fire:
+65
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Water Res -25
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
2-hit Water Missile Mag ATK & inflicts Daze (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Strong vs Fire:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK on units within area (Strong vs Light) [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Strong vs Light:
+40
Range
Area
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +173 +18 +0 +14
3 +346 +36 +0 +28
4 +519 +54 +1 +42
5 +692 +72 +1 +56
6 +865 +90 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +10 +13 +0
3 +26 +20 +26 +0
4 +39 +30 +39 +1
5 +52 +40 +52 +1
6 +65 +50 +65 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
ラヴィーナの威装
Level Skill
10 Waterburst's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Missile ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Hit Rate +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Missile ATK Power +5
Spirit Gear Ability
Adds Strong vs Fire to own Water attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +25
Enlightened Bond
A Promise Beyond Time and Space
Level Stats Materials
1 Missile ATK Power +10
MATK Power +10
2 AGI +2%
Evasion Rate +5
3 MATK +10%
Hit Rate +10
Stats
Primary Stats
Type Equipment Modifier
HP +180 +10%
PATK +42 -
PDEF +50 -1%
MATK +221 -
MDEF +168 +5%
DEX +201 +20%
AGI +24 +8%
CRIT +136 +15%
LUCK +186 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.4 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
Strong vs Airborne:
+50
Range
Area
Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.4 * MATK
Charges:
3
25
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.4 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +252 -5%
PATK +241 +20%
PDEF +128 +5%
MATK +57 -8%
MDEF +50 -5%
DEX +165 -8%
AGI +24 -2%
CRIT +119 +24%
LUCK +63 -5%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
PATK +6%
MATK +3%
DEX +1%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +15%
PATK +42 -
PDEF +50 -1%
MATK +249 +5%
MDEF +175 +5%
DEX +222 +20%
AGI +28 +10%
CRIT +143 +15%
LUCK +186 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
4-hit Water Missile Mag ATK & (Strong vs Airborne) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Type Min Max
Attack 125% 145%
ATK Scaling
1.4 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
Strong vs Airborne:
+50
Range
Area
2-hit Water Missile Mag ATK & inflicts Daze (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Strong vs Fire:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.4 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
3-hit Water Missile Mag ATK within target area (Strong vs Fire) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 90% 95%
ATK Scaling
1.4 * MATK
Charges:
5
35
Height:
2
Strong vs Fire:
+65
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +270 +5%
PATK +230 +13%
PDEF +140 -2%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +33 +16%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +63
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +43
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Greatly raises own Evasion Rate for three turns
Charges:
5
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +40
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Absorbs Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +273 +7%
PATK +234 +22%
PDEF +128 +5%
MATK +57 -6%
MDEF +50 -5%
DEX +165 -6%
AGI +27 -
CRIT +119 +26%
LUCK +63 -5%
Jewels - -5%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +20%
PATK +7%
MATK +3%
DEX +1%
CRIT +3%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+70 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK/CRIT & raises MOVE by 1 & lowers PDEF/MDEF
Charges:
5
24
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
MOVE +1
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises AGI/Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
AGI +3% +5%
Evasion Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +282 +15%
PATK +42 -
PDEF +50 -1%
MATK +297 +5%
MDEF +214 +5%
DEX +300 +20%
AGI +35 +10%
CRIT +145 +15%
LUCK +198 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +27
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+9 +6
+6 +4
+3 +5
Status Res
Type Equipment Type Equipment
- +45
+17 +17
- +29
+12 +39
+28 +55
- -
+18 -
- +39
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
4-hit Water Missile Mag ATK on units within target area that increases in Power according to the number of targets (Strong vs Airborne) [Range: 5, Area: Cross (5), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Effect Hit Target Num Rate 30
Effect Hit Target Num Formula 30 * (Units Total - 1)
Type Min Max
Attack 135% 145%
ATK Scaling
1.4 * MATK
Charges:
5
16
Height:
99
Strong vs Airborne:
+50
Range
Area
2-hit Water Missile Mag ATK & inflicts Daze (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Strong vs Fire:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK on enemy unit & 100% Hit & Absorbs MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * MATK
Charges:
3
45
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -20% -35%
Consumes own HP to inflict Disable Heal curse on self for five turns (During Disable Heal, raises all ATK & Jewel Auto Charge & Bind & greatly raises Disable Heal Res)
Charges:
1
15
Height:
1
HP Cost:
50%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 6
Stats
Type Min Max
Bind +50
Water +60
Auto Jewel Charge +30
Disable Heal Res +300
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
3-hit Water Missile Mag ATK to units within target area that grows more powerful the lower own remaining HP is (Strong vs Fire) & chance of Bind [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 100%~200% 125%~225%
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 200% 225%
ATK Scaling
1.4 * MATK
Charges:
5
35
Height:
2
Strong vs Fire:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 30% 50%
Duration (ActionStart) 4
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Lowers JUMP/Range by 3 for units within area for one turn [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
2
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE -3
Range -3
Passive Abilities
Chance of performing a preemptive strike when receiving an attack & lowers Hit Rate for one turn & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 40%
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 1
Stats
Type Min Max
Hit Rate -15 -30
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Ravina is a young girl from Lustburg who possesses magical energy and a high concentration of Alchemia. She hates anything and everything hot, and on warm days will apparently sleep during the day and get up at night instead. She lost her home after her powers ran wild, but thanks to Michael and the others her wounded heart is gradually healing.

Origin: Lustburg
Gender: Female
Height: 154cm
Weight: 45kg
Birthday: Sep 2
Blood Type: Type Pa
Zodiac: Moon of the Ice Water Wolf
Likes: Snow, candy
Hobbies: Watching aurora lights
Illust: みかんあめ
CV: 徳井青空

Artworks
Lavi
Lavi closeup
Lavi xmas
Lavi xmas closeup