Stats
Primary Stats
Type Min Max
HP 189 900
PATK 60 170
PDEF 55 140
MATK 35 132
MDEF 35 132
DEX 50 166
AGI 56 93
CRIT 51 150
LUCK 48 160
Jewels 50 198
Primary Stats
Type 60 65 75 99
HP 612 648 720 892
PATK 125 131 142 168
PDEF 105 109 118 139
MATK 92 97 107 131
MDEF 92 97 107 131
DEX 119 124 136 164
AGI 78 79 83 92
CRIT 110 115 125 149
LUCK 114 120 131 158
Jewels 138 145 160 196
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 50% & PATK by 20% & Stun Res by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
PATK +20%
Stun Res +30
Related Gears
Gear Type Stats Jobs
Hammer PATK +40
Strike ATK Power +6
PDEF +20
Accessory HP +350
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Area ATK Res +5
-
Accessory AGI +10
Initial Jewels +10
Hit Rate +10
DEX +50
-
Accessory HP +550
Reduce AGI Debuff +40
Disable Heal Res +50
Stun Res +50
-
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Jewels Obtained +25
Strong vs Gigantic +25
-
Accessory HP +200
LUCK +40
Blind +15
-
Related Mementos
Memento Stats
HP +400
Fire +13
Water +13
Thunder +13
Wind +13
Light +13
Dark +13
Strong vs Sub-Demon +100
JUMP +1
AGI +10
Max Jewels +15
Single Target ATK +10
Strong vs Demon Golem +100
Hit Rate +16
Reduce PATK Debuff +64
Silence Res +64
Reduce MATK Debuff +64
Area ATK +10
AGI +17
Slash ATK Power +16
Missile ATK Power +16
Strike ATK Power +16
Pierce ATK Power +16
MATK Power +16
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Diane Soul Shards
Featuring Soul Shards Obtain The Seven Deadly Sins Soul Shards
At Dawn, We Trust - Episode 5 (Hard) Hard Stage 2
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +89 +2 +1 +0
3 +178 +4 +2 +0
4 +267 +6 +3 +1
5 +356 +8 +4 +1
6 +445 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +35%
PATK +20%
AGI +5%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 50% & all ATK by 20% & Stun Res by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
Water +20
Stun Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +25
DEX +20
Strong vs Wrath +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +10
3 +60 +4 +4 +0 +20
4 +90 +6 +6 +1 +30
5 +120 +8 +8 +1 +40
6 +150 +10 +10 +2 +50
Max Level Enhancement (Ability)
Water Strike ATK on enemy that grows more powerful the fuller own HP is & moves targets 5 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 220%~170%
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
Charges:
5
40
Height:
2
Range
Area
Water Strike ATK on enemy that grows more powerful the fuller own HP is & moves targets 3 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 190%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Strike ATK on units within area & halves CT [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 150%~280%
Type Min Max
Attack 280%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +178 +12 +0 +12
3 +356 +24 +0 +24
4 +534 +36 +1 +36
5 +712 +48 +1 +48
6 +890 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +6 +0
3 +30 +12 +12 +0
4 +45 +18 +18 +1
5 +60 +24 +24 +1
6 +75 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Diane Revenant Gear
Level Skill
10 Waterburst's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Area ATK Res +10
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Single Target ATK Res +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Fire to own Water attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +25
Stats
Primary Stats
Type Equipment Modifier
HP +441 +65%
PATK +388 +55%
PDEF +277 +40%
MATK +78 -10%
MDEF +50 -10%
DEX +149 +20%
AGI +23 +21%
CRIT +143 -
LUCK +66 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +14%
PATK +4%
PDEF +6%
DEX +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +4
+1 +1
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- -
- -
- +98
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Earth-Wrangling
2-hit Water Strike ATK on enemy & greatly increases in Power if the target is Slowed or Bound [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 100% 145%
State Dependent Effect (Target)
Tokkou Damage Rate +150
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
5
12
Height:
2
Range
Area
Water Strike ATK on units within area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Water Strike ATK on units within area around self (Strong vs Fire) & inflicts Bind [Area: Diamond (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 130%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
2
Strong vs Fire:
+40
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Water Strike ATK on enemy that grows more powerful the fuller own HP is & moves targets 3 sq back [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 50%
Effect HP Damage 190%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Basic Earth-Wrangling
Doubles own PDEF/MDEF for one turn & nullifies all statuses
Charges:
2
22
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Water Slash ATK on enemy unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
3
Range
Area
Lowers AGI of targets within area & inflicts Slow [Range: 4, Area: Diamond (5), Height Range: 2]
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Greatly raises PATK/MATK of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +70%
MATK +50% +70%
Passive Abilities
Greatly raises PATK & raises Strike ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
Strike ATK Power +5 +15
Chance of performing counter on units within area when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Raises HP and PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
PDEF +15% +25%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +398 +35%
PATK +237 +20%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -16%
DEX +161 -
AGI +31 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK (with chance of Paralyze) that increases according to how low own HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -65%
Effect HP Damage 110%~175% 125%~190%
Type Min Max
Attack 175% 190%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Cast Speed:
600
Range
Area