Stats
Primary Stats
Type Min Max
HP 160 780
PATK 28 90
PDEF 28 90
MATK 72 207
MDEF 68 185
DEX 50 110
AGI 60 91
CRIT 28 109
LUCK 25 190
Jewels 60 210
Primary Stats
Type 60 65 75 97
HP 529 560 623 761
PATK 64 68 74 88
PDEF 64 68 74 88
MATK 152 159 172 202
MDEF 137 143 155 181
DEX 85 88 94 108
AGI 78 80 83 90
CRIT 76 80 88 106
LUCK 123 131 148 184
Jewels 149 156 172 205
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 40%/Pierce ATK Power by 20%/MATK Power by 20%/Hit Rate by 10% for Light Units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
Pierce ATK Power +20
MATK Power +20
Hit Rate +10
Gear Ability
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Gear
Thunder MATK on units within area around self (Strong vs Male characters) [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
2.0 * MATK
Charges:
2
55
Height:
2
Strong vs Male:
+50
Range
Area
Gear
Fully recovers own HP
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
50
Range
Area
Gear
Mag ATK to units in area around self & moves target 5 sq forward [Range: 4, Area: Diamond (5), Height Range: 4]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Charges:
2
26
Height:
4
Range
Area
Job Restriction
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Nicaea Soul Shards
Even If My Heart Aches in Envy (Part Two) - Hard 1 Hard Stage 1
Even If My Heart Aches in Envy (Part Two) - Hard 2 Hard Stage 2
Even If My Heart Aches in Envy (Part Two) - Hard 3 Hard Stage 3
Even If My Heart Aches in Envy (Part Two) - Hard 4 Hard Stage 4
Even If My Heart Aches in Envy (Part Two) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +1 +3 +0
3 +176 +2 +6 +0
4 +264 +3 +9 +1
5 +352 +4 +12 +1
6 +440 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +12 +2 +1
3 +22 +24 +4 +2
4 +33 +36 +6 +3
5 +44 +48 +8 +4
6 +55 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Skill Use Count by 1 & MATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
AGI +15%
MATK +20%
Old Skill
Raises Skill Use Count by 1 & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
AGI +7% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 40%/Pierce ATK Power by 20%/All ATK by 20%/Hit Rate by 10% for Light Units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
Pierce ATK Power +20
Light +20
Hit Rate +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +10
Strong vs Lust +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +14
3 +60 +4 +4 +0 +28
4 +90 +6 +6 +1 +42
5 +120 +8 +8 +1 +56
6 +150 +10 +10 +2 +70
Max Level Enhancement (Ability)
Light Mag ATK on units within area & inflicts powerful Blind & Lowers AGI and Light Res for three turns [Range: 5, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
5
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -30
AGI -30%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -40%
Blind Evasion Rate -40%
Light Mag ATK on units within area & inflicts powerful Blind [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -40%
Blind Evasion Rate -40%
Light Mag ATK on units within area (Strong vs Dark) & absorbs Jewels [Area: Special (Fork), Height Range: 3]
Skill Effect
Jewel Damage 35
Type Min Max
Attack 170%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
5
50
Height:
3
Strong vs Dark:
+50
Range
Area
Light Mag ATK on units within area (strong vs dark) [Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 100%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
5
50
Height:
2
Strong vs Dark:
+50
Range
Area
Raises CT by 50 of ally units (excludes self) & MOVE by 1 [Range: 5, Height Range: 2]
Control Charge Time
Type Min Max
Value +50
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE +1
Raises CT by 40 on ally units (excludes self) & raises MOVE by 1 [Range: 4, Height Range: 2]
Control Charge Time
Type Min Max
Value +40
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE +1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +177 +13 +0 +8
3 +354 +26 +0 +16
4 +531 +39 +1 +24
5 +708 +52 +1 +32
6 +885 +65 +2 +40
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +366 +50%
PATK +105 +5%
PDEF +70 +5%
MATK +410 +42%
MDEF +192 +10%
DEX +155 -
AGI +29 +31%
CRIT +191 +16%
LUCK +111 +30%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +16
Missile Res -50
Job Master Bonus
Type Value
HP +20%
MATK +6%
MDEF +4%
AGI +2%
CRIT +2%
LUCK +2%
Basic Information
Type Defender
Move 5
Jump 99
Initial Jewels 50%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +5
+3 +10
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Azure Spirit Arts
Places a grid within area around self that inflicts Slow and greatly lowers Hit Rate, Evasion rate, and AGI for one turn (The grid disappears after being activated three times) & Greatly raises own Evasion Rate for one turn [Area: Diamond (7), Height Range: 4]
Oboro Formation Selkie
Grid that inflicts Slow and greatly lowers Hit Rate/Evasion Rate/AGI for one turn when stood on (Disappears after three activations)
Charges:
3
Panel Buff (UnitAll)
Stats
Type Min Max
Hit Rate -40
Evasion Rate -100
AGI -50%
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Slow Value 1
Charges:
2
38
Height:
4
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +50
Light Mag ATK on units within area & inflicts powerful Blind [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -40%
Blind Evasion Rate -40%
Places a grid within area around self that grants Auto Heal, Jewel Auto Charge, and raises all Evasion Rates (excluding Missile) (Only affects Airborne units and disappears after a set time) [Area: Diamond (5), Height Range: 4]
