Stats
Primary Stats
Type Min Max
HP 87 387
PATK 39 185
PDEF 22 114
MATK 60 212
MDEF 32 123
DEX 62 186
AGI 60 98
CRIT 42 145
LUCK 40 150
Jewels 57 229
Primary Stats
Type 60 65 75 99
HP 265 280 311 383
PATK 126 133 148 183
PDEF 76 81 90 113
MATK 150 158 173 210
MDEF 86 90 100 122
DEX 135 142 154 184
AGI 82 84 88 97
CRIT 103 108 118 143
LUCK 105 111 122 148
Jewels 159 168 185 227
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 50%/PATK by 30%/Strong vs Thunder by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
PATK +30%
Strong vs Thunder +20
Master Ability
Raises Mag ATK Power & greatly raises Strong vs Thunder
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK Power +20
Strong vs Thunder +50
LUCK +100
Greatly raises All Res when HP is below 25%
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
Slash Res +30
Pierce Res +30
Strike Res +30
Missile Res +30
Magic Res +30
JUMP Res +30
Upgraded Skills (Ties of the Fine Sand)
Greatly raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +50%
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Related Gears
Gear Type Stats
Accessory MATK +40
LUCK +40
Max Jewels +30
Paralyze Res +50
Accessory Cast Time -20
Silence Res +50
AGI +10
Related Mementos
Memento Stats
MDEF +30
Pierce ATK Power +16
MATK +96
JUMP +1
HP +480
LUCK +96
MATK Power +16
Buff Duration +1
MATK +20
Thunder Res +8
Strong vs Aquatic +19
Paralyze Res +48
Wind +10
AGI +10
Max Jewels +32
Debuff Duration +1
MDEF +20
HP +480
AGI +13
Thunder Res +6
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Nefertiti Soul Shards
A Lone Swordswoman and Her Siblings - Ep 1 (Hard) Hard Stage 1
A Lone Swordswoman and Her Siblings - Ep 2 (Hard) Hard Stage 2
A Lone Swordswoman and Her Siblings - Ep 3 (Hard) Hard Stage 3
A Lone Swordswoman and Her Siblings - Ep 4 (Hard) Hard Stage 4
A Lone Swordswoman and Her Siblings - Ep 5 (Hard) Hard Stage 5
[1/Day] 5★ Wind Unit Soul Shard Quest
Master Ability Episode 3 Her Mission
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +51 +1 +3 +0
3 +102 +2 +6 +0
4 +153 +3 +9 +1
5 +204 +4 +12 +1
6 +255 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
PDEF +15
MDEF +30
LUCK +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
or
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +18 +2 +1
3 +28 +36 +4 +2
4 +42 +54 +6 +3
5 +56 +72 +8 +4
6 +70 +90 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK, Hit Rate and Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +12%
Hit Rate +20
HP +10%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK, Hit Rate and Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +12%
Hit Rate +20
HP +10%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level DEX AGI LUCK Evasion Rate
1 Max Level +2
2 +6 +0 +5 +3
3 +12 +0 +10 +6
4 +18 +1 +15 +9
5 +24 +1 +20 +12
6 +30 +2 +25 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 50% & all ATK by 20% for Wind units & raises PATK by 10% & Strong vs Thunder by 20%
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Wind +20
PATK +10%
Strong vs Thunder +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +9 +4 +3 +1
3 +18 +8 +6 +2
4 +27 +12 +9 +3
5 +36 +16 +12 +4
6 +45 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
MATK +55
LUCK +25
Strong vs Gluttony +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +5 +2 +3 +0 +12
3 +10 +4 +6 +0 +24
4 +15 +6 +9 +1 +36
5 +20 +8 +12 +1 +48
6 +25 +10 +15 +2 +60
Max Level Enhancement (Ability)
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Thunder:
+80
Range
Area
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 135%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Wind Mag ATK (Strong vs Thunder) on enemy units within area that inflicts Deadly Poison for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Wind Mag ATK on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Thunder:
+80
Range
Area
Thunder Mag ATK on units within area (Strong vs Water) & lowers Thunder Res for three turns before activation for targeted Water units & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
5
36
Height:
2
Strong vs Water:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Element Water
Stats
Type Min Max
Thunder Res -40
Thunder Mag ATK on units within area (Strong vs Water) & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 185% 220%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Strong vs Water:
+50
Ignore Defense Rate:
-50%
Range
Area
Wind Mag ATK on enemies in area around self with Dmg based on how low own HP is & Strong vs Thunder & disables unit lock [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 155%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
5
50
Height:
2
Cast Speed:
500
Strong vs Thunder:
+40
Range
Area
Wind Mag ATK on enemies in area around self with Dmg based on how low own HP is & Strong vs Thunder & units are not lockable [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Thunder:
+40
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +76 +18 +0 +18
3 +152 +36 +0 +36
4 +228 +54 +1 +54
5 +304 +72 +1 +72
6 +380 +90 +2 +90
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level PATK MATK AGI
1 Max Level +2
2 +6 +8 +0
3 +12 +16 +0
4 +18 +24 +1
5 +24 +32 +1
6 +30 +40 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Nefertiti Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
LUCK +10%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK Power +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +273 +15%
PATK +63 -6%
PDEF +188 +15%
MATK +188 +10%
MDEF +129 +5%
DEX +129 -
AGI +19 +11%
CRIT +98 -5%
LUCK +108 -
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +216 -
PATK +99 -25%
PDEF +69 +10%
MATK +261 -
MDEF +170 +20%
DEX +100 +15%
AGI +34 +10%
CRIT +94 +5%
LUCK +203 +12%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +12
+5 +3
+2 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +63
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +50%
Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 175% 200%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Water Mag ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Weather Technique
Wind Mag ATK on enemy unit with Dmg based on how low own HP is [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
6
12
Height:
2
Range
Area
Fire Mag ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
4
25
Height:
2
Strong vs Plant:
+50
Range
Area
Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Poison +100
Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
COMBO Area -1
Hit Rate -5 -10
Passive Abilities
Raises power of attacks of all elements
Target Buff (Self)
Stats
Type Min Max
Fire +5 +15
Water +5 +15
Wind +5 +15
Thunder +5 +15
Light +5 +15
Dark +5 +15
Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -15% -25%
MATK -15% -25%
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Stats
Primary Stats
Type Equipment Modifier
HP +109 -
PATK +75 -16%
PDEF +50 -8%
MATK +321 +24%
MDEF +163 +26%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -4%
LUCK +141 -
Jewels +112 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +6
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Wind Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range