Stats
Primary Stats
Type Min Max
HP 148 784
PATK 82 225
PDEF 48 138
MATK 84 232
MDEF 66 152
DEX 62 154
AGI 75 105
CRIT 51 112
LUCK 58 162
Jewels 78 244
Primary Stats
Type 60 65 75 99
HP 527 559 623 777
PATK 167 174 188 223
PDEF 101 106 115 137
MATK 172 179 194 230
MDEF 117 121 130 151
DEX 116 121 130 153
AGI 92 94 97 104
CRIT 87 90 96 111
LUCK 119 125 135 160
Jewels 176 185 202 242
Leader Skill
Raging Fire's Heartbeat (5★)
Raises Fire units' HP by 20%, MATK by 30%, Strike ATK Power by 20%, Bind Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
MATK +30%
Strike ATK Power +20
Bind Res +30
Related Gears
Gear Type Stats Jobs
Accessory MATK +50
MDEF +50
CRIT Rate +20
Fire +8
Accessory HP +600
Strike ATK Power +10
MATK Power +10
Healing +20
-
Accessory HP +600
Water +8
Wind +8
Light +8
Dark +8
Death Sentence Res +50
-
Accessory AGI +10
Slash Res +12
Pierce Res +12
Missile Res +12
-
Related Mementos
Memento Stats
MATK +126
MDEF +96
Single Target ATK Res +13
Fire +16
CRIT Rate +19
MOVE +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Fitoria Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +98 +1 +1 +0
3 +196 +2 +2 +0
4 +294 +3 +3 +1
5 +392 +4 +4 +1
6 +490 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +12 +2 +1
3 +18 +24 +4 +2
4 +27 +36 +6 +3
5 +36 +48 +8 +4
6 +45 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP, MATK, AGI & MOVE +2 & grants Restoration
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +40%
AGI +15%
MOVE +2
HP +15%
Old Skill
Raises Max HP, MATK & MOVE +2 & grants Restoration
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MOVE +2
HP +15%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises Fire units' HP by 20%, MATK by 30%, All ATK by 20%, Bind Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
MATK +30%
Fire +20
Bind Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +3 +2 +1
3 +108 +6 +4 +2
4 +162 +9 +6 +3
5 +216 +12 +8 +4
6 +270 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Strong vs Gluttony +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +1 +2 +0 +11
3 +66 +2 +4 +0 +22
4 +99 +3 +6 +1 +33
5 +132 +4 +8 +1 +44
6 +165 +5 +10 +2 +55
Max Level Enhancement (Ability)
Fire Strike Mag ATK on enemy units within area & 100% Hit & disables Reactions to this ATK & chance of CRIT & inflicts Alchemic Overload & greatly lowers Healing for three turns & 4sq Knockback [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 235%
ATK Scaling
1.5 * MATK
Charges:
5
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Healing -100
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Fire Strike Mag ATK on enemy units within area & 100% Hit & chance of CRIT & inflicts Alchemic Overload & greatly lowers Healing for three turns & 4 sq Knockback [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 215%
ATK Scaling
1.5 * MATK
Charges:
3
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Healing -100
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Quadruples own Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +300
Doubles Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +187 +15 +0 +14
3 +374 +30 +0 +28
4 +561 +45 +1 +42
5 +748 +60 +1 +56
6 +935 +75 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +6 +0
3 +30 +12 +12 +0
4 +45 +18 +18 +1
5 +60 +24 +24 +1
6 +75 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Fitoria Revenant Gear
Level Skill
10 Hellfire's Might
20 Reverse Fire
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Healing +10
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
HP +10%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +1%
Missile Res +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Moves behind enemy and performs Fire Strike Mag ATK & chance of CRIT & halves CT & Detonating effect & greatly raises AGI for 1 turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 195%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.5 * MATK
Charges:
2
48
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
AGI +50%
Stats
Primary Stats
Type Equipment Modifier
HP +392 +30%
PATK +105 -50%
PDEF +88 +20%
MATK +382 +45%
MDEF +137 +35%
DEX +128 +10%
AGI +27 +20%
CRIT +159 +55%
LUCK +135 +35%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +26%
MATK +6%
MDEF +2%
AGI +2%
LUCK +4%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+5 +5
+5 +4
+4 +2
Status Res
Type Equipment Type Equipment
- +15
+25 +15
+10 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Bird God Secret Arts
Penetrating 3-hit Fire Mag ATK on enemy that ignores PDEF, Shields & chance of CRIT [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * MATK
Charges:
3
42
Height:
3
Ignore Defense Rate:
-100%
Range
Area
Greatly lowers AGI for enemy units around self for three turns & greatly raises own All DEF for one turn [Area: Square (7), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Fire Unit DEF +50
Mag ATK on enemy & inflicts Bind, Daze [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
1.5 * MATK
Charges:
3
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Fire Mag ATK on targets within area & chance of CRIT & ignores Cover activation [Range: 3, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 190%
ATK Scaling
1.5 * MATK
Charges:
3
42
Height:
2
Range
Area
Fire Strike Mag ATK on enemy units within area & 100% Hit & chance of CRIT & inflicts Alchemic Overload & greatly lowers Healing for three turns & 4 sq Knockback [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 215%
ATK Scaling
1.5 * MATK
Charges:
3
48
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Healing -100
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Basic Bird God Secret Arts
Inflicts Support Nullification on enemy & interrupts casting [Range: 8, Height Range: 3]
Charges:
2
40
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, increases CT by 40 & MOVE, JUMP +2 [Move Area: Diamond (7), Height Range: 2]
Control Charge Time
Type Min Max
Value +40
Charges:
2
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE +2
JUMP +2
After moving, Fire Strike Mag ATK on enemy & chance of CRIT & raises own AGI, All ATK for 3 turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
AGI +10% +30%
Fire +20 +40
Passive Abilities
After appearing on map, Reflects Wind ATKs for 3 turns & raises All Status Res
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
All Status Res +25 +50
Manipulate (Reflection)
Element
Type Min Max
Turn 3
Ratio 100%
When attacked by a Mag or Missile ATK, preemptively raises a Shield that reduces Dmg inflicted on ally units within area around self once for 1 turn & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Shield Turns 1
Shield Type (UseCount) 1
Type Min Max
Shield -50%
Height:
2
Range
Area
Raises Max HP, MATK & MOVE +2 & grants Restoration
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MOVE +2
HP +15%
Stats
Primary Stats
Type Equipment Modifier
HP +945 +25%
PATK +280 +20%
PDEF +128 +5%
MATK +84 -10%
MDEF +62 +5%
DEX +210 -6%
AGI +19 +8%
CRIT +91 +25%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Elemental Res
Type Equipment Type Equipment
+7 +6
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Strike ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Burning Blaze Rakshasa
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
50
Height:
3
Cast Speed:
360
DMG +40% per dead ally
Range
Area
Doubles Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Wind:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Basic Burning Blaze Rakshasa
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Fire Res -50
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
3
70
Range
Area
Passive Abilities
Raises PATK/Stop Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
Stop Res +1 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -14%
PDEF +119 +18%
MATK +230 +12%
MDEF +160 +6%
DEX +213 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +60
+10 +35
- -
- -
+35 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1