Voda

Unit Planner
Element
Rarity 5★
Max Level 97
Type Human, Female
Job 1
Water Sprite
Job 2
Priestess
Job 3
Dancer
Chg Job 2
Priestess [Afterlife]
Chg Job 3
Waving Wisteria Dancer
Stats
Primary Stats
Type Min Max
HP 100 700
PATK 40 140
PDEF 38 135
MATK 50 180
MDEF 48 150
DEX 44 138
AGI 52 95
CRIT 37 130
LUCK 55 205
Jewels 65 230
Primary Stats
Type 60 65 75 97
HP 457 487 548 681
PATK 99 104 114 136
PDEF 95 100 110 132
MATK 127 134 147 176
MDEF 108 113 124 146
DEX 100 104 114 135
AGI 77 79 84 93
CRIT 92 97 106 127
LUCK 144 151 167 200
Jewels 163 171 188 224
Leader Skill
Crashing Water's Heartbeat (5★)
Raises HP by 50%/MATK Power by 30%/Strong vs Amorphous by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
MATK Power +30
Strong vs Amorphous +20
Gear Ability
Raises own MATK & Buff Duration cast by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +50
Buff Duration +1
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Three Sprites Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +98 +1 +2 +0
3 +196 +2 +4 +0
4 +294 +3 +6 +1
5 +392 +4 +8 +1
6 +490 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +25
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +13 +2 +1
3 +18 +26 +4 +2
4 +27 +39 +6 +3
5 +36 +52 +8 +4
6 +45 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/MATK/AGI of adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50%
MATK +50%
AGI +30%
Old Skill
Raises PATK/MATK of adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +35%
MATK +10% +35%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Crashing Water's Heartbeat
Raises HP by 50%/All ATK by 20%/MATK Power by 10% & Strong vs Amorphous by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
Water +20
MATK Power +10
Strong vs Amorphous +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +3 +2 +1
3 +108 +6 +4 +2
4 +162 +9 +6 +3
5 +216 +12 +8 +4
6 +270 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +25
LUCK +15
Strong vs Lust +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +1 +2 +0 +11
3 +66 +2 +4 +0 +22
4 +99 +3 +6 +1 +33
5 +132 +4 +8 +1 +44
6 +165 +5 +10 +2 +55
Max Level Enhancement (Ability)
Raises Max HP (recovers amount raised) & all stats of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
80
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +50%
PATK +80%
PDEF +80%
MATK +80%
MDEF +80%
DEX +80%
AGI +5% +15%
CRIT +80%
LUCK +80%
Raises all stats of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
100
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +45% +80%
PDEF +45% +80%
MATK +45% +80%
MDEF +45% +80%
DEX +45% +80%
AGI +5% +15%
CRIT +45% +80%
LUCK +45% +80%
Light Mag ATK on units within area (Strong vs Undead) & greatly raises Power if target is inflicted with Daze [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
State Dependent Effect (Target)
Tokkou Damage Rate +200
State Requirement Any
Conditions
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
40
Height:
2
Strong vs Undead:
+50
Range
Area
Light Magic ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Lowers AGI/Missile ATK Power of all enemy units for one turn & greatly raises own AGI for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -20%
Missile ATK Power -15
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stackable 3 Times
Stats
Type Min Max
AGI +60%
Lowers AGI/Missile ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Missile ATK Power -5 -15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +186 +15 +0 +13
3 +372 +30 +0 +26
4 +558 +45 +1 +39
5 +744 +60 +1 +52
6 +930 +75 +2 +65
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +357 +10%
PATK +87 -
PDEF +83 -
MATK +366 +25%
MDEF +228 +25%
DEX +161 -
AGI +21 +16%
CRIT +83 -
LUCK +219 +40%
Jewels - +30%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +26%
PATK +6%
PDEF +2%
DEX +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Feng Shui Board
Elemental Res
Type Equipment Type Equipment
+12 +12
+5 +4
+4 +2
Status Res
Type Equipment Type Equipment
- +15
+25 +15
+10 +53
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Watered Arts
Recovers HP of ally units within target area & nullifies all statuses inflicted on them for three turns [Range: 2, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 160% 200%
Charges:
3
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Places a Debuff Grid within target area that greatly reduces AGI/Healing (The grid disappears after being activated three times) [Range: 6, Area: Special (Square-Cross), Height Range: 2]
