Stats
Primary Stats
Type Min Max
HP 120 760
PATK 70 200
PDEF 24 95
MATK 28 140
MDEF 24 95
DEX 75 175
AGI 58 100
CRIT 60 210
LUCK 35 180
Jewels 55 340
Primary Stats
Type 60 65 75 99
HP 501 533 598 753
PATK 147 154 167 198
PDEF 66 69 77 94
MATK 94 100 111 138
MDEF 66 69 77 94
DEX 134 139 149 173
AGI 83 85 89 99
CRIT 149 156 172 208
LUCK 121 128 143 178
Jewels 224 239 268 337
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises Max HP by 20%, PATK by 20%, Slash ATK Power by 20%, Evasion Rate by 10%, and Strong vs Demons by 20% for Wind units
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +20%
PATK +20%
Slash ATK Power +20
Evasion Rate +10
Strong vs Ogre +20
Related Gears
Gear Type Stats Jobs
Twin-Blade PATK +40
Evasion Rate +10
Slash ATK Power +8
Jewels Obtained +12
Related Mementos
Memento Stats
PATK +126
Blind Res +64
Evasion Rate +16
Jewels Obtained +19
Wind +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Tanosuke Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +91 +1 +2 +0
3 +182 +2 +4 +0
4 +273 +3 +6 +1
5 +364 +4 +8 +1
6 +455 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +10 +2 +1
3 +30 +20 +4 +2
4 +45 +30 +6 +3
5 +60 +40 +8 +4
6 +75 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/AGI/Slash ATK Power & JUMP +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
JUMP +2
PATK +30%
Slash ATK Power +10
Old Skill
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises Max HP by 20%, PATK by 20%, All ATK by 20%, Evasion Rate by 10%, and Strong vs Demons by 20% for Wind units
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +20%
PATK +20%
Wind +20
Evasion Rate +10
Strong vs Ogre +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +50 +4 +2 +1
3 +100 +8 +4 +2
4 +150 +12 +6 +3
5 +200 +16 +8 +4
6 +250 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +20
Strong vs Sloth +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +31 +2 +2 +0 +12
3 +62 +4 +4 +0 +24
4 +93 +6 +6 +1 +36
5 +124 +8 +8 +1 +48
6 +155 +10 +10 +2 +60
Max Level Enhancement (Ability)
Absorbs Jewels after moving & 5-hit Wind Slash ATK that grows more Powerful the fuller own Jewels are & interrupts skill cast [Range: 5, Height Range: 2]
Skill Effect
Effect MP Rate 160%
Effect MP Damage 360%~200%
Combo Damage Rate 22%
Combo Hits 5
Jewel Damage 10
Type Min Max
Attack 200%
ATK Scaling
1.4 * PATK
Charges:
5
55
Height:
2
Range
Area
Jewel Dmg to enemy after moving & 5-hit Wind Slash ATK that grows more Powerful the fuller own Jewels are & interrupts skill cast [Range: 5, Height Range: 2]
Skill Effect
Effect MP Rate 138%
Effect MP Damage 274%~136% 311%~173%
Combo Damage Rate 22%
Combo Hits 5
Jewel Damage 10
Type Min Max
Attack 136% 173%
ATK Scaling
1.4 * PATK
Charges:
3
55
Height:
2
Range
Area
Greatly raises own Evasion Rate for three turns & raises AGI & permanently raises Strike Evasion Rate/Evasion Rate
Charges:
3
13
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +50
AGI +10%
Hide Self Buff
Self Buff
Stats
Type Min Max
Evasion Rate +12
Strike Evasion Rate +25
Greatly raises own Evasion Rate for three turns
Charges:
3
26
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +50
Non-type ATK that grows more powerful the lower own remaining HP is on units within area (Strong vs Monsters) & Power increases based on difference in height range & inflicts 1 sq Knockback on targets [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +180 +11 +0 +21
3 +360 +22 +0 +42
4 +540 +33 +1 +63
5 +720 +44 +1 +84
6 +900 +55 +2 +105
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +7 +7 +0
3 +28 +14 +14 +0
4 +42 +21 +21 +1
5 +56 +28 +28 +1
