Stats
Primary Stats
Type Min Max
HP 120 730
PATK 76 240
PDEF 62 108
MATK 66 250
MDEF 20 74
DEX 58 190
AGI 60 92
CRIT 50 110
LUCK 40 123
Jewels 45 196
Primary Stats
Type 60 65 75 99
HP 483 514 575 723
PATK 173 182 198 238
PDEF 89 91 96 107
MATK 175 184 203 248
MDEF 52 54 60 73
DEX 136 143 156 188
AGI 79 80 83 91
CRIT 85 88 94 109
LUCK 89 93 102 122
Jewels 134 142 157 194
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50%/PDEF by 20%/Paralyze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PDEF +20%
Paralyze Res +30
Related Gears
Gear Type Stats Jobs
Axe PATK +40
MATK +40
Reduce PATK Debuff +30
Accessory HP +350
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Area ATK Res +5
-
Accessory AGI +10
Initial Jewels +10
Hit Rate +10
DEX +50
-
Accessory HP +550
Reduce AGI Debuff +40
Disable Heal Res +50
Stun Res +50
-
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Jewels Obtained +25
Strong vs Gigantic +25
-
Accessory HP +200
LUCK +40
Blind +15
-
Related Mementos
Memento Stats
HP +400
Fire +13
Water +13
Thunder +13
Wind +13
Light +13
Dark +13
Strong vs Sub-Demon +100
JUMP +1
AGI +10
Max Jewels +15
Single Target ATK +10
Strong vs Demon Golem +100
Hit Rate +16
Reduce PATK Debuff +64
Silence Res +64
Reduce MATK Debuff +64
Area ATK +10
AGI +17
Slash ATK Power +16
Missile ATK Power +16
Strike ATK Power +16
Pierce ATK Power +16
MATK Power +16
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Escanor Soul Shards
At Dawn, We Trust - Episode 8 (Hard) Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +97 +1 +1 +0
3 +194 +2 +2 +0
4 +291 +3 +3 +1
5 +388 +4 +4 +1
6 +485 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +10 +2 +1
3 +30 +20 +4 +2
4 +45 +30 +6 +3
5 +60 +40 +8 +4
6 +75 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PATK & raises Reaction Block/Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50%
Evasion Rate +5
Reaction Block +40
Old Skill
Greatly raises PATK & raises Reaction Block/Evasion Rate & lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Reaction Block +15 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50%/all DEF by 20%/Paralyze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire Unit DEF +20
Paralyze Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +4 +2 +1
3 +108 +8 +4 +2
4 +162 +12 +6 +3
5 +216 +16 +8 +4
6 +270 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +20
MDEF +20
Strong vs Gluttony +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +2 +2 +0 +12
3 +66 +4 +4 +0 +24
4 +99 +6 +6 +1 +36
5 +132 +8 +8 +1 +48
6 +165 +10 +10 +2 +60
Max Level Enhancement (Ability)
Fire Mag ATK on enemy & inflicts Disable Heal (Lowers All DEF while inflicted with Disable Heal) [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
5
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -20
Water Unit DEF -20
Thunder Unit DEF -20
Wind Unit DEF -20
Light Unit DEF -20
Dark Unit DEF -20
Fire Mag ATK on enemy & inflicts Disable Heal [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 230%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slash ATK on units within area & 100% Hit & disables all Reactions to this attack & greatly lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -75 -100
Slash ATK on units within area & disables all Reactions to this attack & lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 132% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Quadruples own PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +300%
Doubles PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +186 +12 +0 +14
3 +372 +24 +0 +28
4 +558 +36 +1 +42
5 +744 +48 +1 +56
6 +930 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +8 +6 +0
3 +26 +16 +12 +0
4 +39 +24 +18 +1
5 +52 +32 +24 +1
6 +65 +40 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Escanor Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Single Target ATK +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
PATK +5%
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Stats
Primary Stats
Type Equipment Modifier
HP +684 +80%
PATK +378 +20%
PDEF +194 +10%
MATK +321 +20%
MDEF +99 -35%
DEX +113 +10%
AGI +23 +28%
CRIT +70 -
LUCK +63 -10%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +6%
PDEF +2%
MATK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 30%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+4 +8
+2 +2
+2 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +113
+10 -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Sunshine Arts
Fire Slash attack on enemy unit & greatly lowers PDEF for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -50% -80%
Triples own PATK/MATK for one turn
Charges:
3
22
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
MATK +200%
Fire Mag ATK on enemy & inflicts Disable Heal [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 230%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Fire Mag ATK on targets within area & increases in Power the more targets there are [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Effect Hit Target Num Rate 30
Effect Hit Target Num Formula 30 * (Units Total - 1)
Type Min Max
Attack 190%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Sunshine Arts
Strike ATK on enemy unit & inflicts Stun [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.4 * PATK
Charges:
3
14
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Casts Auto Heal/Jewel Auto Charge on self
Charges:
2
14
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Heal Rate 20%
Auto Jewel Rate 10%
Creates a shield that reduces Phys Dmg inflicted on self for three turns
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -20%
Charges:
2
40
Height:
1
Range
Area
4-hit Fire Slash ATK on enemy & chance of CRIT [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
32
Height:
2
Range
Area
Passive Abilities
Raises all ATK/PDEF at start of own turn (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire +70 (7/Turn)
PDEF +70% (7/Turn)
Performs counter when receiving Dmg & permanently raises own all ATK (Stackable up to 3x) & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Stackable 3 Times
Stats
Type Min Max
Fire +10 +20
Raises Max HP/PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +15% +30%
HP +15% +30%
MATK +15% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +516 +25%
PATK +330 +4%
PDEF +155 +5%
MATK +81 -10%
MDEF +45 +5%
DEX +175 -6%
AGI +18 -2%
CRIT +165 +6%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+8 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+73 +15
- -
- -
- -
- -
+28 -
Slash ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
1.5 * PATK
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Sacred Berserker Arts
Slash ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
3
DMG +40% per dead ally
Range
Area
Doubles PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
After moving, Slash ATK on target units within area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Basic Sacred Berserker Arts
Slash ATK on target units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.5 * PATK
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slash ATK on enemy units within area around self that increases in strength according to number of dead allies & absorbs HP [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Charges:
3
70
Height:
2
DMG +40% per dead ally
Range
Area
Passive Abilities
Max HP & Charm Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
Charm Res +1 +20
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +372 +20%
PATK +259 +20%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +264 +10%
AGI +37 +7%
CRIT +175 +15%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Reaction Block +28
Job Master Bonus
Type Value
HP +24%
PATK +8%
DEX +4%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK on units within area & disables all Reactions to this attack & lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 132% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff