Stats
Primary Stats
Type Min Max
HP 92 762
PATK 90 212
PDEF 28 106
MATK 35 125
MDEF 27 124
DEX 37 168
AGI 66 98
CRIT 41 146
LUCK 38 138
Jewels 36 160
Primary Stats
Type 60 65 75 97
HP 491 525 592 741
PATK 162 168 181 208
PDEF 74 78 86 103
MATK 88 93 102 122
MDEF 84 89 99 121
DEX 115 121 134 164
AGI 85 86 89 97
CRIT 103 108 119 142
LUCK 97 102 112 134
Jewels 109 116 128 156
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 50% & PATK by 30% & Strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
PATK +30%
Strong vs Dark +20
Master Ability
Raises Strike ATK Power/Healing & Permanently raises Max HP after receiving Dmg (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +50% (10/Damage taken)
Hide Self Buff
Self Buff
Stats
Type Min Max
Strike ATK Power +20
Healing +30
Related Gears
Gear Type Stats Jobs
Cestus PATK +50
DEX +40
Area ATK +8
Dark Res +15
Related Mementos
Memento Stats
HP +720
Strike ATK Power +13
DEX +64
Initial Jewels +13
Strong vs Dark +24
Single Target ATK Res +10
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 3 [2-8] Though the Wind is Faint
Featuring Soul Shards Featuring Moa Soul Shards
Featuring Soul Shards Light-Element Hard Quest
[1/Day] 5★ Light Unit Soul Shard Quest
Master Ability Episode 3 Found My Wish
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +72 +2 +2 +0
3 +144 +4 +4 +0
4 +216 +6 +6 +1
5 +288 +8 +8 +1
6 +360 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +8 +2 +1
3 +30 +16 +4 +2
4 +45 +24 +6 +3
5 +60 +32 +8 +4
6 +75 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK & bestows Strong vs Male Characters on all own attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +35%
PATK +20%
Strong vs Male +30
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 50% & all ATK by 20% & PATK by 10% & Strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
PATK +10%
Strong vs Dark +20
Light +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +4 +2 +1
3 +96 +8 +4 +2
4 +144 +12 +6 +3
5 +192 +16 +8 +4
6 +240 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +25
DEX +30
Strong vs Gluttony +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +12
3 +60 +4 +4 +0 +24
4 +90 +6 +6 +1 +36
5 +120 +8 +8 +1 +48
6 +150 +10 +10 +2 +60
Max Level Enhancement (Ability)
Recovers own Jewels after receiving Dmg & raises own Magic Res for one turn (Stackable up to 2x) & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 30
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 1
Stackable 2 Times
Stats
Type Min Max
Magic Res +30
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Non-Type ATK that grows more powerful the lower own remaining HP is on units within area (Strong vs Monsters) & Power increases based on difference in height range & inflicts 1 sq Knockback on targets [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 150%~280%
Type Min Max
Attack 280%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +16 +0 +12
3 +328 +32 +0 +24
4 +492 +48 +1 +36
5 +656 +64 +1 +48
6 +820 +80 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +945 +25%
PATK +280 +20%
PDEF +128 +5%
MATK +84 -10%
MDEF +62 +5%
DEX +210 -6%
AGI +19 +8%
CRIT +91 +25%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +6
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Strike ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Light of Dawn Rakshasa
Light Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
50
Height:
3
Cast Speed:
360
DMG +40% per dead ally
Range
Area
Doubles Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
After moving, Light Strike ATK (strong vs dark) on units within area that increases in strength according to number of dead allies & moves target unit 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Dark:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Light Strike ATK on units within area that increases in strength according to number of dead allies & absorbs Jewels & moves target units 2 sq back [Range: 5, Area: Lateral (3), Height Range: 2]
Skill Effect
Jewel Damage 20% of Enemy's Max Jewels
Type Min Max
Attack 180%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Basic Light of Dawn Rakshasa
Light Strike ATK on units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Charm on enemy units within target area (doubles PATK/MATK while Charmed) [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
50
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Stats
Type Min Max
PATK +100%
MATK +100%
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
3
70
Range
Area
Passive Abilities
Raises PATK/Stop Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
Stop Res +1 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +918 +28%
PATK +364 +23%
PDEF +155 +5%
MATK +96 -10%
MDEF +62 +5%
DEX +182 +15%
AGI +22 +8%
CRIT +97 +25%
LUCK +75 -
Jewels - +19%
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
PDEF +2%
MDEF +2%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+6 +8
+7 +6
+1 +5
Status Res
Type Equipment Type Equipment
+36 +47
+29 +33
+100 +35
- +72
- -
+30 -
- -
+28 +30
Strike ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Light of Dawn Rakshasa
Light Strike ATK on units within area that increases in power according to number of dead allies & absorbs part of Dmg inflicted back as HP [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
50
Height:
3
DMG +40% per dead ally
Range
Area
Doubles Strike ATK Power until one attack is performed & raises Slash Res/Missile Res/Magic Res
Charges:
3
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
Slash Res +40
Missile Res +40
Magic Res +40
After moving, Light Strike ATK on units within area that increases in power according to number of dead allies (Strong vs Dark) & moves target units 2 sq back & will survive fatal Dmg for one turn & halves own AGI & nullifies all statuses [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Dark:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Self Condition
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Light Strike ATK on units within area that increases in strength according to number of dead allies & absorbs Jewels & moves target units 2 sq back [Range: 5, Area: Lateral (3), Height Range: 2]
Skill Effect
Jewel Damage 20% of Enemy's Max Jewels
Type Min Max
Attack 180%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Basic Light of Dawn Rakshasa
Light Strike ATK on units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Charm on enemy units within target area (doubles PATK/MATK while Charmed) [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
50
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Stats
Type Min Max
PATK +100%
MATK +100%
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
3
70
Range
Area
After moving, inflicts Rage on enemy units within area around self & raises own PDEF for three turns [Move Area: 3, Area: Diamond (5), Height Range: 2]
Charges:
2
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +25% +50%
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Raises PATK/Stop Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
Stop Res +1 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +324 +12%
PATK +283 +15%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +253 +20%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +52
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
3-hit Non-Type attack that inflicts Blind on enemy unit (Strong vs Airborne) [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Powerful Non-Type attack on units within area that increases in Power the closer the user is to Max HP (Strong vs Humans) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Effect HP Rate 100%
Effect HP Damage 210%~110% 225%~125%
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Strong vs Human:
+50
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type attack that inflicts Stun on enemy unit & raises own PATK for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +12% +25%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +336 +30%
PATK +367 +30%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +13%
CRIT +144 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+13 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Slash ATK on enemy unit & "Battleaxe Stroke" changes into "Blue Axe Close Attack" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Ability Change
New Blue Axe Close Attack
Turns 1
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Water Slash ATK that ignores DEF on units within area [Range: 3, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
3
60
Height:
3
Ignore Defense Rate:
-100%
Range
Area
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Greatly raises PATK & raises AGI/Evasion Rate when HP is below 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +55% +70%
AGI +20% +40%
Evasion Rate +10 +20
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Moa is one of Eve's cousins. She believes love is the cure to a curse which has overtaken countries. To prove her theory, she interferes with impunity to shape people's love lives and force them together instead of letting it happen naturally, which has earned her the nickname the Mad Cupid. She will eliminate anybody who tries to stand in the way of a possible love match.

Origin: Lustburg
Gender: Female
Height: 151cm
Weight: 43kg
Birthday: Jan 6
Blood Type: Type Kn
Zodiac: Moon of the Bright Knight
Likes: Romance
Hobbies: Match-making
Illust: 渡り棒
CV: 木野日菜

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