Seljuk's Sacred Ground
Grid that grants HP Regen/Jewel Auto Charge, and raises all Evasion Rates (excluding Missile) when activated by Airborne units (Disappears after a set time)
Clock Cycles:
22
Panel Buff (SelfSide)
Stats
Type Min Max
Slash Evasion Rate +30
Pierce Evasion Rate +30
Strike Evasion Rate +30
Magic Evasion Rate +30
JUMP Evasion Rate +30
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Heal Rate 20%
Auto Jewel Rate 10%
Charges:
2
38
Height:
4
Range
Area
Light Pierce ATK on enemy units in area around self with chance of critical & halves CT & If target's Hit Rate and Evasion Rate have been lowered, greatly raises power and greatly raises own AGI and reduces Jewels Spent to 0 for one turn. [Range: 3, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +200
State Requirement All
Debuffs Hit Rate
Evasion Rate
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.5 * MATK
Charges:
3
42
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
Jewels Spent Rate -100
AGI +80%
Light Pierce ATK on enemy units in area around self with chance of critical & halves CT & If target's Hit Rate and Evasion Rate have been lowered, greatly raises power and greatly raises own AGI and reduces Jewels Spent to 0 for one turn. [Range: 3, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +200
State Requirement All
Debuffs Hit Rate
Evasion Rate
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.5 * MATK
42
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
Jewels Spent Rate -100
AGI +80%
Skill Activated
Raise own Hit Rate, Pierce ATK Power, and CRIT Rate for three turns & no Use Count cost for "'Violet Light' Vodnik"
Charges:
1
22
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate +60
Pierce ATK Power +40
CRIT Rate +40
Basic Azure Spirit Arts
Switch positions with the target [Range: 3, Height Range: Unlimited]
Charges:
1
22
Height:
99
Range
Area
After moving, Light Pierce ATK on enemy unit & chance of critical & Strong vs Airborne & Strong vs Units Mid-Jump & interrupts opponent's JUMP [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
3
24
Height:
99
Strong vs Airborne:
+120
Range
Area
Places a Debuff Grid within target area that lowers all ATK (The grid disappears after being activated three times) [Range: 4, Area: Square (3), Height Range: 4]
Ripples of the Sacred Beast
Grid that lowers All ATK when stood on (Disappears after three activations)
Charges:
3
Panel Buff (UnitAll)
Stats
Type Min Max
Fire -40
Water -40
Wind -40
Thunder -40
Light -40
Dark -40
Charges:
2
35
Height:
4
Range
Area
Inflicts Bind and Daze on units within target area [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Raises Pierce ATK Power, MATK Power, and Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK Power +10 +20
MATK Power +10 +20
Hit Rate +10 +20
Preemptively raises own Pierce ATK Power, AGI, and Slash Evasion Rate for two turns when receiving an attack (stackable up to 2x) & also activated by skill attacks
Height:
1
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stackable 2 Times
Stats
Type Min Max
Pierce ATK Power +10 +20
AGI +5% +10%
Slash Evasion Rate +8 +15
Stats
Primary Stats
Type Equipment Modifier
HP +348 -5%
PATK +175 +5%
PDEF +99 -10%
MATK +161 +7%
MDEF +101 +10%
DEX +81 -10%
AGI +16 +5%
CRIT +79 +4%
LUCK +192 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
MATK +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Bridal Sword
Elemental Res
Type Equipment Type Equipment
+4 +6
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+56 +15
+18 -
- -
- -
- -
+28 -
Bride Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Marriage
Fire Mag ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
2.0 * MATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Wind Slash ATK (Strong vs Male Units) to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
2
30
Height:
1
Strong vs Male:
+50
Range
Area
Raises own PDEF/MDEF for three turns
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Water Mag ATK (Strong vs Male Units) to target unit [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
2.0 * MATK
Charges:
2
45
Height:
2
Strong vs Male:
+50
Range
Area
Basic Marriage
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 95% 110%
Formula sqrt(Damage) * 2
ATK Scaling
2.0 * MATK
Charges:
5
16
Height:
2
Cast Speed:
360
Ignore Defense Rate:
-60%
Range
Area
Mag ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
2.0 * MATK
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 112%
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
MATK +10% +20%
Passive Abilities
When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises LUCK & greatly raises Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Charm Res +100
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
220
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +324 +10%
PATK +259 +19%
PDEF +102 +19%
MATK +228 +12%
MDEF +76 +11%
DEX +114 +2%
AGI +27 +8%
CRIT +108 +6%
LUCK +185 +6%
Jewels - +2%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +3%
MATK +4%
DEX +4%
AGI +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Bridal Sword
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+2 +1
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+46 +25
+28 -
- -
- -
- -
+28 -
Bride Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Marriage
Light Mag ATK on units within area (strong vs dark) [Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 100%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
5
50
Height:
2
Strong vs Dark:
+50
Range