Cita

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Warrior
Job 2
Martial Artist
Job 3
Pirate
Chg Job 1
Warrior [Argos]
Chg Job 2
Holy Brawler [Shura]
Chg Job 3
Pirate Emperor [Teach]
Stats
Primary Stats
Type Min Max
HP 97 552
PATK 40 170
PDEF 28 105
MATK 36 127
MDEF 25 88
DEX 40 141
AGI 54 96
CRIT 41 140
LUCK 40 140
Jewels 45 189
Primary Stats
Type 60 65 75 95
HP 368 391 437 529
PATK 117 124 137 163
PDEF 73 77 85 101
MATK 90 94 104 122
MDEF 62 65 72 84
DEX 100 105 115 135
AGI 79 81 85 93
CRIT 100 105 115 135
LUCK 99 104 114 134
Jewels 130 138 152 181
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 30% & PATK by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
PATK +20%
Gear Ability
Powerful Slash ATK that absorbs HP from enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.4 * PATK
Charges:
1
50
Height:
2
Range
Area
Gear
Creates a barrier that reduces Dmg to self once
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -40%
Charges:
1
15
Range
Area
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
35
Range
Area
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Quests
Type Quests
Soul Shard The Snowscape of Love - Ep 1 (Hard) Hard Stage 1
The Snowscape of Love - Ep 2 (Hard) Hard Stage 2
The Snowscape of Love - Ep 3 (Hard) Hard Stage 3
The Snowscape of Love - Ep 4 (Hard) Hard Stage 4
The Snowscape of Love - Ep 5 (Hard) Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +89 +3 +2 +0
3 +178 +6 +4 +0
4 +267 +9 +6 +1
5 +356 +12 +8 +1
6 +445 +15 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +8 +2 +1
3 +26 +16 +4 +2
4 +39 +24 +6 +3
5 +52 +32 +8 +4
6 +65 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/Max HP/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +30%
AGI +10%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 40% & all ATK by 30% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
Wind +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +4 +2 +1
3 +98 +8 +4 +2
4 +147 +12 +6 +3
5 +196 +16 +8 +4
6 +245 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +20
DEX +20
Strong vs Envy +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +11
3 +60 +4 +4 +0 +22
4 +90 +6 +6 +1 +33
5 +120 +8 +8 +1 +44
6 +150 +10 +10 +2 +55
Max Level Enhancement (Ability)
Slash attack on enemy unit & "Battleaxe Impact" changes into "Emerald Axe Assault" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
Wind non-type ATK on enemy unit & will survive fatal Dmg for one turn & "Emerald Axe Assault" turns into "Delta Hell Dive" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.4 * PATK
Charges:
3
10
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Very powerful Wind non-type attack on enemy units within area around self & 100% Hit & inflicts Stun for two turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 500%
ATK Scaling
1.4 * PATK
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on enemy unit & "Battleaxe Stroke" changes into "Emerald Axe Close Attack" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Wind non-type ATK on enemy unit & will survive fatal Dmg for one turn & "Emerald Axe Close Attack" turns into "Delta Air Raid" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Very powerful Wind non-type ATK on enemy units within area around self & 100% Hit & inflicts Stun for two turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 400% 450%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK (Strong vs Humans) & 100% Hit & disables all Reactions to this attack [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.5 * PATK
Charges:
3
35
Height:
2
Strong vs Human:
+50
Range
Area
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Dark Slash ATK on enemy units within area around self & inflicts Death Sentence on enemy after two turns [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 75%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Dark Slash ATK on enemy units within area around self & inflicts Death Sentence [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +328 +12%
PATK +212 +10%
PDEF +140 +5%
MATK +45 -20%
MDEF +38 -15%
DEX +161 -8%
AGI +31 +2%
CRIT +120 +10%
LUCK +60 -
Jewels - -20%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +22%
PATK +3%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +33
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Arts
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
1.5 * PATK
Charges:
1
32
Height:
2
Strong vs Human:
+50
Range
Area
Basic Combat Arts
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Multiplies PATK by 2.5 for one turn
Charges:
5
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +150%
Removes all statuses inflicted on self
Charges:
5
8
Height:
1
Range
Area
Target Condition (Self)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities