Stats
Primary Stats
Type Min Max
HP 83 435
PATK 48 177
PDEF 26 96
MATK 36 128
MDEF 24 90
DEX 43 156
AGI 54 97
CRIT 47 172
LUCK 37 133
Jewels 42 168
Primary Stats
Type 60 65 75 99
HP 292 310 346 431
PATK 124 131 144 175
PDEF 67 71 78 95
MATK 90 95 104 127
MDEF 63 66 73 89
DEX 110 116 127 154
AGI 79 81 86 96
CRIT 121 127 140 170
LUCK 94 99 108 132
Jewels 117 123 136 166
Leader Skill
Raging Fire's Worship (5★)
Raises PATK by 50% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
PATK +50%
Master Ability
Raises Slash Res/Max HP/Slash ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash Res +25
HP +100
Slash ATK Power +15
Related Gears
Gear Type Stats Jobs
Accessory HP +550
Fire +10
Death Sentence Res +50
Slash Res +15
-
Blade PATK +50
Slash ATK Power +10
AGI +10
Initial Jewels +20
Related Mementos
Memento Stats
AGI +20
PATK +80
Strong vs Human +13
HP +640
Initial Jewels +13
Fire +16
Back ATK +26
Auto Jewel Charge +6
PATK +30
AGI +8
DEX +64
Single Target ATK +24
Area ATK +24
Slash ATK Power +16
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 5 [2-4] Sacred Stone Satna
Featuring Soul Shards Fire-Element Hard Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 3rd Anniversary Countdown Celebration Quest Round 2
[1/Day] 3rd Anniversary Celebration Quest Round 3
[1/Day] Version Up Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 12 Million Downloads Worldwide Celebration Quest
[1/Day] Version Up Celebration Quest Round 2
[1/Day] 4th Anniversary Celebration Quest Round 3
[1/Day] Mystic Town Nigredo Introduction Celebration
Master Ability Episode 3 Hope & Sweets
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +108 +2 +2 +0
3 +216 +4 +4 +0
4 +324 +6 +6 +1
5 +432 +8 +8 +1
6 +540 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +25
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +9 +2 +1
3 +24 +18 +4 +2
4 +36 +27 +6 +3
5 +48 +36 +8 +4
6 +60 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/Evasion Rate/Max HP & changes "Fierce Tsubamegaeshi" to "Phoenix Counter"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50%
Evasion Rate +5
HP +10%
Old Skill
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Upgraded Skills (Shiba Senko Descendant)
Preemptive counterattack that ignores DEF & inflicts Bind/Disable Heal & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 70%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Worship
Raises PATK by 30%/all ATK by 20%/Slash Res by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
PATK +30%
Fire +20
Slash Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +3 +2 +1
3 +108 +6 +4 +2
4 +162 +9 +6 +3
5 +216 +12 +8 +4
6 +270 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +20
DEX +20
Strong vs Greed +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +32 +2 +2 +0 +13
3 +64 +4 +4 +0 +26
4 +96 +6 +6 +1 +39
5 +128 +8 +8 +1 +52
6 +160 +10 +10 +2 +65
Max Level Enhancement (Ability)
Penetrating Fire Slash ATK on target unit that ignores DEF & multiplies PATK by 1.5 for three turns & PDEF/MDEF by 2.5 for three turns [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 195%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
PATK +50%
PDEF +150%
MDEF +150%
Penetrating Fire Slash ATK on target unit & multiplies PATK by 1.5 and doubles PDEF/MDEF for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
PATK +50%
PDEF +100%
MDEF +100%
Raises own Evasion Rate for three turns & raises MOVE/JUMP by 2
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +20
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
JUMP +2
Raises own Evasion Rate/JUMP +1 for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
3-hit Strike ATK on units within area that greatly lowers CT [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 140%
Control Charge Time
Type Min Max
Value -80%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
3-hit Strike ATK that lowers CT by 50% to units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +170 +12 +0 +10
3 +340 +24 +0 +20
4 +510 +36 +1 +30
5 +680 +48 +1 +40
6 +850 +60 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +16 +10 +5 +0
3 +32 +20 +10 +0
4 +48 +30 +15 +1
5 +64 +40 +20 +1
6 +80 +50 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
レイメイの威装
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Slash ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Slash Res +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Back ATK +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Enlightened Bond
Extended Flashing Tone
Level Stats Materials
1 Slash ATK Power +10
PATK +10%
Pierce Res +5
2 AGI +2%
Critical Damage Rate +10
Evasion Rate +5
3 Initial Jewels +20
Back ATK +10
HP +20%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +12%
PATK +212 +10%
PDEF +140 +5%
MATK +45 -20%
MDEF +38 -15%
DEX +161 -8%
AGI +31 +2%
CRIT +120 +10%
LUCK +60 -
Jewels - -20%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +22%
PATK +3%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +33
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Arts
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
1.5 * PATK
Charges:
1
32
Height:
2
Strong vs Human:
+50
Range
Area
Basic Combat Arts
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Multiplies PATK by 2.5 for one turn
Charges:
5
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +150%
Removes all statuses inflicted on self
Charges:
5
8
Height:
1
Range
Area
Target Condition (Self)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 +3%
PATK +223 +7%
PDEF +140 +5%
MATK +45 -5%
MDEF +38 +5%
DEX +192 +10%
AGI +25 +12%
CRIT +155 +50%
