Stats
Primary Stats
Type Min Max
HP 112 689
PATK 48 178
PDEF 27 104
MATK 32 118
MDEF 28 100
DEX 40 146
AGI 54 111
CRIT 38 140
LUCK 40 144
Jewels 47 189
Primary Stats
Type 60 65 75 97
HP 455 485 543 671
PATK 125 132 145 174
PDEF 72 76 84 101
MATK 83 87 96 115
MDEF 70 74 81 97
DEX 103 108 119 142
AGI 87 90 96 109
CRIT 98 103 114 136
LUCK 101 107 117 140
Jewels 131 138 153 184
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 30% & Dark Res by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Dark Res +20
Master Ability
Raises Max HP/PATK & Skill Use Count by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +300
PATK +250
Skill Use Count +1
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 1 [3-3] Shaken Heart
Featuring Soul Shards Featuring Won Soul Shards
Featuring Soul Shards Light-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
[1/Day] Mystic Town Nigredo Introduction Celebration
[1/Day] 5★ Light Unit Soul Shard Quest
Master Ability Episode 3 What it Means to be Free
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +80 +2 +3 +0
3 +160 +4 +6 +0
4 +240 +6 +9 +1
5 +320 +8 +12 +1
6 +400 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI/Fire Res/Water Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +15
Water Res +15
AGI +8%
HP +10%
PATK +15%
Old Skill
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 30%/all ATK by 20%/Dark Res by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Light +20
Dark Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +44 +4 +2 +1
3 +88 +8 +4 +2
4 +132 +12 +6 +3
5 +176 +16 +8 +4
6 +220 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
DEX +20
Strong vs Sloth +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +2 +2 +0 +12
3 +54 +4 +4 +0 +24
4 +81 +6 +6 +1 +36
5 +108 +8 +8 +1 +48
6 +135 +10 +10 +2 +60
Max Level Enhancement (Ability)
Absorbs HP & chance of Stop when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 55%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 60%
Value 100%
Duration (ClockCountUp) 35
After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
ReflectDamage 45% 55%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 40% 60%
Value 100%
Duration (ClockCountUp) 35
Inflicts Water Non-Type ATK on enemy units within area & nullifies Quicken/statuses for target units that received Dmg for three turns & greatly lowers probability of activating Reactions [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Reaction Block Res -100
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Casts Auto Heal/Jewel Auto Charge on ally units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 18%
Charges:
3
0
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 15%
Auto Jewel Rate 8%
Casts Auto Heal/Jewel Auto Charge on ally units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
2
0
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 12%
Auto Jewel Rate 5%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +169 +12 +0 +12
3 +338 +24 +0 +24
4 +507 +36 +1 +36
5 +676 +48 +1 +48
6 +845 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +248 +4%
PATK +298 -
PDEF +123 +10%
MATK +69 +3%
MDEF +28 -
DEX +256 +15%
AGI +35 +25%
CRIT +134 +25%
LUCK +78 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +19%
PATK +6%
DEX +2%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +43
+25 +15
+10 +15
- -
+28 +28
- -
+24 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Spy Technique
Greatly raises own Evasion Rate for one turn
Charges:
1
45
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -25%
Blind Evasion Rate -15%
Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Charges:
5
28
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 180%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
38
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -15
Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15
Basic Spy Technique
Missile ATK on target unit with chance of CRIT [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire Non-Type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power -25
Water Non-Type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Wind Non-Type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power -25
Thunder Non-Type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Passive Abilities
MOVE +1 and JUMP +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +2
After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
ReflectDamage 45% 55%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 40% 60%
Value 100%
Duration (ClockCountUp) 35
Raises AGI/DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
DEX +10% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +12%
PATK +212 +10%
PDEF +140 +5%
MATK +45 -20%
MDEF +38 -15%
DEX +161 -8%
AGI +31 +2%
CRIT +120 +10%
LUCK +60 -
Jewels - -20%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +22%
PATK +3%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +33
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Arts
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
1.5 * PATK
Charges:
1
32
Height:
2
Strong vs Human:
+50
Range
Area
Basic Combat Arts
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Multiplies PATK by 2.5 for one turn
Charges:
5
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +150%
Removes all statuses inflicted on self
Charges:
5
8
Height:
1
Range
Area
Target Condition (Self)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +248 +10%
PATK +305 +3%
PDEF +123 +15%
MATK +69 +3%
MDEF +28 +10%
DEX +263 +15%
AGI +35 +27%
CRIT +134 +25%
LUCK +78 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +2%
AGI +4%
HP +125
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +71
+25 +15
+10 +15
- -
+56 +56
- -
+49 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Spy Technique
Greatly raises own Evasion Rate for one turn & permanently raises Evasion Rate
Charges:
1
45
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Hide Self Buff
Self Buff
Stats
Type Min Max
Evasion Rate +10 +15
Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -25%
Blind Evasion Rate -15%
Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Charges:
5
28
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 180%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
38
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -15
Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15
Slash ATK that inflicts Stop on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Spy Technique
Missile ATK on enemy unit & inflicts Poison & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 10%
Fire Non-Type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power -25
Water Non-Type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Wind Non-Type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power -25
Thunder Non-Type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Passive Abilities
MOVE +1 and JUMP +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +2
After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
ReflectDamage 45% 55%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 40% 60%
Value 100%
Duration (ClockCountUp) 35
Raises AGI/DEX/Poison Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
DEX +10% +15%
Poison Dmg Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +384 +35%
PATK +216 +15%
PDEF +140 +15%
MATK +45 -10%
MDEF +38 +10%
DEX +161 -
AGI +31 +10%
CRIT +134 +20%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+50 +43
+45 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Casts Auto Heal/Jewel Auto Charge on ally units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
2
0
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 12%
Auto Jewel Rate 5%
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +406 +20%
PATK +262 +20%
PDEF +170 +12%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +20%
AGI +13 +8%
CRIT +88 +5%
LUCK +105 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +50
Job Master Bonus
Type Value
HP +24%
PATK +7%
PDEF +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +11
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Inflicts Berserk on enemy units within area around self & raises own PDEF for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Water Non-Type ATK on enemy unit (Strong vs Water) & chance of inflicting Paralyze [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Non-Type ATK on enemy unit & inflicts Deadly Poison & Strong vs Humans [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
4
Strong vs Human:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 25%
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK on units within area & chance of inflicting powerful Blind [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -50%
Blind Evasion Rate -50%
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
Counter when Dmg is received & inflicts Stun & also activated by Skill ATKs [Area: Special (Cone Laser), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Won is a foolhardy young man; a jack of all trades who believes in living free above all else. Through a long period of arduous training he developed his own combat technique—the Tiger-King Fist. He loves money and will take on any job, no matter how dangerous, and see it through with his fists alone.

Origin: Greed Dike
Gender: Male
Height: 169cm
Weight: 63kg
Birthday: Jan 11
Blood Type: Type Kn
Zodiac: Moon of the Bright Knight
Likes: Money
Hobbies: Drinking alcohol
Illust: 杏虎太郎
CV: 梶原岳人

Artworks
Won
Won closeup