The Nourishing Crimson Sigil
Type
Equipment
Origin
Desert Zone
Rarity
5★
Max Level
40
Enhancer Cost
2000
Enhancer EXP
20000
Vision Clear Reward
Limit Break Relief
Memento Group
Description
There was a man who had a dream. A dream to bring life back to the barren land, which sounded impossible. But life finds a way. What was to be protected... What must be protected... Someday the desert will be covered in green. That is his true wish. "I'll fight with all my might. I'm ready." (Carla's thoughts)
Leader Skill
The Nourishing Crimson Sigil
Raises HP by 70%/Strike ATK Power by 20%/Wind Res by 10%/Strong vs Gluttony by 40%/Strong vs Wrath by 20% for the memento group "Desert Dweller"
Show Target Buff
Target Buff (SelfSide) (CardLsSkill)
Stats
Type
Min
Max
HP
+70%
Strike ATK Power
+20
Wind Res
+10
Strong vs Gluttony
+40
Strong vs Wrath
+20
Type
Lvl 1
Lvl 30
Lvl 40
PATK
+10
+24
+30
Level
PATK
1
+10
2
+10
3
+11
4
+11
5
+12
6
+12
7
+13
8
+13
9
+14
10
+14
11
+15
12
+15
13
+16
14
+16
15
+17
16
+17
17
+18
18
+18
19
+19
20
+19
21
+20
22
+20
23
+21
24
+21
25
+22
26
+22
27
+23
28
+23
29
+24
30
+24
31
+25
32
+25
33
+26
34
+26
35
+27
36
+27
37
+28
38
+28
39
+29
40
+30
Type
Lvl 1
Lvl 30
Lvl 40
Healing
+4
+9
+12
Level
Healing
1
+4
2
+4
3
+4
4
+4
5
+4
6
+5
7
+5
8
+5
9
+5
10
+5
11
+6
12
+6
13
+6
14
+6
15
+6
16
+7
17
+7
18
+7
19
+7
20
+7
21
+8
22
+8
23
+8
24
+8
25
+8
26
+9
27
+9
28
+9
29
+9
30
+9
31
+10
32
+10
33
+10
34
+10
35
+10
36
+11
37
+11
38
+11
39
+11
40
+12
Limit Break
Type
Healing
+2
+3
+4
+5
+7
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Healing
+4
+9
+12
Level
Healing
1
+4
2
+4
3
+4
4
+4
5
+4
6
+5
7
+5
8
+5
9
+5
10
+5
11
+6
12
+6
13
+6
14
+6
15
+6
16
+7
17
+7
18
+7
19
+7
20
+7
21
+8
22
+8
23
+8
24
+8
25
+8
26
+9
27
+9
28
+9
29
+9
30
+9
31
+10
32
+10
33
+10
34
+10
35
+10
36
+11
37
+11
38
+11
39
+11
40
+12
Limit Break
Type
Healing
+2
+3
+4
+5
+7
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Daze Res
+10
+24
+30
Bind Res
+10
+24
+30
Level
Daze Res
Bind Res
1
+10
+10
2
+10
+10
3
+11
+11
4
+11
+11
5
+12
+12
6
+12
+12
7
+13
+13
8
+13
+13
9
+14
+14
10
+14
+14
11
+15
+15
12
+15
+15
13
+16
+16
14
+16
+16
15
+17
+17
16
+17
+17
17
+18
+18
18
+18
+18
19
+19
+19
20
+19
+19
21
+20
+20
22
+20
+20
23
+21
+21
24
+21
+21
25
+22
+22
26
+22
+22
27
+23
+23
28
+23
+23
29
+24
+24
30
+24
+24
31
+25
+25
32
+25
+25
33
+26
+26
34
+26
+26
35
+27
+27
36
+27
+27
37
+28
+28
38
+28
+28
39
+29
+29
40
+30
+30
Limit Break
Type
Daze Res
+4
+7
+11
+14
+18
Bind Res
+4
+7
+11
+14
+18
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
HP
+100
+323
+400
Strike ATK Power
+3
+7
+10
Missile Res
+3
+7
+10
Level
HP
Strike ATK Power
Missile Res
1
+100
+3
+3
2
+107
+3
+3
3
+115
+3
+3
4
+123
+3
+3
5
+130
+3
+3
6
+138
+3
+3
7
+146
+4
+4
8
+153
+4
+4
9
+161
+4
+4
10
+169
+4
+4
11
+176
+4
+4
12
+184
+4
+4
13
+192
+5
+5
14
+199
+5
+5
15
+207
+5
+5
16
+215
+5
+5
17
+223
+5
+5
18
+230
+5
+5
19
+238
+6
+6
20
+246
+6
+6
21
+253
+6
+6
22
+261
+6
+6
23
+269
+6
+6
24
+276
+6
+6
25
+284
+7
+7
26
+292
+7
+7
27
+299
+7
+7
28
+307
+7
+7
29
+315
+7
+7
30
+323
+7
+7
31
+330
+8
+8
32
+338
+8
+8
33
+346
+8
+8
34
+353
+8
+8
35
+361
+8
+8
36
+369
+8
+8
37
+376
+9
+9
38
+384
+9
+9
39
+392
+9
+9
40
+400
+10
+10
Limit Break
Type
HP
+48
+96
+144
+192
+240
Strike ATK Power
+1
+2
+3
+4
+6
Missile Res
+1
+2
+3
+4
+6
Max Limit Break
Type
Fire Unit DEF
+5
Unit Group (Trigger + Buff)
After moving, inflicts Rage on enemy units within area around self (greatly lowers PATK/Jewels Obtained while inflicted with Rage) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Show Target Condition
Target Condition (GridNoUnit)
Conditions
FailCondition
Type
Min
Max
Rate
100%
Value
100%
Duration (ActionStart)
4
Stats
Type
Min
Max
PATK
-80%
Jewels Obtained
-40
After moving, inflicts Rage on enemy units within area around self (lowers PATK/Jewels Obtained while inflicted with Rage) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Show Target Condition
Target Condition (GridNoUnit)
Conditions
FailCondition
Type
Min
Max
Rate
100%
Value
100%
Duration (ActionStart)
4
Stats
Type
Min
Max
PATK
-20%
-50%
Jewels Obtained
-10
-25
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type
Min
Max
AGI
+10
Revealed after Limit Reached. Raises AGI after appearing on map.
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