Stats
Primary Stats
Type Min Max
HP 170 845
PATK 45 125
PDEF 54 150
MATK 72 210
MDEF 35 100
DEX 30 90
AGI 59 102
CRIT 72 210
LUCK 55 180
Jewels 45 180
Primary Stats
Type 60 65 75 99
HP 572 606 674 838
PATK 92 96 104 124
PDEF 111 116 125 149
MATK 154 161 175 208
MDEF 73 77 83 99
DEX 65 68 74 89
AGI 84 86 91 101
CRIT 154 161 175 208
LUCK 129 135 148 178
Jewels 125 132 145 178
Leader Skill
Fresh Wind's Art (5★)
Raises Strike ATK Power by 40%/MATK Power by 20%/AGI by 10% for Wind Units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Strike ATK Power +40
MATK Power +40
AGI +10%
Related Gears
Gear Type Stats Jobs
Accessory MATK +40
Strike ATK Power +8
MATK Power +8
CRIT Rate +20
Accessory AGI +10
Slash Res +12
Pierce Res +12
Missile Res +12
-
Accessory HP +600
Water +8
Wind +8
Light +8
Dark +8
Death Sentence Res +50
-
Related Mementos
Memento Stats
Max Jewels +15
AGI +8
Strong vs Airborne +32
MATK +96
MDEF +96
Water +16
Wind +16
Buff Duration +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Filo Soul Shards
Seashore Moratorium - Hard 3 Hard Stage 3
Seashore Moratorium - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +1 +2 +0
3 +176 +2 +4 +0
4 +264 +3 +6 +1
5 +352 +4 +8 +1
6 +440 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +12 +2 +1
3 +20 +24 +4 +2
4 +30 +36 +6 +3
5 +40 +48 +8 +4
6 +50 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Increases turn duration of debuffs cast by self by 1 & raises MATK/Strike Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
AGI +10%
Strike Res +20
MATK +30%
Old Skill
Increases turn duration of debuffs cast by self by 1 & raises Strike Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
AGI +10%
Strike Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Art
Raises Strike ATK Power by 40%/MATK Power by 20%/All ATK by 20%/AGI by 10% for Wind Units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Strike ATK Power +40
MATK Power +20
AGI +10%
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +15
Strong vs Gluttony +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +11
3 +60 +4 +4 +0 +22
4 +90 +6 +6 +1 +33
5 +120 +8 +8 +1 +44
6 +150 +10 +10 +2 +55
Max Level Enhancement (Ability)
6-hit Wind Mag ATK on enemy units within area & chance of critical & greatly lowers AGI for three turns & raises Power if target's AGI has been lowered [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Combo Damage Rate 17%
Combo Hits 6
Type Min Max
Attack 145%
State Dependent Effect (Target)
Tokkou Damage Rate +70
State Requirement Any
Debuffs AGI
ATK Scaling
1.5 * MATK
Charges:
5
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
6-hit Wind Mag ATK on enemy units within area & chance of critical & greatly lowers AGI for three turns [Range: 4, Area: Square (3), Height: 2]
Skill Effect
Combo Damage Rate 17%
Combo Hits 6
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * MATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
Lowers AGI/Strike ATK Power of all enemy units for one turn (Stackable up to 3x) & greatly raises own AGI for one turn [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -20%
Strike ATK Power -15
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stackable 3 Times
Stats
Type Min Max
AGI +60%
Lowers AGI/Strike ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Strike ATK Power -5 -15
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
32
Height:
5
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +177 +14 +0 +11
3 +354 +28 +0 +22
4 +531 +42 +1 +33
5 +708 +56 +1 +44
6 +885 +70 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +6 +11 +0
3 +28 +12 +22 +0
4 +42 +18 +33 +1
5 +56 +24 +44 +1
6 +70 +30 +55 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Filo Revenant Gear
Level Skill
10 Hurricane's Might
20 Crisis Wind
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Strike ATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK +5%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +1%
Critical Damage Rate +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
8-hit Wind Mag ATK on enemies in area around self & 100% hit & chance of CRIT & lowers CT [Area: Square (5), Height Range: 3]
Skill Effect
Combo Damage Rate 14%
Combo Hits 8
Type Min Max
Attack 155%
Control Charge Time
Type Min Max
Value -25%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
3
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +378 +20%
PATK +105 +10%
PDEF +88 +20%
MATK +382 +57%
MDEF +137 -
DEX +128 -
AGI +27 +23%
CRIT +215 +55%
LUCK +135 +35%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +26%
PDEF +2%
MATK +6%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+5 +5
+5 +4
+4 +2
Status Res
Type Equipment Type Equipment
- +15
+25 +15
+10 +53
+10 +28
+42 -
- -
+28 -
+42 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Bird God Techniques
After moving, Wind Mag Strike ATK & chance of critical & raises own AGI for three turns [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * MATK
Charges:
5
22
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25%
6-hit Wind Mag ATK on enemy units within area & chance of critical & greatly lowers AGI for three turns [Range: 4, Area: Square (3), Height: 2]
Skill Effect
Combo Damage Rate 17%
Combo Hits 6
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * MATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
Wind Mag Strike ATK on units within area around self & absorb Jewels & chance of critical & move after use [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Jewel Damage 15
Type Min Max