LUCK +60 +3%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
+18 -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Blade
Raises own PATK and CRIT Rate
Charges:
5
8
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
CRIT +25% +50%
Slash ATK to enemy unit [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
2
Range
Area
Slash ATK on enemy unit that ignores DEF (Strong vs Metal) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Strong vs Metal:
+50
Ignore Defense Rate:
-100%
Range
Area
Slash ATK on units within target area that ignores DEF (Strong vs Metal) [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
48
Height:
2
Strong vs Metal:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Blade
Slash ATK that lowers PATK of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK that lowers MATK of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -20% -30%
Slash ATK that lowers PDEF of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Slash ATK that lowers MDEF of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -20% -30%
Slash ATK that lowers DEX of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -20% -30%
Slash ATK that lowers AGI of enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Passive Abilities
Raises PATK & lowers Evasion Rate/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +50%
AGI -20%
Evasion Rate -5
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Raises PDEF & greatly increases Dmg inflicted when countering
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Counter ATK Power +25 +50
PDEF +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +188 +18%
PATK +251 +12%
PDEF +140 +10%
MATK +45 +3%
MDEF +38 +6%
DEX +196 +14%
AGI +31 +25%
CRIT +99 +28%
LUCK +102 +3%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
DEX +4%
AGI +4%
CRIT +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 5
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +57
+15 +15
+10 +15
- -
+28 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate/JUMP +1 for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 115%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
After moving, Slash ATK that inflicts Bind & Daze on enemy unit [Move Area: Diamond (7), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 70%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 and JUMP +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +2
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +363 +28%
PATK +223 +20%
PDEF +140 +10%
MATK +45 -10%
MDEF +38 -5%
DEX +161 +20%
AGI +35 +10%
CRIT +127 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
3-hit Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 115% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
3-hit Strike ATK that lowers CT by 50% to units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
3-hit Strike ATK to units in area around self [Area: Square (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 110% 130%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +362 +6%
PATK +355 +17%
PDEF +176 +12%
MATK +45 +1%
MDEF +92 +7%
DEX +227 +5%
AGI +33 +6%
CRIT +266 +7%
LUCK +99 -
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
HP +100
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+8 +11
+7 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
+27 -
- -
+28 +27
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Fire Slash ATK on enemy unit & Jewel Dmg & Strong vs Humans [Range: 5, Height Range: 5]
Skill Effect
Jewel Damage 50
Type Min Max
Attack 135% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Strong vs Human:
+50
Range
Area
Fire Slash ATK to units within target area & inflicts powerful blind & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
State Dependent Effect (Target)
Tokkou Damage Rate +75
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
After moving behind enemy unit, 3-hit Slash ATK with chance of critical & disables all Reactions to this attack & greatly lowers probability of activating Reactions for three turns [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 33%
Combo Hits 3
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -75
Penetrating Fire Slash ATK on target unit & multiplies PATK by 1.5 and doubles PDEF/MDEF for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
PATK +50%
PDEF +100%
MDEF +100%
Slash ATK on units within target area & Strong vs Monsters & chance of critical & raises Power when attacking from behind & greatly raises Power if target is inflicted with a status [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 185%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Strong vs Monster:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Stats
Type Min Max
Back ATK +60
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Greatly raises own Strong vs Humans/Poison/Paralyze attributes for five turns
Charges:
1
18
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 6
Stats
Type Min Max
Poison +100
Paralyze +100
Strong vs Human +70
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Reimei is the last descendant of Shiba Senko, the most detested faction in Wadatsumi. He defeats his opponents through forbidden techniques regarded as foul and cowardly. In his loneliness due to being a hated individual, his secret enjoyment during his free time is to enjoy sweet bean desserts by himself.

Origin: Wadatsumi
Gender: Male
Height: 186cm
Weight: 79kg
Birthday: Oct 9
Blood Type: Type Kn
Zodiac: Moon of the Fiery Imperial Skies
Likes: Sweet bean desserts
Hobbies: Watching traditional Wadatsumi dance
Illust:
CV: 松岡禎丞

Artworks
Reim
Reim closeup
Reim whit
Reim whit closeup