Emrys

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Male
Job 1
Alchemia Scholar
Job 2
Sage
Job 3
Battle Mage
Chg Job 2
Sage [Carnac]
Chg Job 3
Battle Mage [Glacier Form]
Stats
Primary Stats
Type Min Max
HP 168 682
PATK 22 90
PDEF 30 110
MATK 48 209
MDEF 20 120
DEX 39 167
AGI 65 112
CRIT 67 198
LUCK 43 148
Jewels 55 225
Primary Stats
Type 60 65 75 95
HP 474 500 552 656
PATK 62 65 72 86
PDEF 77 81 89 105
MATK 143 152 168 200
MDEF 79 84 94 114
DEX 115 121 134 160
AGI 93 95 100 109
CRIT 145 151 164 191
LUCK 105 110 121 142
Jewels 156 164 182 216
Leader Skill
Wanderer's Goal (5★)
Raises HP by 30% & MATK by 50% & Jewel Obtained by 5 for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK +50%
Jewels Obtained +5
Gear Ability
Water Mag ATK on enemy unit that inflicts Slow & greatly lowers Water Res for three turns if target is inflicted with Slow [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
State Dependent Effect (Target)
Triggers Target Buff
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
2
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Gear
Light Mag ATK on enemy unit [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 200%
MATK
Charges:
1
40
Height:
3
Cast Speed:
500
Range
Area
Job Restriction
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Emrys Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +2 +3 +0
3 +150 +4 +6 +0
4 +225 +6 +9 +1
5 +300 +8 +12 +1
6 +375 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +40
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +17 +19 +2 +1
3 +34 +38 +4 +2
4 +51 +57 +6 +3
5 +68 +76 +8 +4
6 +85 +95 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PDEF/MDEF & reduces cast time by 1/3
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +25%
MDEF +25%
Cast Time -33
Old Skill
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Wanderer's Goal
Raises HP by 30% & MATK by 30% & All ATK by 20% & Jewel Obtained by 5 for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK +30%
Water +20
Jewels Obtained +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +44 +2 +2 +1
3 +88 +4 +4 +2
4 +132 +6 +6 +3
5 +176 +8 +8 +4
6 +220 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +45
LUCK +15
Strong vs Sloth +40
Strong vs Wrath +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +2 +3 +0 +11
3 +50 +4 +6 +0 +22
4 +75 +6 +9 +1 +33
5 +100 +8 +12 +1 +44
6 +125 +10 +15 +2 +55
Max Level Enhancement (Ability)
2-hit Water Mag ATK on units within area & lowers MDEF for enemies within target area for three turns & disable heal & greatly raises power if target is inflicted with Slow [Range 4, Area: Square (3), Height Range : 2]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 130% 150%
State Dependent Effect (Target)
Tokkou Damage Rate +150
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -35% -50%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
2-hit Water Mag ATK on enemy units within area & lowers MDEF for three turns & raises power if target is inflicted with Slow [Range 4, Area: Square (3), Height Range : 2]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 130% 150%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -35% -50%
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Water Mag ATK on enemy units within area & greatly lowers probability of activating Reactions for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -100
Water Mag ATK on units within area & greatly lowers probability of activating Reaction for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * MATK
Charges:
3
30
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -100
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +462 +40%
PATK +87 -10%
PDEF +83 -
MATK +331 +30%
MDEF +144 +25%
DEX +161 -
AGI +24 +15%
CRIT +83 -
LUCK +135 +15%
Jewels - +45%
Other Stats
Type Equipment
Jewels Obtained +51
Job Master Bonus
Type Value
HP +20%
PDEF +4%
MATK +8%
MDEF +4%
AGI +3%
CRIT +10%
Basic Information
Type Defender
Move 4
Jump 3
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+5 +5
+9 +4
+4 +2
Status Res
Type Equipment Type Equipment
- +15
+53 +15
+10 +25
+10 +28
- +28
+28 -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Glacial Manipulation
Water Mag ATK that inflicts Water Res down on target for three turns & raises power if target is inflicted with Slow [Range 4, Height Range : 1]
Skill Effect
Type Min Max
Attack 110% 130%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15 -25
Water Mag ATK that inflicts Slow for three turns on targets within area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
4
35
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Water Magic ATK on targets within area & lowers targets' AGI for three turns [Range: 4, Area Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -40%
Water Mag ATK on targets within area & lowers Magic Res for three turns & moves targets 1 sq back [Range: 6, Area: Special (Laser Cannon), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Magic Res -20 -30
2-hit Water Mag ATK on enemy units within area & lowers MDEF for three turns & raises power if target is inflicted with Slow [Range 4, Area: Square (3), Height Range : 2]
Skill Effect
Combo Damage Rate 75%
Combo Hits 2
Type Min Max
Attack 130% 150%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -35% -50%
Lowers Water Res of all enemy units for three turns (Stackable up to 2x) [Area : Whole Map , Height Range : Unlimited]
Charges:
3
35
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Water Res -20 -35
Basic Glacial Manipulation
Mag ATK on enemy unit & inflicts Slow [Range 5, Height Range : Unlimited]
Skill Effect
Type Min Max
Attack 65% 75%
ATK Scaling
1.5 * MATK
Charges:
3
10
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises own evasion & triples own MATK for one turn
Charges:
4
20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Evasion Rate +10 +30
MATK +200%
Mag ATK on units within target area & raises own ATK Power for three turns [Range: 4, Area Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * MATK
Charges:
2
40
Height:
2
Cast Speed:
300
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Water +10 +30
Mag ATK on units within target area & raises own AGI for three turns if target is inflicted with Slow [Range: 4, Area Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
State Dependent Effect (Target)
Triggers Self Buff
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
2
40
Height:
2
Cast Speed:
300
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +30%
Passive Abilities
Nullifies Silence & raises Max HP/MATK/Water ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10% +20%
HP +10% +20%
Water +5 +15
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Counter when Dmg is received & reduces Water Res & inflicts Slow for one turn & reacts to skills [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 75%
Max: 100%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
Water Res -20 -30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Slow Value 1
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +273 +15%
PATK +63 -6%
PDEF +188 +15%
MATK +188 +10%
MDEF +129 +5%
DEX +129 -
AGI +19 +11%
CRIT +98 -5%
LUCK +108 -
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +102 +2%
PATK +75 -16%
PDEF +50 -5%
MATK +314 +24%
MDEF +184 +24%
DEX +54 +3%
AGI +23 +7%
CRIT +144 -4%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Water Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
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