Attack 120% 130%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Range
Area
8-hit Wind Strike Mag ATK & 100% hit & chance of critical [Range:3, Height Range: 3]
Skill Effect
Combo Damage Rate 14%
Combo Hits 8
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
45
Height:
3
Range
Area
Basic Bird God Techniques
Wind Mag ATK on units within area & chance of critical & moves targets 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * MATK
Charges:
3
22
Height:
2
Range
Area
Wind Mag Strike ATK on enemy unit & chance of critical & inflicts Stun for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
1.5 * MATK
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Doubles own MATK & raises CT by 40 for one turn
Control Charge Time
Type Min Max
Value +40
Charges:
3
15
Height:
1
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
Passive Abilities
Greatly raises Max HP & raises AGI/Critical Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
AGI +7% +15%
Critical Damage Rate +10 +20
Chance of raising CT after receiving Phys Dmg & also activated by Skill ATKs
Skill Effect (PhyDamage)
Type Min Max
Buff 25% 50%
Control Charge Time (PhyDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +237 -
PDEF +140 -5%
MATK +45 +7%
MDEF +73 +10%
DEX +161 +10%
AGI +28 +10%
CRIT +130 +4%
LUCK +81 +5%
Jewels - +4%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
AGI +4%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Chakram
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Dancing
Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
10
20
Height:
1
Range
Area
Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Lowers DEX of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX -10% -20%
Lowers AGI of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Lowers all stats of enemy unit for one turn [Range: 4, Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -10% -20%
PDEF -10% -20%
MATK -10% -20%
MDEF -10% -20%
DEX -10% -20%
AGI -10% -20%
CRIT -10% -20%
LUCK -10% -20%
Basic Dancing
Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK -10% -20%
Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF -10% -20%
Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK -10% -20%
Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK -10% -20%
Passive Abilities
Raises Combo Area of all party members by 1 (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
COMBO Area +1
After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Increases turn duration of debuffs by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +272 +12%
PATK +237 +5%
PDEF +140 +3%
MATK +45 +8%
MDEF +73 +12%
DEX +161 +10%
AGI +28 +10%
CRIT +130 +4%
LUCK +81 +5%
Jewels - +8%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Strike Res +7
Job Master Bonus
Type Value
HP +28%
PATK +3%
AGI +5%
LUCK +1%
HP +125
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Chakram
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Dancing
Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
10
20
Height:
1
Range
Area
Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Lowers DEX of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX -10% -20%
Lowers AGI/Strike ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Strike ATK Power -5 -15
Lowers All Stats/Strike Res of enemy unit for one turn (Stackable up to 2x) [Range: 4, Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 2 Times
Stats
Type Min Max
PATK -10% -20%
PDEF -10% -20%
MATK -10% -20%
MDEF -10% -20%
DEX -10% -20%
AGI -10% -20%
CRIT -10% -20%
LUCK -10% -20%
Strike Res -10 -20
Basic Dancing
Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK -10% -20%
Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF -10% -20%
Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK -10% -20%
Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK -10% -20%
Passive Abilities
Raises Combo Area of all party members by 1 (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
COMBO Area +1
After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Increases turn duration of debuffs cast by self by 1 & raises Strike Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
AGI +10%
Strike Res +20
Stats
Primary Stats
Type Equipment Modifier
HP +280 +20%
PATK +51 -14%
PDEF +112 +14%
MATK +230 +12%
MDEF +195 +11%
DEX +227 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +21%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +35
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP & Quicken & casts Auto Heal for five turns
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Auto Heal Rate 15%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK & absorbs HP from enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a grid that raises Magic Res of units within target area (The grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Shell Cycle
Grid that greatly raises Mag Res (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
Magic Res +50
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Filo is a creature known as a Filolial Queen from the country of Melromarc from a parallel world. Though she belongs to a bird-like monster species called filolials, she has the ability to shapeshift into the form of a young girl. Having a natural affinity for wind-type magic, she is able to use it to her advantage in battle. She loves to sing and pull horse-drawn carriages.

Origin: Melromarc
Gender: Female
Height:
Weight:
Birthday:
Blood Type:
Zodiac:
Likes:
Hobbies:
Illust:
CV: 日高里菜

Artworks
Sb firo
Sb firo closeup