Stats
Primary Stats
Type Min Max
HP 95 510
PATK 43 130
PDEF 42 150
MATK 53 148
MDEF 46 130
DEX 60 188
AGI 52 88
CRIT 34 124
LUCK 35 158
Jewels 49 253
Primary Stats
Type 60 65 75 99
HP 342 363 405 505
PATK 94 99 108 129
PDEF 106 111 122 148
MATK 109 114 124 147
MDEF 96 100 108 129
DEX 136 142 155 186
AGI 73 75 78 87
CRIT 87 92 101 123
LUCK 108 114 126 156
Jewels 170 180 201 250
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 40%/PATK by 20%/DEX by 20%/Missile ATK Power by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
DEX +20%
Missile ATK Power +20
Related Gears
Gear Type Stats Jobs
Gloves AGI +8
DEX +70
PDEF +40
Fire +8
Accessory Range +1
Max Jewels +50
Hit Rate +15
Charm +15
-
Armor HP +600
LUCK +40
Evasion Rate +13
Jewels Obtained +20
Strong vs New Year +25
-
Related Mementos
Memento Stats
DEX +126
PDEF +77
Strong vs Wind +16
CRIT +96
HP +640
Paralyze Res +64
Range +1
Skill Use Count +1
AGI +17
Max Jewels +26
Area ATK +13
Fire +13
Hit Rate +24
Buff Duration +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Icona Soul Shards
If That Would Be Called Sloth (Part Two) - Hard 1 Hard Stage 1
If That Would Be Called Sloth (Part Two) - Hard 3 Hard Stage 3
If That Would Be Called Sloth (Part Two) - Hard 5 Hard Stage 5
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +1 +2 +0
3 +176 +2 +4 +0
4 +264 +3 +6 +1
5 +352 +4 +8 +1
6 +440 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +10 +2 +1
3 +30 +20 +4 +2
4 +45 +30 +6 +3
5 +60 +40 +8 +4
6 +75 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/AGI
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
HP +25%
AGI +20%
Old Skill
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 40%/PATK by 20%/DEX by 20%/All ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
DEX +20%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +4 +2 +1
3 +98 +8 +4 +2
4 +147 +12 +6 +3
5 +196 +16 +8 +4
6 +245 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +15
Strong vs Greed +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +14
3 +60 +4 +4 +0 +28
4 +90 +6 +6 +1 +42
5 +120 +8 +8 +1 +56
6 +150 +10 +10 +2 +70
Max Level Enhancement (Ability)
Greatly raises all ATK & raises all DEF for ally Fire units & within area around self for five turns (Stackable up to 2x) [Area: Square (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stackable 2 Times
Stats
Type Min Max
Fire +80
Fire Unit DEF +10
Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +30 +50
Greatly raises all own Stats & raises MOVE/JUMP by 1
Charges:
2
50
Height:
2
Cast Speed:
350
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +80%
PDEF +80%
MATK +80%
MDEF +80%
DEX +80%
AGI +20%
CRIT +80%
LUCK +80%
MOVE +1
JUMP +1
Raises all own Stats & raises MOVE/JUMP by 1
Charges:
1
50
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +35%
PDEF +20% +35%
MATK +20% +35%
MDEF +20% +35%
DEX +20% +35%
AGI +5% +10%
CRIT +20% +35%
LUCK +20% +35%
MOVE +1
JUMP +1
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +177 +12 +0 +14
3 +354 +24 +0 +28
4 +531 +36 +1 +42
5 +708 +48 +1 +56
6 +885 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +6 +6 +0
3 +28 +12 +12 +0
4 +42 +18 +18 +1
5 +56 +24 +24 +1
6 +70 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Icona Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
DEX +10%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
AGI +2%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Stats
Primary Stats
Type Equipment Modifier
HP +502 -
PATK +322 -
PDEF +96 +10%
MATK +279 +10%
MDEF +99 +25%
DEX +253 +35%
AGI +30 +16%
CRIT +70 -10%
LUCK +63 -
Jewels - +9%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +18%
PATK +2%
MATK +2%
DEX +6%
AGI +4%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Gloves
Elemental Res
Type Equipment Type Equipment
+4 +4
+9 +2
+2 +2
Status Res
Type Equipment Type Equipment
+10 +43
+25 +15
+10 +15
+10 +42
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * DEX
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Mecha
Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
3
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Wind +40 +70
Hit Rate +10 +30
MOVE +1
Strong vs Machine +30 +70
Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +30 +50
Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * Enemy's PATK
Charges:
3
38
Height:
3
Range
Area
Lowers All Elemental Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2]
Charges:
3
35
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Water Res -25
Wind Res -25
Thunder Res -25
Light Res -25
Dark Res -25
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 4
Stats
Type Min Max
PATK +30% +60%
MATK +30% +60%
AGI +10% +20%
PDEF +30% +60%
MDEF +30% +60%
Fire Non-Type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
1.4 * DEX
Charges:
3
40
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Fire Missile ATK on enemy unit & removes buffs & greatly raises Power if target is inflicted with Charm [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 150%
State Dependent Effect (Target)
Tokkou Damage Rate +180
State Requirement Any
Conditions
ATK Scaling
1.4 * DEX
Charges:
3
35
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Magic Mecha
Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Charges:
1
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stats
Type Min Max
Disable Heal +100
Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect (TotalDamage)
Shield Type (UseCount) 1
Type Min Max
Shield -50%
Charges:
2
48
Height:
2
Range
Area
Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
2
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -70%
MATK -70%
Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2]
Fountain of Evil Grid
Enables Jewel Auto Regen (Disappears once activated)
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
1
50
Height:
2
Range
Area
Passive Abilities
Raises Strong vs Wind of self and adjacent units & All ATK for Fire Units when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +30% +65%
Fire +15 +25
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Raises Max Jewels & Range by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Max Jewels +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +8%
PATK +112 -10%
PDEF +122 -5%
MATK +208 +12%
MDEF +44 +12%
DEX +197 +15%
AGI +13 +11%
CRIT +58 -16%
LUCK +156 +6%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Flask
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
+18 +33
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
Remedies
Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 150%
Charges:
10
15
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 195% 240%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 25% 10%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Basic Remedies
Recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 157% 187%
Charges:
10
8
Height:
2
Range
Area
Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Raises ally unit's PATK/PDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +25%
PDEF +10% +25%
Raises ally unit's MATK/MDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +25%
MDEF +10% +25%
Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
Strong vs Human:
+50
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of casting Auto Heal on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 20%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Increase Poison Dmg/turn duration & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area