6 +70 +35 +35 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Tanosuke Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Slash Evasion Rate +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Strike Evasion Rate +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Evasion Rate +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +306 +39%
PATK +328 +30%
PDEF +140 -
MATK +45 +10%
MDEF +38 -
DEX +256 +10%
AGI +34 +6%
CRIT +129 +10%
LUCK +154 +40%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +26%
PATK +6%
DEX +2%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 10%
Weapon Type Twin-Blade
Elemental Res
Type Equipment Type Equipment
+6 +5
+5 +8
- -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Slash
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Wind Arts
Wind Slash ATK on enemies in area around self that grows more Powerful the fuller own Jewels are [Area: Diamond (5), Height Range: 2]
Skill Effect
Effect MP Rate 128%
Effect MP Damage 258%~130% 288%~160%
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Wind Slash ATK on enemy that grows more Powerful the fuller own Jewels are & greatly raises Jewels Obtained for three turns & increases in power if own MOVE has been raised [Range: 5, Height Range: 2]
Skill Effect
Effect MP Rate 112%
Effect MP Damage 232%~120% 252%~140%
Type Min Max
Attack 120% 140%
State Dependent Effect (Self)
Tokkou Damage Rate +70
State Requirement Any
Buffs MOVE
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Jewels Obtained +40
Wind Slash ATK on targets within area that grows more powerful the fuller own Jewels are & lowers Slash Res for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Effect MP Rate 104%
Effect MP Damage 219%~115% 234%~130%
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -20
Jewel Dmg to enemy after moving & 5-hit Wind Slash ATK that grows more Powerful the fuller own Jewels are & interrupts skill cast [Range: 5, Height Range: 2]
Skill Effect
Effect MP Rate 138%
Effect MP Damage 274%~136% 311%~173%
Combo Damage Rate 22%
Combo Hits 5
Jewel Damage 10
Type Min Max
Attack 136% 173%
ATK Scaling
1.4 * PATK
Charges:
3
55
Height:
2
Range
Area
Basic Wind Arts Techniques
Raises Slash ATK Power/Evasion Rate after moving until receiving an attack [Move Area: Diamond (9), Height Range: 3]
Charges:
3
20
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (DamageEnd) 1
Stats
Type Min Max
Slash ATK Power +35
Evasion Rate +20
Inflicts powerful Blind on enemy units within area & lowers Wind Res for three turns [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
Inflicts Sleep on enemies in area around self (greatly lowers All DEF while Asleep) [Area: Square (3), Height Range: 2]
Charges:
1
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -50
Water Unit DEF -50
Wind Unit DEF -50
Thunder Unit DEF -50
Light Unit DEF -50
Dark Unit DEF -50
Passive Abilities
Greatly raises PATK/Strong vs Demons & raises Evasion Rate & lowers All DEF & grants permanent Jewel Auto Charge when evading an attack (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Auto Jewel Charge +40 (8/Evading an Attack)
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +50%
Strong vs Ogre +80
Evasion Rate +20
Wind Unit DEF -15
Preemptively raises Evasion Rate for two turns when attacked & MOVE +1 (Stackable up to 2x) & also activated by Skill ATKs
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionEnd) 2
Stackable 2 Times
Stats
Type Min Max
MOVE +1
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stackable 2 Times
Stats
Type Min Max
Evasion Rate +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +188 +25%
PATK +258 +9%
PDEF +140 +3%
MATK +45 +3%
MDEF +38 -7%
DEX +203 +18%
AGI +31 +25%
CRIT +99 +25%
LUCK +102 +5%
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
DEX +4%
AGI +4%
CRIT +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area