Farewells

Type Equipment
Origin Lustburg
Rarity 5★
Max Level 40
Enhancer Cost 2000
Enhancer EXP 20000
Vision Clear Reward
Limit Break Relief
Memento Group
Basic Information
Description
He held her small trembling form in arms that encompassed her. It's a protective and calming embrace that shields her from the rest of the world. I know that he will do anything to protect her. However, to secure her future, he must let her out from his arms to find the answer to her predicament. He will move heaven and earth for her and woe be to those who cross him. I pray it does not come to that.
(Excerpt from a Researcher's diary)
Leader Skill
Farewells
Raises HP by 40%/MATK by 30%/Strong vs Fire by 20%/Evasion Rate by 5%/Strong vs Greed by 20%/Strong vs Envy by 20%/Strong vs Lust by 20% for the Memento group『Global Original』
Target Buff (SelfSide) (CardLsSkill)
Stats
Type Min Max
HP +40%
MATK +30%
Strong vs Fire +20
Evasion Rate +5
Strong vs Greed +20
Strong vs Lust +20
Strong vs Envy +20
Memento Group
Stats
Type Lvl 1 Lvl 30 Lvl 40
MATK +10 +24 +30
Level MATK
1 +10
2 +10
3 +11
4 +11
5 +12
6 +12
7 +13
8 +13
9 +14
10 +14
11 +15
12 +15
13 +16
14 +16
15 +17
16 +17
17 +18
18 +18
19 +19
20 +19
21 +20
22 +20
23 +21
24 +21
25 +22
26 +22
27 +23
28 +23
29 +24
30 +24
31 +25
32 +25
33 +26
34 +26
35 +27
36 +27
37 +28
38 +28
39 +29
40 +30
Intertwined Fate Group Skill
Type Lvl 1 Lvl 30 Lvl 40
AGI +3 +7 +10
HP +133 +331 +400
Level AGI HP
1 +3 +133
2 +3 +139
3 +3 +146
4 +3 +153
5 +3 +160
6 +3 +167
7 +4 +174
8 +4 +180
9 +4 +187
10 +4 +194
11 +4 +201
12 +4 +208
13 +5 +215
14 +5 +221
15 +5 +228
16 +5 +235
17 +5 +242
18 +5 +249
19 +6 +256
20 +6 +262
21 +6 +269
22 +6 +276
23 +6 +283
24 +6 +290
25 +7 +297
26 +7 +304
27 +7 +310
28 +7 +317
29 +7 +324
30 +7 +331
31 +8 +338
32 +8 +345
33 +8 +351
34 +8 +358
35 +8 +365
36 +8 +372
37 +9 +379
38 +9 +386
39 +9 +392
40 +10 +400
Limit Break
Type
AGI +2 +3 +4 +5 +6
HP +48 +96 +144 +192 +240
Unit Group (Trigger + Buff)
Glacial Siblings Group Skill
Type Lvl 1 Lvl 30 Lvl 40
Water +1 +3 +5
Fire Res +3 +6 +8
Strong vs Fire +8 +19 +24
Level Water Fire Res Strong vs Fire
1 +1 +3 +8
2 +1 +3 +8
3 +1 +3 +8
4 +1 +3 +9
5 +1 +3 +9
6 +1 +3 +10
7 +1 +3 +10
8 +1 +3 +10
9 +1 +3 +11
10 +1 +4 +11
11 +2 +4 +12
12 +2 +4 +12
13 +2 +4 +12
14 +2 +4 +13
15 +2 +4 +13
16 +2 +4 +14
17 +2 +4 +14
18 +2 +5 +14
19 +2 +5 +15
20 +2 +5 +15
21 +3 +5 +16
22 +3 +5 +16
23 +3 +5 +17
24 +3 +5 +17
25 +3 +5 +17
26 +3 +6 +18
27 +3 +6 +18
28 +3 +6 +19
29 +3 +6 +19
30 +3 +6 +19
31 +4 +6 +20
32 +4 +6 +20
33 +4 +6 +21
34 +4 +6 +21
35 +4 +7 +21
36 +4 +7 +22
37 +4 +7 +22
38 +4 +7 +23
39 +4 +7 +23
40 +5 +8 +24
Limit Break
Type
Water +1 +1 +2 +2 +3
Fire Res +1 +2 +3 +4 +5
Strong vs Fire +3 +5 +8 +11 +14
Unit Group (Trigger + Buff)
Alchemia Master Group Skill
Type Lvl 1 Lvl 30 Lvl 40
Evasion Rate +3 +7 +10
Jewels Obtained +4 +9 +12
MATK Power +3 +7 +10
Level Evasion Rate Jewels Obtained MATK Power
1 +3 +4 +3
2 +3 +4 +3
3 +3 +4 +3
4 +3 +4 +3
5 +3 +4 +3
6 +3 +5 +3
7 +4 +5 +4
8 +4 +5 +4
9 +4 +5 +4
10 +4 +5 +4
11 +4 +6 +4
12 +4 +6 +4
13 +5 +6 +5
14 +5 +6 +5
15 +5 +6 +5
16 +5 +7 +5
17 +5 +7 +5
18 +5 +7 +5
19 +6 +7 +6
20 +6 +7 +6
21 +6 +8 +6
22 +6 +8 +6
23 +6 +8 +6
24 +6 +8 +6
25 +7 +8 +7
26 +7 +9 +7
27 +7 +9 +7
28 +7 +9 +7
29 +7 +9 +7
30 +7 +9 +7
31 +8 +10 +8
32 +8 +10 +8
33 +8 +10 +8
34 +8 +10 +8
35 +8 +10 +8
36 +8 +11 +8
37 +9 +11 +9
38 +9 +11 +9
39 +9 +11 +9
40 +10 +12 +10
Limit Break
Type
Evasion Rate +1 +2 +3 +4 +6
Jewels Obtained +2 +3 +4 +5 +7
MATK Power +1 +3 +5 +7 +10
Max Limit Break
Type
Debuff Duration +1
Unit Group (Trigger + Buff)
Vision Ability
Water Mag ATK on units within area & inflicts Stop if targets are inflicted with Slow (Strong vs Fire) [Range: 4, Area Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 220%
State Dependent Effect (Target)
Triggers Target Condition
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
1
100
Height:
2
Strong vs Fire:
+150
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Unit Restriction
Water Mag ATK on units within area & inflicts Stop if targets are inflicted with Slow (Strong vs Fire) [Range: 4, Area Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 190%
State Dependent Effect (Target)
Triggers Target Condition
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
1
100
Height:
2
Strong vs Fire:
+100
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Unit Restriction
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Unit Restriction
Appears after Limit Reached. Raises AGI after appearing on map.
Unit Restriction