Diane

Unit Planner
Element
Rarity 5★
Max Level 95
Type Gigantic, Female
Job 1
Serpent Sin
Job 2
Holy Brawler
Job 3
Warrior
Chg Job 2
Holy Brawler [Fudo]
Chg Job 3
Warrior [Titan]
Stats
Primary Stats
Type Min Max
HP 137 705
PATK 48 140
PDEF 40 121
MATK 35 132
MDEF 35 132
DEX 40 166
AGI 56 93
CRIT 51 150
LUCK 36 140
Jewels 50 178
Primary Stats
Type 60 65 75 95
HP 475 504 561 676
PATK 102 107 116 135
PDEF 88 92 100 116
MATK 92 97 107 127
MDEF 92 97 107 127
DEX 115 121 134 159
AGI 78 79 83 91
CRIT 110 115 125 145
LUCK 97 103 113 134
Jewels 126 132 145 171
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 50% & PATK by 20% & Stun Res by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
PATK +20%
Stun Res +30
Gear Ability
Strike ATK on units within area that increases in power according to number of dead allies (Strong vs Airborne) [Area: Square (7), Height Range: 3]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
1
70
Height:
3
Strong vs Airborne:
+50
DMG +30% per dead ally
Range
Area
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Recovers own Jewels & raises own AGI for three turns
Skill Effect
Type Min Max
GemsIncDec 50
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20%
Gear
Inflicts Jewel Dmg on units within area & lowers all ATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 28
MATK
Charges:
2
30
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
Fire -20
Water -20
Thunder -20
Wind -20
Light -20
Dark -20
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 40%
Charges:
1
20
Range
Area
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Obtain The Seven Deadly Sins Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +89 +2 +1 +0
3 +178 +4 +2 +0
4 +267 +6 +3 +1
5 +356 +8 +4 +1
6 +445 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +35%
PATK +20%
AGI +5%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 50% & all ATK by 20% & Stun Res by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
Water +20
Stun Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +25
DEX +20
Strong vs Wrath +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +10
3 +60 +4 +4 +0 +20
4 +90 +6 +6 +1 +30
5 +120 +8 +8 +1 +40
6 +150 +10 +10 +2 +50
Max Level Enhancement (Ability)
Water Strike ATK on enemy unit that increases in power the closer the user is to Max HP & moves target 5 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 190%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
5
40
Height:
2
Range
Area
Water Strike ATK on enemy unit that increases in power the closer the user is to Max HP & moves target 3 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 190%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Strike ATK on units within area & halves CT [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 150%~280%
Type Min Max
Attack 280%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +399 +50%
PATK +360 +40%
PDEF +186 +10%
MATK +78 -10%
MDEF +50 -10%
DEX +149 +10%
AGI +23 +17%
CRIT +143 -
LUCK +66 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +14%
PATK +4%
PDEF +6%
DEX +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +4
+1 +1
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- -
- -
- +98
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Earth-Wrangling
2-hit Water Strike ATK on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 100% 130%
ATK Scaling
1.5 * PATK
Charges:
5
12
Height:
2
Range
Area
Water Strike ATK on units within area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 130%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Water Strike ATK on units within area around self (Strong vs Fire) & inflicts Bind [Area: Diamond (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 125%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
2
Strong vs Fire:
+40
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Water Strike ATK on enemy unit that increases in power the closer the user is to Max HP & moves target 3 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 190%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Basic Earth-Wrangling
Doubles own PDEF/MDEF for one turn & nullifies all statuses
Charges:
1
28
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Water Slash ATK on enemy unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
3
Range
Area
Lowers AGI of units within area for three turns & inflicts Slow [Range: 3, Area: Diamond (5), Height Range:2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Greatly raises PATK/MATK of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +70%
MATK +50% +70%
Passive Abilities
Greatly raises PATK & lowers AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
AGI -10% -5%
Chance of performing counter on units within area when receiving Dmg & also activated by skill attacks [Area: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Raises HP and PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
PDEF +15% +25%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +398 +35%
PATK +237 +20%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -16%
DEX +161 -
AGI +31 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area