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Element
Rarity 2★ - 5★
Max Level 95
Type Human, Male
Job 1
Soldier
Job 2
Holy Knight
Chg Job 1
Holy Cavalier [Caelum]
Chg Job 2
Holy Cavalier+
Stats
Primary Stats
Type Min Max
HP 88 796
PATK 37 133
PDEF 34 93
MATK 33 117
MDEF 29 87
DEX 33 117
AGI 50 85
CRIT 35 125
LUCK 36 127
Jewels 40 155
Primary Stats
Type 60 65 75 95
HP 509 545 617 760
PATK 94 99 108 128
PDEF 69 72 78 90
MATK 83 87 95 112
MDEF 63 66 72 84
DEX 83 87 95 112
AGI 70 72 76 83
CRIT 88 93 102 120
LUCK 90 94 104 122
Jewels 108 114 125 149
Leader Skill
Light of Dawn's Boon (2★)
Raises PATK by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
PATK +20%
Master Ability
Light Slash ATK (100% Hit) to enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
1
50
Height:
1
Range
Area
Combo Ability
Slash ATK (ignores DEF) that removes all buffs/debuffs cast on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 500%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Combo Partner
Gear Ability
Raises own Max HP (recovers amount raised) after appearing on map & raises PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PDEF +50
Job Restriction
Gear
Doubles own PATK for one turn
Charges:
2
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +100%
Gear
Fire Slash ATK on units within area & halves Jewels Spent for next turn [Area: Special (Cone Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Job Restriction
Gear
Fully recovers own HP
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
50
Range
Area
Gear
Evolution
Rarity Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 1 [1-1] A Turbulent Beginning
[Hard] Ch 1: Ep 3 [1-6] Determination of the Lizard Brigade
Master Ability Ch 1: Ep 3 [3-10] Future put in Motion
Combo Ability Blade and Gun People who Move Forward
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +2 +2 +0
3 +150 +4 +4 +0
4 +225 +6 +6 +0
5 +300 +8 +8 +0
6 +375 +10 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +10 +2 +1
3 +20 +20 +4 +2
4 +30 +30 +6 +3
5 +40 +40 +8 +4
6 +50 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK & PDEF & Max HP, increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +40%
Guts +10
HP +35%
PATK +15%
Old Skill
Raises PDEF/Max HP & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
Guts +5 +10
HP +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +3 +0 +3
3 +14 +6 +0 +6
4 +21 +9 +1 +9
5 +28 +12 +1 +12
6 +35 +15 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Boon
Raises HP by 50% & all ATK by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
Light +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +3 +2 +1
3 +84 +6 +4 +2
4 +126 +9 +6 +3
5 +168 +12 +8 +4
6 +210 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +30
Strong vs Sloth +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +1 +2 +0 +11
3 +50 +2 +4 +0 +22
4 +75 +3 +6 +1 +33
5 +100 +4 +8 +1 +44
6 +125 +5 +10 +2 +55
Max Level Enhancement (Ability)
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.4 * PATK
Charges:
5
46
Height:
2
Strong vs Demon:
+200
Range
Area
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Strong vs Demon:
+200
Range
Area
Light Slash ATK on units within area (Strong vs Dark) & raises own PATK [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
3
Strong vs Dark:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PATK +30%
Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PATK +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +308 -
PATK +199 -
PDEF +170 -
MATK +57 -
MDEF +50 -
DEX +171 -
AGI +14 -
CRIT +91 -
LUCK +103 -
Jewels - -
Job Master Bonus
Type Value
HP +19%
PATK +3%
Basic Information
Type Attacker
Move 4
Jump 1
Initial Jewels 100%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.3 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
War Arts
Raises own PDEF/Evasion Rate
Charges:
5
7
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +10% +20%
Evasion Rate +5 +10
Greatly raises own PATK & lowers PDEF
Charges:
3
10
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15% +25%
PDEF -15%
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.3 * PATK
Charges:
3
24
Height:
1
Strong vs Demon:
+50
Range
Area
Basic War Arts
Missile ATK to an enemy [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.3 * PATK
Charges:
10
5
Height:
1
Range
Area
Recovers an ally's HP [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Heal 90% 120%
Charges:
10
10
Height:
1
Range
Area
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.3 * PATK
Charges:
5
20
Height:
1
Range
Area
Passive Abilities
PATK/PDEF Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +5% +10%
PDEF +5% +10%
Chance of reducing Dmg when Phys Dmg is received
Skill Effect (PhyDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Raises Slash ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +308 +10%
PATK +199 +7%
PDEF +170 +12%
MATK +57 -10%
MDEF +50 -5%
DEX +192 -10%
AGI +14 -10%
CRIT +91 +3%
LUCK +103 -
Jewels - -5%
Job Master Bonus
Type Value
HP +19%
PATK +3%
PDEF +4%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 60%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Shield
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +50% +100%
MDEF +50% +100%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Shield
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 30%
Type Min Max
Defend 15% 30%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +10%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +411 +30%
PATK +196 +14%
PDEF +177 +18%
MATK +66 +1%
MDEF +33 +4%
DEX +189 -4%
AGI +20 +13%
CRIT +87 +5%
LUCK +104 +2%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 4
Jump 1
Initial Jewels 25%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword (C)
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Strong vs Demon:
+200
Range
Area
Basic Holy Sword (C)
Non-type ATK on enemy units within area & inflicts Stun for two turns & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Weak Missile ATK on target unit and removes Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Raises Max HP/PATK/PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +30%
HP +10% +20%
PATK +5% +10%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Slash ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +354 +20%
PATK +229 +8%
PDEF +196 +12%
MATK +81 -5%
MDEF +68 -
DEX +230 -6%
AGI +19 +5%
CRIT +130 +6%
LUCK +143 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +10%
PATK +3%
PDEF +6%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 60%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +5
+6 +5
+5 +2
Status Res
Type Equipment Type Equipment
+8 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PATK +30%
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Recovers HP of ally units in area around self with chance of removing all statuses [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 105%
Charges:
3
20
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF/Max HP & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
Guts +5 +10
HP +10% +20%
Job Equipment
Job Equipment
Level Equipment
Unlock Job
Level 1
Level 2