Uncertain Clouds
Greatly reduces AGI/Healing of unit on grid (Grid lasts for three turns)
Charges:
3
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -60%
Healing -100
Charges:
2
30
Height:
2
Range
Area
Raises all stats of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
2
100
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +45% +80%
PDEF +45% +80%
MATK +45% +80%
MDEF +45% +80%
DEX +45% +80%
AGI +5% +15%
CRIT +45% +80%
LUCK +45% +80%
5-hit Water Mag ATK on all enemy units & greatly raises Power if target units' Healing is lowered & inflicts Daze/Bind [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 20%
Combo Hits 5
Type Min Max
Attack 12% 18%
State Dependent Effect (Target)
Triggers Target Condition
Tokkou Damage Rate +500
State Requirement Any
Debuffs Healing
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
40
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Basic Watered Arts
Strike ATK to enemy unit that lowers Fire/Thunder Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15 -30
Thunder Res -15 -30
Strike ATK to enemy unit that lowers Water/Wind Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15 -30
Wind Res -15 -30
Places a grid that doubles PATK (The grid disappears after being activated five times) [Range: 6, Area: Cross (3), Height Range: 3]
Empowering Natural Spring
Doubles PATK of unit on grid. (Grid lasts for five turns)
Charges:
5
Panel Buff (SelfSide)
Stats
Type Min Max
PATK +100%
Charges:
3
25
Height:
3
Range
Area
Places a grid that doubles MATK (The grid disappears after being activated five times) [Range: 6, Area: Cross (3), Height Range: 3]
High Demon's Natural Spring
Doubles MATK of unit on grid. (Grid lasts for five turns)
Charges:
5
Panel Buff (SelfSide)
Stats
Type Min Max
MATK +100%
Charges:
3
25
Height:
3
Range
Area
Passive Abilities
Raises PATK/MATK of adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +35%
MATK +10% +35%
After receiving Dmg, lowers Fire Res/Water Res/Wind Res/Thunder Res for three turns & also activated by skill attacks [Range: 5, Height Range: 3]
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -40
Thunder Res -40
Water Res -40
Wind Res -40
After receiving Dmg, lowers Fire Res/Water Res/Wind Res/Thunder Res for three turns (Stackable up to 3x) & also activated by skill attacks [Range: 5, Height Range: 3]
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 3 Times
Stats
Type Min Max
Fire Res -40
Thunder Res -40
Water Res -40
Wind Res -40
Casts Jewel Auto Charge on adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Auto Jewel Charge +4 +8
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Magic ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +237 -
PDEF +140 -5%
MATK +45 +7%
MDEF +73 +10%
DEX +161 +10%
AGI +28 +10%
CRIT +130 +4%
LUCK +81 +5%
Jewels - +4%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
AGI +4%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Chakram
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Dancing
Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
10
20
Height:
1
Range
Area
Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Lowers DEX of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX -10% -20%
Lowers AGI of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Lowers all stats of enemy unit for one turn [Range: 4, Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -10% -20%
PDEF -10% -20%
MATK -10% -20%
MDEF -10% -20%
DEX -10% -20%
AGI -10% -20%
CRIT -10% -20%
LUCK -10% -20%
Basic Dancing
Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK -10% -20%
Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF -10% -20%
Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK -10% -20%
Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK -10% -20%
Passive Abilities
Raises Combo Area of all party members by 1 (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
COMBO Area +1
After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Increases turn duration of debuffs by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +288 +10%
PATK +57 -42%
PDEF +115 -
MATK +169 +22%
MDEF +162 -
DEX +101 -5%
AGI +20 +15%
CRIT +84 +5%
LUCK +250 +25%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +23%
MATK +6%
AGI +4%
LUCK +6%
HP +100
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 +28
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Magic ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area