Rebecca

Unit Planner
Element
Rarity 3★ - 5★
Max Level 95
Type Human, Female
Job 1
Mage
Job 2
Magic Meister
Job 3
Diviner
Chg Job 1
Sage [Monolith]
Chg Job 2
Magic Meister [Symphony]
Chg Job 3
Cumulonimbus Diviner
Stats
Primary Stats
Type Min Max
HP 77 354
PATK 30 122
PDEF 28 95
MATK 39 142
MDEF 38 120
DEX 40 128
AGI 48 87
CRIT 37 130
LUCK 38 135
Jewels 50 205
Primary Stats
Type 60 65 75 95
HP 242 256 284 340
PATK 84 89 98 117
PDEF 67 71 78 91
MATK 100 105 115 136
MDEF 86 91 99 115
DEX 92 96 105 123
AGI 71 73 77 85
CRIT 92 97 106 125
LUCK 95 100 110 130
Jewels 142 150 165 197
Leader Skill
Lust's Breath (3★)
Raises HP by 20%/MATK Power by 20% for units from Lustburg
Hide Target Buff
Target Buff (SelfSide)
Origin Lustburg
Stats
Type Min Max
HP +20%
MATK Power +20
Lust's Heartbeat (4★)
Raises HP by 30%/MATK Power by 20% for units from Lustburg
Hide Target Buff
Target Buff (SelfSide)
Origin Lustburg
Stats
Type Min Max
HP +30%
MATK Power +20
Lust's Heartbeat (5★)
Raises HP by 40%/MATK Power by 30% for units from Lustburg
Hide Target Buff
Target Buff (SelfSide)
Origin Lustburg
Stats
Type Min Max
HP +40%
MATK Power +30
Gear Ability
Raises MATK/LUCK of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
50
Height:
2
Cast Speed:
380
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +50%
LUCK +50%
Gear
Summons Battalion & non-type attack on units within area & interrupts skill cast [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Range
Area
Gear
Raises LUCK & Jewel Auto Charge
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Jewel Rate 5%
Stats
Type Min Max
LUCK +50
Gear
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard Super Hard - Continue Unavailable The Girls Who Tread on the Remaining Snow [EX+]
[Hell] Continue Unavailable The Girls Who Tread on the Remaining Snow [Hell]
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +46 +1 +3 +0
3 +92 +2 +6 +0
4 +138 +3 +9 +0
5 +184 +4 +12 +0
6 +230 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
PDEF +10
MDEF +20
LUCK +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +13 +2 +1
3 +22 +26 +4 +2
4 +33 +39 +6 +3
5 +44 +52 +8 +4
6 +55 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/LUCK/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25%
Dark Res +20
LUCK +20%
Old Skill
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level DEX AGI LUCK Evasion Rate
1 Max Level +2
2 +5 +0 +4 +3
3 +10 +0 +8 +6
4 +15 +1 +12 +9
5 +20 +1 +16 +12
6 +25 +2 +20 +15
Max Level Enhancement (Leader Skill)
Lust's Heartbeat
Raises HP by 40% & all ATK by 20% & MATK Power by 10% for units from Lustburg
Target Buff (SelfSide)
Origin Lustburg
Stats
Type Min Max
HP +40%
MATK Power +10
Thunder +20
Fire +20
Water +20
Wind +20
Light +20
Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +16 +3 +2 +1
3 +32 +6 +4 +2
4 +48 +9 +6 +3
5 +64 +12 +8 +4
6 +80 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
MATK +45
LUCK +25
Strong vs Envy +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +9 +2 +2 +0 +9
3 +18 +4 +4 +0 +18
4 +27 +6 +6 +1 +27
5 +36 +8 +8 +1 +36
6 +45 +10 +10 +2 +45
Max Level Enhancement (Ability)
Thunder Mag ATK on units within area (Strong vs Water) & lowers Thunder Res for three turns before activation for targeted Water units & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
5
36
Height:
2
Strong vs Water:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Element Water
Stats
Type Min Max
Thunder Res -40
Thunder Mag ATK on units within area (Strong vs Water) & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 185% 220%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Strong vs Water:
+50
Ignore Defense Rate:
-50%
Range
Area
Thunder Mag ATK on enemy units within area (Strong vs Water) & inflicts Paralyze on targeted Water units [Range: 3, Area: Special (Square-Cross 2), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
350
Strong vs Water:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Thunder Mag ATK on units within target area (Strong vs Water) [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
300
Strong vs Water:
+80
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
32
Height:
5
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 -
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Magic ATK on units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Dmg when Phys Dmg is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +216 -
PATK +99 -25%
PDEF +69 +10%
MATK +261 -
MDEF +170 +20%
DEX +100 +15%
AGI +34 +10%
CRIT +94 +5%
LUCK +203 +12%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +12
+5 +3
+2 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +63
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +50%
Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 175% 200%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Weather Technique
Wind Magic ATK on enemy unit with Dmg based on how low own HP is [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
6
12
Height:
2
Range
Area
Fire Magic ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
4
25
Height:
2
Strong vs Plant:
+50
Range
Area
Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Poison +100
Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
COMBO Area -1
Hit Rate -5 -10
Passive Abilities
Raises power of attacks of all elements
Target Buff (Self)
Stats
Type Min Max
Fire +5 +15
Water +5 +15
Wind +5 +15
Thunder +5 +15
Light +5 +15
Dark +5 +15
Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -15% -25%
MATK -15% -25%
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Stats
Primary Stats
Type Equipment Modifier
HP +102 -
PATK +75 -16%
PDEF +50 -10%
MATK +314 +26%
MDEF +170 +22%
DEX +54 -2%
AGI +23 +7%
CRIT +155 -2%
LUCK +141 -
Jewels +124 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Thunder MATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area